There has been much discussion about a new scripting language for
defining scenes in POV-Ray 4.
What if POV-Ray were made into a LLVM backend, and the current scene
description language, plus any possible future new language, into a
The advantage of this would be that you could write your scenes in any
language for which there exists a LLVM frontend. If you want to write
your scene in C++, go ahead. If you want to write it in Haskell, you can
do so. Python? Ruby? Fortran? ActionScript? Everything goes. Or you can
write it with the current SDL, given that a SDL frontend is made.
Also, scenes can be "pre-parsed" into LLVM's internal format and
re-rendered from that format directly, saving the time it takes to parse
the original source code.
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