"Simon Copar" <inf### [at] gmailcom> wrote:
>> This could actually be simulated as a thin hollow shell filled with absorbing> media, but that's overkill for this purpose.
Probably. You might try the aoi pattern if you haven't done so already.
pigment{
pigment_pattern{
aoi
color_map{[.5 rgb 1][1 rgb 0]}
}
poly_wave falloff_val
}