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26 Dec 2024 14:06:02 EST (-0500)
  povray.pov4.discussion.general (Thread 101 to 150 of 232)  
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Date Last Post Subject Author
31 Jan 2013 1 Feb 2013 Windows: Scene Editor: File Tabs: Close Button (2) Sven Littkowski
20 Dec 2012 21 Dec 2012 <no subject> (3) denis beurive
26 Oct 2012 1 Feb 2013 Needed: New Shape / Object: Human (11) Sven Littkowski
13 Oct 2012 13 Oct 2012 curses output for terminal (1) Anthony D Baye
12 Oct 2012 12 Oct 2012 Pass by name and optional / default parameters f... (1) Anthony D Baye
3 Oct 2012 9 Oct 2012 An optimizing installer (2) Warp
21 Sep 2012 6 Feb 2013 PovRay for using in 3D-Printing (11) H Karsten
30 Aug 2012 4 Sep 2012 palette RGB values instead of index (5) Woody
21 May 2012 24 Sep 2012 "crand" back in future versions? (3) mone
14 May 2012 21 Mar 2013 RELATIVISTIC RAYTRACING (3) H Karsten
27 Apr 2012 15 May 2012 2D-Scriplanguage-extension for textures (8) H Karsten
17 Apr 2012 20 Apr 2012 What 's best way of making this kind of image ? (5) zzzzzz
16 Dec 2011 23 May 2016 GPGPU again (8) jhu
13 Dec 2011 14 Dec 2011 While-loop (2) Micke
23 Nov 2011 23 Nov 2011 About scripting (2) jkroby
20 Aug 2011 3 Dec 2013 looking for 2 effects (2) jmichae3
11 Aug 2011 11 Aug 2011 Impulse-spline (1) H Karsten
18 Jul 2011 9 Nov 2011 Faster and even faster POVRay (3) handos
17 Jul 2011 2 Aug 2011 Extensible functionality (8) Anthony D Baye
2 Jun 2011 3 Jun 2011 Conditional Directives within the inifile (3) H Karsten
17 May 2011 4 Jan 2015 Tracing colours (6) Nekar Xenos
31 Jan 2011 31 Jan 2011 Persistence of objects like in MegaPov 0.6 (1) H Karsten
25 Jan 2011 25 Jan 2011 is real scattering too hard?? (2) ricky312
20 Jan 2011 20 Jan 2011 spherical Heightfields (5) Nekar Xenos
17 Jan 2011 19 Jan 2011 Request *.dem and *.hgt format (14) Nekar Xenos
20 Nov 2010 21 Nov 2010 Feature req.: DLLs/SOs as user defined functions (4) Mircode
18 Nov 2010 11 Nov 2011 physics simulation in POV4 (2) Hotaru
25 Sep 2010 29 Sep 2010 Stereoscopic Camera (3) tlgreif
11 Sep 2010 11 Sep 2010 Interrupt code (1) arblick spule
18 Apr 2010 26 Jul 2010 Run external code from (8) H Karsten
20 Mar 2010 19 Nov 2010 Feature Adjustments: Area lights and Jittered Re... (15) John VanSickle
28 Jan 2010 28 Jan 2010 Ajuda sobre inverter um objecto (2) Filipe
20 Jan 2010 20 Jan 2010 Feature Request: Changes to light_group behavior (1) Reactor
20 Jan 2010 20 Jan 2010 A serious question about massively parallel arch... (5) Chambers
4 Jan 2010 4 Jan 2010 NURBS-Surface code in PovRay already exist (4) H Karsten
28 Dec 2009 28 Dec 2009 Feature Request - render_from_url(); (1) Steve
16 Dec 2009 19 Nov 2010 [SDL] New instruction - Automatically joining ob... (7) Kelumden
19 Nov 2009 8 Dec 2009 Tree Fractals (11) Gerhard Oosthuizen
18 Nov 2009 15 Dec 2009 Paralel GPU processor support for Nvidia CUDA ar... (15) Louis
17 Nov 2009 25 Nov 2009 Real-micro-poly-displacement based on patterns a... (10) H Karsten
11 Nov 2009 16 Dec 2009 Support of NURBS-Surfaces (16) H Karsten
1 Nov 2009 20 Nov 2010 Networkrendering made easy (6) H Karsten
1 Nov 2009 1 Nov 2009 n dimensions in a spline (1) H Karsten
1 Nov 2009 1 Nov 2009 splines in a function{} (1) H Karsten
1 Nov 2009 1 Nov 2009 Controlled effect on Alpha channel (1) H Karsten
15 Oct 2009 20 Jun 2010 Next Generation SDL, once again (4) clipka
12 Oct 2009 28 Mar 2011 floating point precision (3) Woody
9 Sep 2009 9 Sep 2009 Environment mapping... (1) arblick spule
27 Aug 2009 28 Aug 2009 Feature Request: Parallax Mapping (12) nemesis
3 Aug 2009 6 Aug 2009 Scale Postfixes (15) clipka
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