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http://madebyevan.com/webgl-path-tracing/
hope your modern browser supports it. It runs pretty fast, actually
even faster than something like Blender Cycles, at least if you're not
running it on GPU... you can hold middle mouse button to navigate and
rotate the scene and even select and manipulate objects.
Pov-ray had been shown a few years ago a promising real-time
visualization like that. Any news on it? It'd be particularly
well-suited for pov-ray since its scenes are not (usually) polygon-based
and thus difficult to visualize with the usual GL tools.
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On 12/05/2012 04:25 PM, nemesis wrote:
> http://madebyevan.com/webgl-path-tracing/
Quite frankly, this is /ridiculously/ cool...
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Le 12/05/2012 18:42, Orchid Win7 v1 nous fit lire :
> On 12/05/2012 04:25 PM, nemesis wrote:
>> http://madebyevan.com/webgl-path-tracing/
>
> Quite frankly, this is /ridiculously/ cool...
a few words:
* only one light source.
* no concave surface. (or did I miss some ?)
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Em 12/05/2012 16:02, Le_Forgeron escreveu:
> Le 12/05/2012 18:42, Orchid Win7 v1 nous fit lire :
>> On 12/05/2012 04:25 PM, nemesis wrote:
>>> http://madebyevan.com/webgl-path-tracing/
>>
>> Quite frankly, this is /ridiculously/ cool...
>
> a few words:
> * only one light source.
> * no concave surface. (or did I miss some ?)
A few more words:
* it's a frikkin' graphical app running on a web browser!
* it displays (quite) a noise-free global illumination cornell box image
in a few seconds! In a web browser!
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Am 13.05.2012 00:54, schrieb nemesis:
> Em 12/05/2012 16:02, Le_Forgeron escreveu:
>> Le 12/05/2012 18:42, Orchid Win7 v1 nous fit lire :
>>> On 12/05/2012 04:25 PM, nemesis wrote:
>>>> http://madebyevan.com/webgl-path-tracing/
>>>
>>> Quite frankly, this is /ridiculously/ cool...
>>
>> a few words:
>> * only one light source.
>> * no concave surface. (or did I miss some ?)
>
> A few more words:
> * it's a frikkin' graphical app running on a web browser!
> * it displays (quite) a noise-free global illumination cornell box image
> in a few seconds! In a web browser!
Yet more few words:
* "Table and Chair" doesn't render on my machine; maybe the approach
doesdn't scale well with scene complexity.
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On 13/05/2012 01:28 AM, clipka wrote:
> Yet more few words:
> * "Table and Chair" doesn't render on my machine; maybe the approach
> doesdn't scale well with scene complexity.
No, I think that's just a bug in the scene loading code.
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On 5/12/2012 15:54, nemesis wrote:
> * it's a frikkin' graphical app running on a web browser!
So? Flash runs in a web browser too. This really isn't any different. It's a
plug-in that's unsupported in lots of older browsers and probably won't be
supported well in a cross-platform way until well after the next version
comes out.
Now, something like NaCL? That's much cooler, IMO.
--
Darren New, San Diego CA, USA (PST)
"Oh no! We're out of code juice!"
"Don't panic. There's beans and filters
in the cabinet."
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Em 13/05/2012 11:51, Darren New escreveu:
> On 5/12/2012 15:54, nemesis wrote:
>> * it's a frikkin' graphical app running on a web browser!
>
>
> So? Flash runs in a web browser too. This really isn't any different.
> It's a plug-in that's unsupported in lots of older browsers and probably
> won't be supported well in a cross-platform way until well after the
> next version comes out.
>
> Now, something like NaCL? That's much cooler, IMO.
WebGL is supported in a good number of browsers. NaCL is seemingly a
Chrome-only extension. But yeah, it rocks. Perhaps some day you'll
visit a site such as ignorancia.org and instead of pictures, you'll see
(editable) code, and a render-button beside it.
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while we're at it and because it's sunday:
http://www.youtube.com/watch?feature=endscreen&NR=1&v
sure, the trees are just billboards without shadows, but it's still
mindblowing, specially the realtime editing tools. Perhaps they want to
power Google Earth?
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On 5/13/2012 10:03, nemesis wrote:
> WebGL is supported in a good number of browsers. NaCL is seemingly a
> Chrome-only extension. But yeah, it rocks. Perhaps some day you'll visit a
> site such as ignorancia.org and instead of pictures, you'll see (editable)
> code, and a render-button beside it.
Oh, WebGL is cool. It's just poorly thought out security-wise and while it's
cool it's not really groundbreaking. It's just taking something we already
do in web browsers and changing the standard by which we do it.
--
Darren New, San Diego CA, USA (PST)
"Oh no! We're out of code juice!"
"Don't panic. There's beans and filters
in the cabinet."
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