So, I'm coding some macros to experiment with some recent discussion topics (as
a break from the many many functions, etc in the wood texture project)
and I needed an array of triangle vertices.
So I have a 2D array, number of triangles and 3 vertices each.
Then I have the name of the array as a standalone line at the end of the macro
to "export" the array to the global environment when the assignment is made.
POV-Ray doesn't like that, and thinks the array name hasn't been declared yet.
When I end the array declaration with a semicolon, suddenly it's alright.
Seems something is wonky there in the parser (3.8).
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