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On 12/05/2012 04:25 PM, nemesis wrote:
> http://madebyevan.com/webgl-path-tracing/
Quite frankly, this is /ridiculously/ cool...
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Le 12/05/2012 18:42, Orchid Win7 v1 nous fit lire :
> On 12/05/2012 04:25 PM, nemesis wrote:
>> http://madebyevan.com/webgl-path-tracing/
>
> Quite frankly, this is /ridiculously/ cool...
a few words:
* only one light source.
* no concave surface. (or did I miss some ?)
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Em 12/05/2012 16:02, Le_Forgeron escreveu:
> Le 12/05/2012 18:42, Orchid Win7 v1 nous fit lire :
>> On 12/05/2012 04:25 PM, nemesis wrote:
>>> http://madebyevan.com/webgl-path-tracing/
>>
>> Quite frankly, this is /ridiculously/ cool...
>
> a few words:
> * only one light source.
> * no concave surface. (or did I miss some ?)
A few more words:
* it's a frikkin' graphical app running on a web browser!
* it displays (quite) a noise-free global illumination cornell box image
in a few seconds! In a web browser!
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Am 13.05.2012 00:54, schrieb nemesis:
> Em 12/05/2012 16:02, Le_Forgeron escreveu:
>> Le 12/05/2012 18:42, Orchid Win7 v1 nous fit lire :
>>> On 12/05/2012 04:25 PM, nemesis wrote:
>>>> http://madebyevan.com/webgl-path-tracing/
>>>
>>> Quite frankly, this is /ridiculously/ cool...
>>
>> a few words:
>> * only one light source.
>> * no concave surface. (or did I miss some ?)
>
> A few more words:
> * it's a frikkin' graphical app running on a web browser!
> * it displays (quite) a noise-free global illumination cornell box image
> in a few seconds! In a web browser!
Yet more few words:
* "Table and Chair" doesn't render on my machine; maybe the approach
doesdn't scale well with scene complexity.
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On 13/05/2012 01:28 AM, clipka wrote:
> Yet more few words:
> * "Table and Chair" doesn't render on my machine; maybe the approach
> doesdn't scale well with scene complexity.
No, I think that's just a bug in the scene loading code.
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On 5/12/2012 15:54, nemesis wrote:
> * it's a frikkin' graphical app running on a web browser!
So? Flash runs in a web browser too. This really isn't any different. It's a
plug-in that's unsupported in lots of older browsers and probably won't be
supported well in a cross-platform way until well after the next version
comes out.
Now, something like NaCL? That's much cooler, IMO.
--
Darren New, San Diego CA, USA (PST)
"Oh no! We're out of code juice!"
"Don't panic. There's beans and filters
in the cabinet."
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Em 13/05/2012 11:51, Darren New escreveu:
> On 5/12/2012 15:54, nemesis wrote:
>> * it's a frikkin' graphical app running on a web browser!
>
>
> So? Flash runs in a web browser too. This really isn't any different.
> It's a plug-in that's unsupported in lots of older browsers and probably
> won't be supported well in a cross-platform way until well after the
> next version comes out.
>
> Now, something like NaCL? That's much cooler, IMO.
WebGL is supported in a good number of browsers. NaCL is seemingly a
Chrome-only extension. But yeah, it rocks. Perhaps some day you'll
visit a site such as ignorancia.org and instead of pictures, you'll see
(editable) code, and a render-button beside it.
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while we're at it and because it's sunday:
http://www.youtube.com/watch?feature=endscreen&NR=1&v
sure, the trees are just billboards without shadows, but it's still
mindblowing, specially the realtime editing tools. Perhaps they want to
power Google Earth?
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On 5/13/2012 10:03, nemesis wrote:
> WebGL is supported in a good number of browsers. NaCL is seemingly a
> Chrome-only extension. But yeah, it rocks. Perhaps some day you'll visit a
> site such as ignorancia.org and instead of pictures, you'll see (editable)
> code, and a render-button beside it.
Oh, WebGL is cool. It's just poorly thought out security-wise and while it's
cool it's not really groundbreaking. It's just taking something we already
do in web browsers and changing the standard by which we do it.
--
Darren New, San Diego CA, USA (PST)
"Oh no! We're out of code juice!"
"Don't panic. There's beans and filters
in the cabinet."
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On 5/13/2012 12:54, nemesis wrote:
> while we're at it and because it's sunday:
>
> http://www.youtube.com/watch?feature=endscreen&NR=1&v
>
> sure, the trees are just billboards without shadows, but it's still
> mindblowing, specially the realtime editing tools. Perhaps they want to
> power Google Earth?
I think you broke the URL there?
--
Darren New, San Diego CA, USA (PST)
"Oh no! We're out of code juice!"
"Don't panic. There's beans and filters
in the cabinet."
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