POV-Ray : Newsgroups : povray.pov4.discussion.general : On triangle and smooth_triangle shapes. : Re: On triangle and smooth_triangle shapes. Server Time
16 Apr 2024 05:45:41 EDT (-0400)
  Re: On triangle and smooth_triangle shapes.  
From: William F Pokorny
Date: 13 Nov 2023 09:54:08
Message: <65523890$1@news.povray.org>
On 11/13/23 08:45, William F Pokorny wrote:
> The complication is the mesh / mesh2 parsing is different and I'm not 
> yet sure if things all work the same way there. I'll have to dig some more.

It appears the mesh / mesh2 code was already working as yuqk's 
smooth_triangle was just updated to work - except there are no 
degenerate warnings for the normal cases considered degenerate by 

Think I'll leave it as is for now. If there are many triangles people 
are going to use mesh / mesh2 anyhow.

Bill P.

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