|  |  | Nicolas Alvarez wrote:
> I'm seeing a few things in the code that were deprecated, or were
> partially replaced. For example, VECTOR is a plain array of three doubles,
> and there are global C-like functions to work with them; but there's also
> a Vector3d class. Is the intention to eventually port all uses of VECTOR
> to Vector3d?
Oh, I see clipka already did most of this porting in the 'refactor' git 
branch :)
 Post a reply to this message
 |  |