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: povray.pov4.discussion.general
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26 Dec 2024 14:06:02 EST (-0500)
povray.pov4.discussion.general (Thread 101 to 150 of 232)
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Date
Last Post
Subject
Author
31 Jan 2013
1 Feb 2013
Windows: Scene Editor: File Tabs: Close Button
(2)
Sven Littkowski
20 Dec 2012
21 Dec 2012
<no subject>
(3)
denis beurive
26 Oct 2012
1 Feb 2013
Needed: New Shape / Object: Human
(11)
Sven Littkowski
13 Oct 2012
13 Oct 2012
curses output for terminal
(1)
Anthony D Baye
12 Oct 2012
12 Oct 2012
Pass by name and optional / default parameters f...
(1)
Anthony D Baye
3 Oct 2012
9 Oct 2012
An optimizing installer
(2)
Warp
21 Sep 2012
6 Feb 2013
PovRay for using in 3D-Printing
(11)
H Karsten
30 Aug 2012
4 Sep 2012
palette RGB values instead of index
(5)
Woody
21 May 2012
24 Sep 2012
"crand" back in future versions?
(3)
mone
14 May 2012
21 Mar 2013
RELATIVISTIC RAYTRACING
(3)
H Karsten
27 Apr 2012
15 May 2012
2D-Scriplanguage-extension for textures
(8)
H Karsten
17 Apr 2012
20 Apr 2012
What 's best way of making this kind of image ?
(5)
zzzzzz
16 Dec 2011
23 May 2016
GPGPU again
(8)
jhu
13 Dec 2011
14 Dec 2011
While-loop
(2)
Micke
23 Nov 2011
23 Nov 2011
About scripting
(2)
jkroby
20 Aug 2011
3 Dec 2013
looking for 2 effects
(2)
jmichae3
11 Aug 2011
11 Aug 2011
Impulse-spline
(1)
H Karsten
18 Jul 2011
9 Nov 2011
Faster and even faster POVRay
(3)
handos
17 Jul 2011
2 Aug 2011
Extensible functionality
(8)
Anthony D Baye
2 Jun 2011
3 Jun 2011
Conditional Directives within the inifile
(3)
H Karsten
17 May 2011
4 Jan 2015
Tracing colours
(6)
Nekar Xenos
31 Jan 2011
31 Jan 2011
Persistence of objects like in MegaPov 0.6
(1)
H Karsten
25 Jan 2011
25 Jan 2011
is real scattering too hard??
(2)
ricky312
20 Jan 2011
20 Jan 2011
spherical Heightfields
(5)
Nekar Xenos
17 Jan 2011
19 Jan 2011
Request *.dem and *.hgt format
(14)
Nekar Xenos
20 Nov 2010
21 Nov 2010
Feature req.: DLLs/SOs as user defined functions
(4)
Mircode
18 Nov 2010
11 Nov 2011
physics simulation in POV4
(2)
Hotaru
25 Sep 2010
29 Sep 2010
Stereoscopic Camera
(3)
tlgreif
11 Sep 2010
11 Sep 2010
Interrupt code
(1)
arblick spule
18 Apr 2010
26 Jul 2010
Run external code from
(8)
H Karsten
20 Mar 2010
19 Nov 2010
Feature Adjustments: Area lights and Jittered Re...
(15)
John VanSickle
28 Jan 2010
28 Jan 2010
Ajuda sobre inverter um objecto
(2)
Filipe
20 Jan 2010
20 Jan 2010
Feature Request: Changes to light_group behavior
(1)
Reactor
20 Jan 2010
20 Jan 2010
A serious question about massively parallel arch...
(5)
Chambers
4 Jan 2010
4 Jan 2010
NURBS-Surface code in PovRay already exist
(4)
H Karsten
28 Dec 2009
28 Dec 2009
Feature Request - render_from_url();
(1)
Steve
16 Dec 2009
19 Nov 2010
[SDL] New instruction - Automatically joining ob...
(7)
Kelumden
19 Nov 2009
8 Dec 2009
Tree Fractals
(11)
Gerhard Oosthuizen
18 Nov 2009
15 Dec 2009
Paralel GPU processor support for Nvidia CUDA ar...
(15)
Louis
17 Nov 2009
25 Nov 2009
Real-micro-poly-displacement based on patterns a...
(10)
H Karsten
11 Nov 2009
16 Dec 2009
Support of NURBS-Surfaces
(16)
H Karsten
1 Nov 2009
20 Nov 2010
Networkrendering made easy
(6)
H Karsten
1 Nov 2009
1 Nov 2009
n dimensions in a spline
(1)
H Karsten
1 Nov 2009
1 Nov 2009
splines in a function{}
(1)
H Karsten
1 Nov 2009
1 Nov 2009
Controlled effect on Alpha channel
(1)
H Karsten
15 Oct 2009
20 Jun 2010
Next Generation SDL, once again
(4)
clipka
12 Oct 2009
28 Mar 2011
floating point precision
(3)
Woody
9 Sep 2009
9 Sep 2009
Environment mapping...
(1)
arblick spule
27 Aug 2009
28 Aug 2009
Feature Request: Parallax Mapping
(12)
nemesis
3 Aug 2009
6 Aug 2009
Scale Postfixes
(15)
clipka
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