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Is anyone working on (either in POV-Ray or MegaPOV) OpenEXR output? If 
not, I've worked out a simple standalone OpenEXR RGB file generator that 
doesn't require the ILM libs.
Ray
 
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Ray Gardener wrote:
> Is anyone working on (either in POV-Ray or MegaPOV) OpenEXR output? If 
> not, I've worked out a simple standalone OpenEXR RGB file generator that 
> doesn't require the ILM libs.
OpenEXR support has been (partly) implemented in the current 3.7 beta. 
There are no plans currently to independently add it to MegaPOV.
Christoph
-- 
POV-Ray tutorials, include files, Landscape of the week:
http://www.imagico.de/ (Last updated 31 Oct. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
 
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Christoph Hormann <chr### [at] gmx de> wrote:
> OpenEXR support has been (partly) implemented in the current 3.7 beta. 
  Does "partly" here mean "reading supported, writing not yet"?
-- 
                                                          - Warp
 
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Warp wrote:
> 
>>OpenEXR support has been (partly) implemented in the current 3.7 beta. 
> 
> 
>   Does "partly" here mean "reading supported, writing not yet"?
> 
No, partly means the possibilities of the OpenEXR format are only used 
to a very limited extent.
Christoph
-- 
POV-Ray tutorials, include files, Landscape of the week:
http://www.imagico.de/ (Last updated 31 Oct. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
 
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Christoph Hormann <chr### [at] gmx de> wrote:
> No, partly means the possibilities of the OpenEXR format are only used 
> to a very limited extent.
  What are those?
-- 
                                                          - Warp
 
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Warp wrote:
> Christoph Hormann <chr### [at] gmx de> wrote:
> 
>>No, partly means the possibilities of the OpenEXR format are only used 
>>to a very limited extent.
> 
> 
>   What are those?
We use default RGBA with zlib (ZIP) compression for output, with everything 
else using defaults. There are many more options one could use, if one 
really wanted to, but which may or may not eb useful to only a handful of 
users. For a good overview, check out:
<http://www.openexr.com/ReadingAndWritingImageFiles.pdf>
	Thorsten
 
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Cool. Is IlmImf lib statically linked? Just noticed povwin.exe is twice 
as large than in 3.5.
The half module also uses a 256K lookup table to store half-to-float 
conversions... not sure how much that would impact CPU's data cache 
during rendering (if POV is outputting to the format as it renders), but 
if it does it's easy to override the behavior to not use the table.
Ray
Christoph Hormann wrote:
> Ray Gardener wrote:
>> Is anyone working on (either in POV-Ray or MegaPOV) OpenEXR output? If 
>> not, I've worked out a simple standalone OpenEXR RGB file generator 
>> that doesn't require the ILM libs.
> 
> OpenEXR support has been (partly) implemented in the current 3.7 beta. 
> There are no plans currently to independently add it to MegaPOV.
> 
> Christoph
>
 
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