|
|
> Kenneth wrote:
> About those 3D polarizing glasses: The absolute best film I've even seen
> with that process was in Las Vegas(!)--I forget which hotel it was in. :-p
> It was one of those 'fully immersive' ride films...
I should clarify that: The glasses were not the 3-D 'polarizing' type at all,
but rather the liquid-crystal shutter type--*SO* much better. A friend who saw
the film yesterday tells me that AVATAR uses those, when shown in IMAX 3-D.
Ken
Post a reply to this message
|
|
|
|
Kenneth wrote:
>> Kenneth wrote:
>
>> About those 3D polarizing glasses: The absolute best film I've even seen
>> with that process was in Las Vegas(!)--I forget which hotel it was in. :-p
>> It was one of those 'fully immersive' ride films...
>
> I should clarify that: The glasses were not the 3-D 'polarizing' type at all,
> but rather the liquid-crystal shutter type--*SO* much better. A friend who saw
> the film yesterday tells me that AVATAR uses those, when shown in IMAX 3-D.
>
> Ken
>
Hmm. Yeah. Maybe those would be better. Don't think I have seen a movie
with them though. I do have a pair for my computer, but its the old
style VGA connector, not the new USB run ones, so... its got some
annoying limitations. Its also not much different in design, in this
case, from the ones I grumbled about. LCD shutters, in my experience,
still tend to be "flat" panels, not curved, like a true lens, so you
have the same issue, you can't "see" anything not straight in front of
you. The polarizing ones, if they bothered to make good ones, instead of
the cheap, flat, throw out ones, would possibly still have an advantage.
--
void main () {
if version = "Vista" {
call slow_by_half();
call DRM_everything();
}
call functional_code();
}
else
call crash_windows();
}
<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models,
3D Content, and 3D Software at DAZ3D!</A>
Post a reply to this message
|
|