POV-Ray : Newsgroups : povray.programming : POV-Ray Patch Identification Proposal : Re: POV-Ray Patch Identification Proposal Server Time
16 Apr 2024 16:48:02 EDT (-0400)
  Re: POV-Ray Patch Identification Proposal  
From: scott
Date: 26 Jul 2013 03:46:23
Message: <51f2294f$1@news.povray.org>
> I'm currently working on a 3.7 branch which will implement the above
> (among a lot of other fancy stuff of course, but it double-features as a
> prototype for a generic "branching framework"); adapting the approach to
> other branches should be easy enough.
> Comments, anyone?

My concern would be that you release a branch with unbiased rendering 
:-) , I release a branch with sky-coloured fog, someone else does a 
branch for physics simulation, but how to render a scene utilising all 
of those features at once?

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