POV-Ray : Newsgroups : povray.off-topic : Looking for a POVRay lighting specialist Server Time
1 Nov 2024 17:20:03 EDT (-0400)
  Looking for a POVRay lighting specialist (Message 1 to 1 of 1)  
From: John Ratcliff
Subject: Looking for a POVRay lighting specialist
Date: 1 Jun 2011 00:00:01
Message: <web.4de5b864b1f55d2890ae49fd0@news.povray.org>
I'm working on a game project and I'm looking for a POV Ray expert who has a
really strong sense of aesthetic for lighting.  I have collection of game levels
with both interior and exterior components.  I am using POV Ray to generate an
incredibly high resolution precomputed radiosity solution for the real-time game
engine.

While tweaking the global illumination is one thing, setting up lighting for the
interior hallways is another.

I'm kind of locked in with the existing game level geometry which is actually
pretty low polygon density.  My goal is to communicate a great deal of
additional detail not with geometry, but with light.

If this sounds kind of interesting to you, and the idea of loading a game level
and placing hundreds of lights by hand is what keeps you up at night, then drop
me an email at: jra### [at] gmailcom

If you want to learn more about the project, I'm setting up a development blog
here:

http://duatiu.blogspot.com

Thanks,

John


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.