|
 |
OK, I get the impresion that this render engine will give random attibutes to
textures in a model for render, or at least seems to. Forgive my ignorance
because I cannot find the information I am looking for and to be honest bulletin
boards are a bit 1980. How do I associate an attribute I want rather than a
random type? How do I associate a material with bump or a bump map?
Other than allow the program to do what it wants, how do I actually achieve
anything with pov-ray?
I know, search, done and the results are very hit and miss. To be honest I
cannot see the point of a render program with randomly associated material
attributes. Have a good day folks.
Post a reply to this message
|
 |