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On 3/9/2017 1:57 AM, scott wrote:
> And if you have the talent to program, why use SDL?
I don't use Pov-Ray all that frequently these days, but when I do it's
almost always because of the SDL. It's a handy way to pre-render icons
or textures when you don't need things to be real-time. I like having a
single text file in a standardized format be the only thing that's
needed to generate the images, and the scripting capabilities provided
by the SDL are at about the right level for what's needed for the tasks.
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