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> If PovRay would be able to export it's geometry as .stl files, using one of the
> methods used like in the old patch (like "tessel" or "tesselate", using one
> PovRay-unit as one millimetre), I'm very sure it will be used in wide areas of
> 3D-Printing.
It might be worth checking if the 3D printer can accept a series of
bitmap slices directly, this would be very easy to generate from POV and
probably more accurate.
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