POV-Ray : Newsgroups : povray.programming : Media help Server Time
29 Jul 2024 06:22:21 EDT (-0400)
  Media help (Message 1 to 2 of 2)  
From: Fabio Pellacini
Subject: Media help
Date: 30 Sep 1998 10:55:26
Message: <3612384e.0@news.povray.org>
Hi,
I am very interested in volumetric rendering, and since now POV have this
ability I try to play with it just a bit.
The fact is that I can only render volumetric fire or clouds that appears to
be "pointilized". I mea I can't get a continuos color inside the flame for
example. The fact is that if you take a photo of a flamne, the "interior"
appears continuos, so the question is,
there is some ways of taking away the pointilized effect?

Thanks a lot

            --fabio

-----------------
------------------------------------------------------------
Fabio Pellacini
Ph.D. student - CS Dept. of Cornell U.
e-mail:   fab### [at] cscornelledu
web-page: http://www.cs.cornell.edu/fabio
------------------------------------------------------------


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From: Ron Parker
Subject: Re: Media help
Date: 30 Sep 1998 11:30:34
Message: <3612408a.0@news.povray.org>
On Wed, 30 Sep 1998 09:55:13 -0400, Fabio Pellacini 
	<fab### [at] cscornelledu> wrote:
>Hi,
>I am very interested in volumetric rendering, and since now POV have this
>ability I try to play with it just a bit.
>The fact is that I can only render volumetric fire or clouds that appears to
>be "pointilized". I mea I can't get a continuos color inside the flame for
>example. The fact is that if you take a photo of a flamne, the "interior"
>appears continuos, so the question is,
>there is some ways of taking away the pointilized effect?

This question isn't really on-topic for povray.programming, which is about
programming the actual POV-Ray C source code, not about the POV script
language.  You'd probably get better answers by asking in povray.general
or povray.newusers (which, despite the name, has a lot of old-timers
hanging around.)


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