POV-Ray : Newsgroups : povray.programming : using console version in windows : Re: using console version in windows Server Time
20 Apr 2024 21:57:15 EDT (-0400)
  Re: using console version in windows  
From: dick balaska
Date: 2 Apr 2016 13:12:39
Message: <56fffd87$1@news.povray.org>
Am 2016-04-02 10:40, also sprach clipka:
> Am 02.04.2016 um 15:04 schrieb whenuwishupon:

What clipka said.

I have been using the console version pretty heavy for about 6 months.
I add
-L/Users/dick/Documents/POV-Ray/v3.7/include -wt8
to the command line. My quad core i7 has 8 threads (-wt8) and -L 
obviously points to the povray include files.

I, too, run heavily automated povconsole64.exe .  The only downer I've 
seen is once in a blue moon, povconsole will exit immediately without 
generating any output whatsoever. (out of 26,532 renders this has 
happened maybe 30 times). Other than that, it runs great.

I don't do shellout commands, so I can't comment on that. I can't really 
see the need for them.
I do animation, and I prefer -SF100 -EF100 on the command line and keep 
the .ini file constant. One frame per povconsole call.

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