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These sorts of real-time raytracing videos seem to get posted from time
to time, but I nevertheless thought this one was a but cooler than
others I'd seen. Still not at a level where it's usable in a game, but
it looks like this possibility might not be too far off in the future:
http://www.youtube.com/watch?v=gZlCWLbwC-0
And one showing off a little bit of reflection and refraction:
http://www.youtube.com/watch?v=4zMSsRtItOg
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On 06/04/2012 10:50 PM, Kevin Wampler wrote:
> http://www.youtube.com/watch?v=gZlCWLbwC-0
Nice light transport, nice modelling. Pretty lame water. :-P
Also, thanks for showing us how every stone vase is completely
identical, down to every last scratch and stain. That's super realistic. ;-)
> And one showing off a little bit of reflection and refraction:
>
> http://www.youtube.com/watch?v=4zMSsRtItOg
That giant moving clay man creeps me out... Nice lighting though.
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