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From: Stephen
Subject: More money than sense.
Date: 3 Jan 2013 16:01:37
Message: <50e5f1b1$1@news.povray.org>

felt compelled to pledge money for Elite: Dangerous at Kickstarter.
I hope it has a God mode.

-- 
Regards
     Stephen


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From: clipka
Subject: Re: More money than sense.
Date: 3 Jan 2013 20:31:49
Message: <50e63105$1@news.povray.org>
Am 03.01.2013 22:01, schrieb Stephen:

> felt compelled to pledge money for Elite: Dangerous at Kickstarter.
> I hope it has a God mode.

I hope it'll turn out better than VegaStrike.

Some Serenity-ish flair might be cool, btw.


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From: Kenneth
Subject: Re: More money than sense.
Date: 3 Jan 2013 23:25:00
Message: <web.50e658691f6b1b1cc2d977c20@news.povray.org>
Looks like it has already met its funding goal.

I find it interesting that seemingly 'niche' stories like this end up on the
major news outlets; just saw it on the BBC.


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From: scott
Subject: Re: More money than sense.
Date: 4 Jan 2013 03:06:13
Message: <50e68d75$1@news.povray.org>
> I find it interesting that seemingly 'niche' stories like this end up on the
> major news outlets; just saw it on the BBC.

Probably because Braben has some mates at the BBC - it made the front 
page of our local Cambridge rag too.


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From: clipka
Subject: Re: More money than sense.
Date: 4 Jan 2013 04:16:07
Message: <50e69dd7$1@news.povray.org>
Am 04.01.2013 05:19, schrieb Kenneth:
> Looks like it has already met its funding goal.
>
> I find it interesting that seemingly 'niche' stories like this end up on the
> major news outlets; just saw it on the BBC.

Fitting enough; not only did the original game make computer history - 
it was also originally written for the BBC Micro (Model B) computer :-)


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From: clipka
Subject: Re: More money than sense.
Date: 4 Jan 2013 04:20:36
Message: <50e69ee4@news.povray.org>
Am 04.01.2013 05:19, schrieb Kenneth:
> Looks like it has already met its funding goal.

They've still to meet their 2nd stretch goal of 1.5M.


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From: Kenneth
Subject: Re: More money than sense.
Date: 4 Jan 2013 07:05:01
Message: <web.50e6c4df1f6b1b1cc2d977c20@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:

>
> ...not only did the original game make computer history -...

It did? That shows how far out of the loop *I* am, when it comes to gaming. Like
Stephen, I never play 'em. But Kickstarter seems to be *full* of game projects.


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From: Stephen
Subject: Re: More money than sense.
Date: 4 Jan 2013 11:29:39
Message: <50e70373@news.povray.org>
On 04/01/2013 9:20 AM, clipka wrote:
> Am 04.01.2013 05:19, schrieb Kenneth:
>> Looks like it has already met its funding goal.
>
> They've still to meet their 2nd stretch goal of 1.5M.
>


it ends and I received a newsletter saying "Project Update #33: Update 
#33 - We are making a Mac version, and we're record breaking!"
So it looks like Mac users will get a shot too.

-- 
Regards
     Stephen


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From: Stephen
Subject: Re: More money than sense.
Date: 4 Jan 2013 12:24:48
Message: <50e71060$1@news.povray.org>
On 04/01/2013 12:02 PM, Kenneth wrote:
> clipka <ano### [at] anonymousorg> wrote:
>
>>
>> ...not only did the original game make computer history -...
>
> It did?

A workmate of mine had the BBC Micro version and he raved so much about 
it that it stuck in my mind.

> That shows how far out of the loop *I* am, when it comes to gaming. Like
> Stephen, I never play 'em.

I don't play them because I am duff at them. But I do like to see pretty 
pictures.


-- 
Regards
     Stephen


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From: clipka
Subject: Re: More money than sense.
Date: 4 Jan 2013 14:23:38
Message: <50e72c3a@news.povray.org>
Am 04.01.2013 17:29, schrieb Stephen:
> On 04/01/2013 9:20 AM, clipka wrote:
>> Am 04.01.2013 05:19, schrieb Kenneth:
>>> Looks like it has already met its funding goal.
>>
>> They've still to meet their 2nd stretch goal of 1.5M.
>>
>

> it ends and I received a newsletter saying "Project Update #33: Update
> #33 - We are making a Mac version, and we're record breaking!"
> So it looks like Mac users will get a shot too.

... and now, 4 hours to go, they've reached the 1.5M as well. Gee, I 
can't seem to wait that next one year...


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