POV-Ray : Newsgroups : povray.programming : Interested in CMake support (build system, IDE integration) : Re: Interested in CMake support (build system, IDE integration) Server Time
14 Apr 2024 22:17:08 EDT (-0400)
  Re: Interested in CMake support (build system, IDE integration)  
From: Thomas Debe
Date: 12 Jun 2020 10:46:26
Message: <5ee39542$1@news.povray.org>
Am 11.06.20 um 16:54 schrieb Mr:
> "LanuHum" <Lan### [at] yandexru> wrote:
>> clipka <ano### [at] anonymousorg> wrote:
>>> Am 22.10.2016 um 12:42 schrieb LanuHum:
>>>> For example, the structure is different from the master and hgpovray.
>>>> Now I understand why stupid written configuration files gnumake.
>>>> CMakeListsGenerator.py
>>> So instead of an Automake script we'd get a Python script?
>>> I'm not sure if this is really a win -- most notably since Automake does
>>> a lot more than just determine what files to compile and what libraries
>>> to link, such as detecting whether particular semi-standard include
>>> files, data types or functions are available (defining all those
>>> HAVE_SOMETHING macros you find scattered throughout the POV-Ray source
>>> code).
>> I do not reinvent the wheel. I just do not know Automake, but need to build the
>> program. I do not know where I have to write the changes to be included in your
>> project my files. I found a solution to the primitive, but it works.
>> My posts on this thread are just an idea.
>> Someone might want to develop it.
>> The source code of the blender always had several options for building:
>> cmake, make and scons.
>> Scons uses python.
>> :)
> The first CMake repository provided by ideasman42 has been removed :-( I asked
> if he had kept an archive and no he didn't ... would any compulsive downloader
> have kept a version somwhere? I tried the Internet Archive to no success as
> well.
Hello !
Look at



Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.