Dear friends,
Can somebody tell me where I can find information about the
mathematical models of POV-Ray. I tried to understand algorithms reading
the povray sources but is impossible. I am interested to learn the
algorithms of some objects used in POV-Ray. My problem is that I am in
Romania and I didn't find something about Ray-Tracing or how to create
real three dimensional objects using Ray-Tracing. It is reality, there
are no books about that here. Please can you suggest me a serious
internet address where I can find documentation about Ray-Tracing about
how to generate objects like in POV-Ray.
Thank you very much.
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