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Hi,
Anyone know how the Povray Photon Map Patch is coming along? I would love to
see some more test scteenshots, especially of the new caustics and radiosty
engines. Keep up the promosing work, Mr. Kopp!
Equiprawn
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Hey, I don't want to stress you, I know myself how difficult it is to
develop on part time and do schoolwork and RL(sometimes) and then meet
up with all the letters from the fans ;-)
Well, I actually would enjoy some more vapour, pour it out on us !
Equiprawn wrote:
>
> Hi,
>
> Anyone know how the Povray Photon Map Patch is coming along? I would love to
> see some more test scteenshots, especially of the new caustics and radiosty
> engines. Keep up the promosing work, Mr. Kopp!
>
> Equiprawn
--
//Spider
( spi### [at] bahnhofse ) [ http://www.bahnhof.se/~spider/ ]
#declare life = rand(seed(42))*sqrt(-1);
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You ask, I post. Check out the two pics I put in the images group. The
render times are a bit misleading (they're too long). I recently made a
change in the executable and never updated my POV files to reflect it. So
those got rendered at super-high-quality settings, but you could easily
get the same quality in a bit less time.
Also, check out my submission to the IRTC (once viewing opens). It also
demonstrates some pretty caustics (intentionally rendered in with super-high-
quality settings).
With my IRTC entry, I also included my POV file, which has the photon mapping
stuff in it still, so you can look at the syntax. Although the keywords are
definately going to change, the structure will remain the same.
-Nathan Kopp
Equiprawn wrote:
>
> Hi,
>
> Anyone know how the Povray Photon Map Patch is coming along? I would love to
> see some more test scteenshots, especially of the new caustics and radiosty
> engines. Keep up the promosing work, Mr. Kopp!
>
> Equiprawn
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