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On 20/05/15 09:05, Stephen wrote:
> On 20/05/2015 07:45, scott wrote:
>>>> I'm going to have a quick move here, since I'm rebooting my Mac
>>>> during an
>>>> online meeting....
>>>>
>>>> Gradient, naturally.
>>>>
>>> Well, I'll stop, think and colour the sphere, shiny.
>>
>> Surely a school-boy error? The 3.7 rules clearly state you cannot modify
>> an object once it has been created.
>>
> I think that you will find that applies only when the object has been
> called.
>
Double post! You are in cache.
Meanwhile, radiosity
John
--
Protect the Earth
It was not given to you by your parents
You hold it in trust for your children
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On 20/05/2015 09:16, Doctor John wrote:
> On 20/05/15 09:05, Stephen wrote:
>> On 20/05/2015 07:45, scott wrote:
>>>>> I'm going to have a quick move here, since I'm rebooting my Mac
>>>>> during an
>>>>> online meeting....
>>>>>
>>>>> Gradient, naturally.
>>>>>
>>>> Well, I'll stop, think and colour the sphere, shiny.
>>>
>>> Surely a school-boy error? The 3.7 rules clearly state you cannot modify
>>> an object once it has been created.
>>>
>> I think that you will find that applies only when the object has been
>> called.
>>
> Double post!
Where?
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On 20/05/2015 09:18, scott wrote:
> On 20/05/2015 09:16, Doctor John wrote:
>> On 20/05/15 09:05, Stephen wrote:
>>> On 20/05/2015 07:45, scott wrote:
>>>>>> I'm going to have a quick move here, since I'm rebooting my Mac
>>>>>> during an
>>>>>> online meeting....
>>>>>>
>>>>>> Gradient, naturally.
>>>>>>
>>>>> Well, I'll stop, think and colour the sphere, shiny.
>>>>
>>>> Surely a school-boy error? The 3.7 rules clearly state you cannot
>>>> modify
>>>> an object once it has been created.
>>>>
>>> I think that you will find that applies only when the object has been
>>> called.
>>>
>> Double post!
>
> Where?
>
>
Don't worry.
<Hint> How many fingers am I holding up, Sir? </Hint> ;-)
--
Regards
Stephen
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On 20/05/2015 09:16, Doctor John wrote:
> On 20/05/15 09:05, Stephen wrote:
>> On 20/05/2015 07:45, scott wrote:
>>>>> I'm going to have a quick move here, since I'm rebooting my Mac
>>>>> during an
>>>>> online meeting....
>>>>>
>>>>> Gradient, naturally.
>>>>>
>>>> Well, I'll stop, think and colour the sphere, shiny.
>>>
>>> Surely a school-boy error? The 3.7 rules clearly state you cannot modify
>>> an object once it has been created.
>>>
>> I think that you will find that applies only when the object has been
>> called.
>>
> Double post! You are in cache.
>
> Meanwhile, radiosity
>
Since Radiosity reversed the direction of the raytrace. It must be my turn.
Black Hole Warp.
--
Regards
Stephen
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On 20/05/15 09:54, Stephen wrote:
>
> Since Radiosity reversed the direction of the raytrace. It must be my turn.
>
> Black Hole Warp.
>
That's not a nice thing to call Warp ;-)
John
--
Protect the Earth
It was not given to you by your parents
You hold it in trust for your children
Post a reply to this message
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>>>> I think that you will find that applies only when the object has been
>>>> called.
>>>>
>>> Double post!
>>
>> Where?
>>
>>
> Don't worry.
> <Hint> How many fingers am I holding up, Sir? </Hint> ;-)
Oh, I thought you were intentionally trying to split the game in two :-)
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>>>>>> I'm going to have a quick move here, since I'm rebooting my Mac
>>>>>> during an
>>>>>> online meeting....
>>>>>>
>>>>>> Gradient, naturally.
>>>>>>
>>>>> Well, I'll stop, think and colour the sphere, shiny.
>>>>
>>>> Surely a school-boy error? The 3.7 rules clearly state you cannot
>>>> modify
>>>> an object once it has been created.
>>>>
>>> I think that you will find that applies only when the object has been
>>> called.
>>>
>> Double post! You are in cache.
>>
>> Meanwhile, radiosity
>>
>
> Since Radiosity reversed the direction of the raytrace. It must be my turn.
>
> Black Hole Warp.
The black hole has done something strange.
Light_source with a negative brightness.
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On 20/05/2015 10:48, Doctor John wrote:
> On 20/05/15 09:54, Stephen wrote:
>>
>> Since Radiosity reversed the direction of the raytrace. It must be my turn.
>>
>> Black Hole Warp.
>>
>
> That's not a nice thing to call Warp ;-)
>
Evil is who evil sees.
--
Regards
Stephen
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On 20/05/2015 10:54, scott wrote:
>> Since Radiosity reversed the direction of the raytrace. It must be my
>> turn.
>>
>> Black Hole Warp.
>
> The black hole has done something strange.
>
> Light_source with a negative brightness.
Spotted it.
--
Regards
Stephen
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On 20/05/2015 10:51, scott wrote:
>>>>> I think that you will find that applies only when the object has been
>>>>> called.
>>>>>
>>>> Double post!
>>>
>>> Where?
>>>
>>>
>> Don't worry.
>> <Hint> How many fingers am I holding up, Sir? </Hint> ;-)
>
> Oh, I thought you were intentionally trying to split the game in two :-)
>
When you worked in Germany. Did anyone ever hold up two fingers to you
when counting?
A weird feeling.
Sorry I wasn't thinking. But if the... ;-)
--
Regards
Stephen
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