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22 Dec 2024 14:04:15 EST (-0500)
  povray.text.scene-files (Thread 351 to 400 of 1047)  
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Date Last Post Subject Author
25 Sep 2003 25 Sep 2003 [BUG?] woods.inc - T_Wood12 (1) Bonsai
17 Sep 2003 17 Sep 2003 WIP Reflecting Pool (1) Brent G
5 Sep 2003 5 Sep 2003 A little more realistic water (1) J Random Raytracer
5 Sep 2003 5 Sep 2003 Question (1) Stefan Persson
18 Aug 2003 18 Aug 2003 Menger's sponge source (1) JC (Exether)
17 Aug 2003 29 May 2004 Meshed box (4)
10 Aug 2003 11 Aug 2003 Dusty media shadow ? (2) Hugo Asm
9 Aug 2003 12 Aug 2003 Tiled sphere (3) Nico
8 Aug 2003 8 Aug 2003 Bathroom scene (1)
29 Jul 2003 29 Jul 2003 IFS fractals (1) Luke
4 Jul 2003 17 Jul 2003 Castle Bricks (2) MacJohn
30 Jun 2003 30 Jun 2003 The Egg Experiment source code (1) Nicolas Rougier
24 Jun 2003 24 Jun 2003 Source code for "With and without a light_source" (1) Tor Olav Kristensen
19 Jun 2003 19 Jun 2003 Povray syntax highlighting for Kate (1) Wolfgang Landauer
7 Jun 2003 7 Jun 2003 Height Field Tiles - Tile B (1) Bill Naylor
5 Jun 2003 6 Jun 2003 Source code for "AOI textures for isosurfaces" (5) Tor Olav Kristensen
26 May 2003 26 May 2003 Source code for "Fast preview for complex isosur... (1) Tor Olav Kristensen
10 May 2003 15 May 2003 Mirror (4) Duncan Adamson
10 Apr 2003 12 Apr 2003 Red is Black (5) Dick Conley
31 Mar 2003 31 Mar 2003 Tree macros (2) Duncan Adamson
24 Mar 2003 28 Sep 2018 Mika Diamond (4) Marc Champagne
9 Mar 2003 10 Mar 2003 VRML tp POV rotations (3) J Cranmer
20 Feb 2003 21 Feb 2003 Diffuse Photon Casting (2) Tim Nikias
20 Feb 2003 20 Feb 2003 Rock include file (1) John VanSickle
17 Feb 2003 18 Feb 2003 Is there a more up to date version of USS Enterp... (5) Mark Jeghers
3 Feb 2003 3 Feb 2003 newbie, how to post scene with multiple componen... (2) Bill Hails
1 Feb 2003 1 Feb 2003 Media density mapping (1) A J Le Couteur Bisson
31 Jan 2003 31 Jan 2003 megapov mechsim balls on stairs (1) Thomas van der Veen
31 Jan 2003 31 Jan 2003 Megapov mechsim falling balls animation (1) Thomas van der Veen
26 Jan 2003 28 Jan 2003 zenospace (3) gimi
22 Jan 2003 21 Feb 2003 Pass the brain Igor! (4) A J Le Couteur Bisson
9 Jan 2003 9 Jan 2003 Parametric object (1) Florian Brucker
7 Jan 2003 7 Jan 2003 radiosity samples: 255x255x255 isn't enough (1) Apache
5 Jan 2003 5 Jan 2003 Improvements to Field Camera macro (2) Doctor John
31 Dec 2002 31 Dec 2002 textures on a curve (7) Marc Cuypers
27 Dec 2002 27 Dec 2002 A true architectural field camera (1) Doctor John
27 Dec 2002 27 Dec 2002 sample rocks code (1) Mick Hazelgrove
16 Dec 2002 16 Dec 2002 "Stamp handle" source (1) Gleb
11 Dec 2002 11 Dec 2002 light reflector, test for brightness variations (1) hughes, b
26 Nov 2002 26 Nov 2002 Blued steel? (1) Sir Charles W Shults III
25 Nov 2002 26 Nov 2002 Mercator projection (3) Greg M Johnson
22 Nov 2002 22 Nov 2002 Re: General question about relative efficiency ... (1) LibraryMan
17 Nov 2002 17 Nov 2002 site web (1) Philippe
11 Nov 2002 11 Nov 2002 Where can I find some scenes about war? (2) Wu Yang
5 Nov 2002 7 Nov 2002 Procedural craters source (3) Johannes Dahlstrom
30 Oct 2002 30 Oct 2002 Even more fun with height_fields (1) Dave Blandston
30 Oct 2002 30 Oct 2002 Fun with height_fields (1) Dave Blandston
29 Oct 2002 29 Oct 2002 The Orbs source (1) Tony[B]
28 Oct 2002 29 Oct 2002 POVRay script of Tux (7) peter
27 Oct 2002 27 Oct 2002 isosurface bounding (1) Rafal 'Raf256' Maj
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