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ingo wrote:
> I realy like Python, but don't use it as an SDL but steal as much
> possible from it and use it in a sytax as close as possible tot the
> current SDL as possible and read.
This may seem a little odd, but why not use Python as an SDL? I've used the
C/C++ API before, and it would give us a mature, byte-compilable language
that could easily link to a render module. I think the license is
acceptable, and it's certainly more optimized than anything we could easily
come up with.
We basically would end up using the C API to compile the actual ray-
intersection code, the actual 'raytracer'. Callbacks can give Python the
ability to shoot extra rays, and would potentially even allow the definition
of objects' ray-intersection functions from SDL.
If not Python, then perhaps some other established language should be
considered.
- Peter Hokanson
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