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stbenge wrote:
> nemesis wrote:
>> http://i38.tinypic.com/al6w77.jpg
>> She named it. I adjusted some jittering for her brush. She chose the
>> colors from the pallete. :)
>
> I see what looks like deliberate shading in the hill 2nd from right.
Hmm? Is it? Or was she being just lazy? :)
> Not just technical drawings. I used the freehand selection tool for the
> chicken and also the pan for the attached pic.
You *used*, but I believe you won't anymore once you get the tablet. :)
>>> You've *got* to use the sculpt tool.
>>
>> Oh, but I've used it, yes:
>>
>> http://blenderartists.org/forum/showthread.php?t=143168
>>
>> I'm willing to try with a tablet now. :)
>
> I knew I recognized that goomba. Didn't you post a goomba a while back
> to p.b.i.?
I did? I don't usually post Blender stuff in the povray forums if it's
not rendered in povray... :/
in any case, now I have one more Mario minion under my belt:
http://www.tresd1.com.br/userpix/7250_1255916089.jpg
made for a speed modelling contest: theme flower... :D
> I like the 2nd version in the 2nd image of that bald guy. Looks like a
> happy old man :)
I like the alien best. :)
It was typical cartoon exageration, I simply expanded the nose, cheeks,
ears etc...
>>>> one of the best things is that there's no paper waste. :)
>>>
>>> No doubt! All the same, I keep a ream of printing paper at hand. It's
>>> such a cheap medium
>>
>> tell that to poor trees! :P
>
> I know, but I try not to throw too many of my drawings out in a fit of
> disgust :P
:D
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nemesis wrote:
> stbenge wrote:
>> I knew I recognized that goomba. Didn't you post a goomba a while back
>> to p.b.i.?
>
> I did? I don't usually post Blender stuff in the povray forums if it's
> not rendered in povray... :/
Hmm, I'll have to search and see. I remember a goomba being posted a
while back, and it looked a lot like that one...
> in any case, now I have one more Mario minion under my belt:
> http://www.tresd1.com.br/userpix/7250_1255916089.jpg
Ha, I love that. Those guys were especially fun to destroy in Yoshi's
Island. Some koopa shells around the base of that pipe would really set
it off set well :)
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Jim Henderson wrote:
> On Tue, 20 Oct 2009 15:28:02 -0700, stbenge wrote:
>
>> Jim Henderson wrote:
>>> On Tue, 20 Oct 2009 14:45:57 -0700, stbenge wrote:
>>>
>>>>> Illustrator -> Gimp? Why not Illustrator -> Inkscape?
>>>> Because Inkscape is a vector art proggy, and Gimp is raster. Besides,
>>>> I hardly know Inkscape. I'm still trying to find the benefit of using
>>>> it...
>>> But Illustrator is also vector-based, not raster. At least the
>>> Illustrator I remember using. ;-)
>> It is :) But fleshing-out 'toons in vector can really speed up the whole
>> process, if done right.
>
> True, but like nemesis, I'm still having trouble seeing why not
> Illustrator -> Inkscape, the two seem to have very similar features. :-)
Okay, you can make certain layers all the same color in Illustrator (eg.
[head, ears, neck], [hair, eyebrows]), open them as layers in Gimp, and
then use selection masks to do your shading. This would be especially
useful for hair, I think. It might even be possible to save some time
this way.
Of course, if I get a tablet I might not have to do stuff like that as
often :)
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stbenge <not### [at] notaprofessor com> wrote:
> nemesis wrote:
> > in any case, now I have one more Mario minion under my belt:
> > http://www.tresd1.com.br/userpix/7250_1255916089.jpg
>
> Ha, I love that. Those guys were especially fun to destroy in Yoshi's
> Island. Some koopa shells around the base of that pipe would really set
> it off set well :)
I have a goomba and piranha flower already. Eventually a small part of Mushroom
Kingdom is likely to appear. :)
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On Tue, 20 Oct 2009 22:46:40 -0200, nemesis wrote:
> It's far better for drawing mouse-only than Gimp too. It's stylized
> caligraphic pen is a must. It's pretty similar to the one in the Gimp,
> except your movements are sort of interpolated and thus don't end up all
> wiggly with a mouse. Wiggly is also one of its many funky parameters...
> :)
Yeah, I noticed that there's a parameter for adding "jitter" to the
input. :-)
Jim
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On Tue, 20 Oct 2009 18:39:41 -0700, stbenge wrote:
> Jim Henderson wrote:
>> On Tue, 20 Oct 2009 15:28:02 -0700, stbenge wrote:
>>
>>> Jim Henderson wrote:
>>>> On Tue, 20 Oct 2009 14:45:57 -0700, stbenge wrote:
>>>>
>>>>>> Illustrator -> Gimp? Why not Illustrator -> Inkscape?
>>>>> Because Inkscape is a vector art proggy, and Gimp is raster.
>>>>> Besides, I hardly know Inkscape. I'm still trying to find the
>>>>> benefit of using it...
>>>> But Illustrator is also vector-based, not raster. At least the
>>>> Illustrator I remember using. ;-)
>>> It is :) But fleshing-out 'toons in vector can really speed up the
>>> whole process, if done right.
>>
>> True, but like nemesis, I'm still having trouble seeing why not
>> Illustrator -> Inkscape, the two seem to have very similar features.
>> :-)
>
> Okay, you can make certain layers all the same color in Illustrator (eg.
> [head, ears, neck], [hair, eyebrows]), open them as layers in Gimp, and
> then use selection masks to do your shading. This would be especially
> useful for hair, I think. It might even be possible to save some time
> this way.
>
> Of course, if I get a tablet I might not have to do stuff like that as
> often :)
Oh, I think I see what you're saying now. :)
Jim
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Jim Henderson escreveu:
> I do have to admit that I like it a lot. :-)
Even the stylus is more professional looking! ;)
On the other hand, it's my foray into the whole thing and I'm glad with
it as is for now. :)
--
a game sig: http://tinyurl.com/d3rxz9
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Tim Cook escreveu:
> nemesis wrote:
>> Tim Cook escreveu:
>>> I never could get used to the disconnect between separate tablet and
>>> monitor-over-there, and one being horizontal and the other vertical
>>> did not help. So I got a tabletpc.
>>
>> The wacom tablets are both horizontal like a monitor.
>
> Wrong axis. I meant they're perpendicular to each other, not oriented
> differently in same plane. XD
But your face is always aligned to the surface where the drawing shows
up. ;)
--
a game sig: http://tinyurl.com/d3rxz9
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nemesis wrote:
> I did? I don't usually post Blender stuff in the povray forums if it's
> not rendered in povray... :/
>
> in any case, now I have one more Mario minion under my belt:
> http://www.tresd1.com.br/userpix/7250_1255916089.jpg
And that's why I like POV-Ray. Cylinders actually look round, unlike your
picture.
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nemesis wrote:
> But your face is always aligned to the surface where the drawing shows
> up. ;)
...which is why I usually draw laying on my stomach with my nose in what
I'm drawing. Drawing on a perpendicular-to-the-ground surface is really
tiring. :P
--
Tim Cook
http://empyrean.freesitespace.net
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