http://www.theprodukkt.com/
see see can liao, to do the texture, is rather tough.
http://www.alice.org/
3d programming env
http://processing.org/
simple and cool gfx generating
http://news.bbc.co.uk/2/hi/technology/6647011.stm
http://scratch.mit.edu/
drag-drop stack based programming
http://hacketyhack.net/
learn ruby for 13yrs and above.
http://www.google.com/cse?cx=013269018370076798483:gg7jrrhpsy4&cof=FORID:1&q=piet+programming+language&sa=Search
piet, one of those exotic programming language
ibm alphaworks CodeInvader, CodeRuler, CodeRally
tq tq 8)
"zeroin23" <zer### [at] gmailcom> wrote:
> http://www.theprodukkt.com/> see see can liao, to do the texture, is rather tough.>
That .kkrieger game is absolutely unbelievable. All that in 96 kb !? o.O But
then any povver shouldn't be surprised at the power of procedural textures. ;-)