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> It would be neat to have an "official" set of units, but I still favor
> them as
> regular variables that are defined in terms of each other. It could
> simplify
> the use of other people's objects, which will become more of an issue as
> the
> object collection grows. A standard include for SI and commonly used
> non-SI
> units?
It's not going to work...
Try and render this: (with some pigments and lights...)
#declare mm = 1;
#declare m = 1000 * mm;
#declare km = 1000 * m;
sphere{ 0 , 6400*km }
camera{ location <3000,1000,25000>*km }
Even if you define m as 1 (which would seem the most logical choice to me)
it still doesn't work.
For some reason POV doesn't like (not very) big numbers, and if you define a
certain distance as "1", some scenes are bound to break.
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