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From: Stephen
Subject: Re: Bioshock Infinite
Date: 6 Feb 2014 09:55:00
Message: <web.52f3a21ec7700ad17f6b03a40@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 05.02.2014 08:14, schrieb Stephen:

> >
> > Wilco. As soon as I remember it or if it magically revealed when I log
> > in. Did you back to Alpha testing?
>
> I'd have loved to, but the price tag had the last say in the matter, so
> it's Beta for me, too.

And they are saying that there is an upgrade to Alpha but no discount as far as
I could see.


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From: nemesis
Subject: Re: Bioshock Infinite
Date: 6 Feb 2014 14:10:00
Message: <web.52f3dd5fc7700ad1ebb90cbd0@news.povray.org>
Orchid Win7 v1 <voi### [at] devnull> wrote:
> OK, so I was bored on Saturday night. The net result is, I bought this game.
>
> ...I have a 40 mbit/sec Internet connection today. I've watched as games
> slowly get bigger - 3 GB, 4 GB, even on occasion 5 GB. But Bioshock
> takes the biscuit - 14 GB. (!!) Even on my absurdly fast connection,
> that still took multiple hours. (Rage! only took 15 minutes, by
> comparison...)

I bought Ni no Kuni for the PS3 at 21GB.  Took 2 nights. :)

I bought Bioshock Infinite too.  Lovely game, specially the setting and story.
I don't usually dig FPS mindless shooting spree...

> It's infuriating to have to hit an enemy with 25 sniper bullets when you
> have to reload after every 4 shots, and the total ammo capacity for the
> sniper rifle is only 12 shots. You see the problem here? You have to
> find 2x lots of ammo from somewhere, and reload no less than 7 times to
> take out one bad buy. Meanwhile, there's 18 of these things, and they've
> shot the ship to bits.

do I smell a CoD player and his fondness for sniping?

You have some fraggin' special skills, dude.  Let alone other firearms.  use
them!


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From: Warp
Subject: Re: Bioshock Infinite
Date: 6 Feb 2014 16:22:04
Message: <52f3fcfc@news.povray.org>
nemesis <nam### [at] gmailcom> wrote:
> I bought Ni no Kuni for the PS3 at 21GB.  Took 2 nights. :)

Would take about 3 or 4 hours here...

-- 
                                                          - Warp


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From: clipka
Subject: Re: Bioshock Infinite
Date: 6 Feb 2014 18:46:42
Message: <52f41ee2@news.povray.org>
Am 06.02.2014 15:54, schrieb Stephen:
> clipka <ano### [at] anonymousorg> wrote:
>> Am 05.02.2014 08:14, schrieb Stephen:
>
>>>
>>> Wilco. As soon as I remember it or if it magically revealed when I log
>>> in. Did you back to Alpha testing?
>>
>> I'd have loved to, but the price tag had the last say in the matter, so
>> it's Beta for me, too.
>
> And they are saying that there is an upgrade to Alpha but no discount as far as
> I could see.

You'll only see the discount when you proceed to checkout.


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From: Tim Cook
Subject: Re: Bioshock Infinite
Date: 6 Feb 2014 20:36:04
Message: <52f43884$1@news.povray.org>
On 2014-02-06 07:21, clipka wrote:
> I'd have loved to, but the price tag had the last say in the matter, so
> it's Beta for me, too.

Rich kids.  All I've got is a Cobra III, a kilocredit's worth of cargo 
and a kilocredit after final release.

Will reveal my commander name then.  POVers Interstellar Consortium?

--
Tim Cook
http://empyrean.sjcook.com


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From: clipka
Subject: Re: Bioshock Infinite
Date: 6 Feb 2014 23:40:45
Message: <52f463cd@news.povray.org>
Am 07.02.2014 02:36, schrieb Tim Cook:
> On 2014-02-06 07:21, clipka wrote:
>> I'd have loved to, but the price tag had the last say in the matter, so
>> it's Beta for me, too.
>
> Rich kids.  All I've got is a Cobra III, a kilocredit's worth of cargo
> and a kilocredit after final release.
>
> Will reveal my commander name then.  POVers Interstellar Consortium?

"Pilots of Vision"?


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From: Orchid Win7 v1
Subject: Re: Bioshock Infinite
Date: 7 Feb 2014 03:35:07
Message: <52f49abb$1@news.povray.org>
> do I smell a CoD player and his fondness for sniping?

Well, given the minuscule amount of damage that every other weapon causes...

> You have some fraggin' special skills, dude.  Let alone other firearms.  use
> them!

In other news: I only just discovered that you can *change* which vigors 
are equipped. Until now, it seemed that as soon as you pick up a new 
one, you lose the ability to use the old one. Suffice it to say, Charge 
isn't especially useful when you're on a balcony a mile away from where 
the action's happening.

It turns out if you use Shock Jockey, the whole thing becomes 
drastically easier.


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From: nemesis
Subject: Re: Bioshock Infinite
Date: 7 Feb 2014 07:55:00
Message: <web.52f4d6b5c7700ad11cd29e650@news.povray.org>
Orchid Win7 v1 <voi### [at] devnull> wrote:
> > do I smell a CoD player and his fondness for sniping?
>
> Well, given the minuscule amount of damage that every other weapon causes...
>
> > You have some fraggin' special skills, dude.  Let alone other firearms.  use
> > them!
>
> In other news: I only just discovered that you can *change* which vigors
> are equipped. Until now, it seemed that as soon as you pick up a new
> one, you lose the ability to use the old one. Suffice it to say, Charge
> isn't especially useful when you're on a balcony a mile away from where
> the action's happening.
>
> It turns out if you use Shock Jockey, the whole thing becomes
> drastically easier.

LOL


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From: scott
Subject: Re: Bioshock Infinite
Date: 7 Feb 2014 08:27:19
Message: <52f4df37$1@news.povray.org>
> In other news: I only just discovered that you can *change* which vigors
> are equipped.

Don't worry, I played half of Flashback before I realised you could save 
and resume your progress mid-level.


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From: Stephen
Subject: Re: Bioshock Infinite
Date: 7 Feb 2014 12:40:46
Message: <52f51a9e$1@news.povray.org>
On 06/02/2014 11:46 PM, clipka wrote:

>
> You'll only see the discount when you proceed to checkout.
>

I did that but probably did not go far enough. :-)

-- 
Regards
     Stephen


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