|
|
Le 20/06/2021 à 00:24, Mike Horvath a écrit :
> Is it technically possible to create anaglyph panoramic images that work
> in standard panorama viewers? Or does the viewing software need to be
> made to specially handle these images?
>
>
> Mike
Can you define "standard panaroma viewers" ?
Google VR View : Mono-image (2:1) & Stereo-image (1:1, vertical stacked
2:1), sphere only
Marzipano : sphere (2:1) and cube-face
A-Frame : the return of VRML ?
Photo Sphere Viewer : sphere (2:1) and cube-face, mono
React VR : ???
360 Image Viewer : mono, ???
Panorama Viewer : mono, sphere & cylindrical
Pannellum : mono, ???
Altspace VR Photo Viewer Demo App : mono sphere ???
Add any other viewers you might encounter...
I guess that by anaglyph panoramic images, you want stereo.
There is some works in hgpovray38:
https://wiki.povray.org/content/User:Le_Forgeron/cameras#Camera_for_3D
Omni Directional Stereo camera is the one for google spec. (stacked
pictures)
Post a reply to this message
|
|
|
|
On 20-6-2021 00:24, Mike Horvath wrote:
> Is it technically possible to create anaglyph panoramic images that work
> in standard panorama viewers? Or does the viewing software need to be
> made to specially handle these images?
>
>
> Mike
With anagyphs the trick is that you generate two images from slightly
different positions. For a 360 panorama those positions need to turn as
well. That requires changing images during viewing. That makes it a
different sort of image, so not possible with standard images.
I think,
Andrel
Post a reply to this message
|
|