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On 4/5/2012 1:40 PM, Nekar Xenos wrote:
> On Tue, 03 Apr 2012 15:04:43 +0200, clipka <ano### [at] anonymousorg> wrote:
>
>> Probably not made with POV-Ray, but still awesome:
>>
>> http://www.youtube.com/watch?v=hyCIpKAIFyo
>
> I followed the lead of the last comment and found the real thing:
>
> http://www.youtube.com/watch?v=PCIkbr9HCcw
>
> Wow!
>
Totally awesome, thanks for tracking that down!
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Am 05.04.2012 14:12, schrieb Invisible:
> What makes you think it isn't POV-Ray?
Just a "gut feeling" from what they write on their website.
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On 4/3/2012 6:04, clipka wrote:
> Probably not made with POV-Ray, but still awesome:
I always thought it would be awesome fun to write the program that
calculates those visuals. Sync the animation to the music and stuff like that.
--
Darren New, San Diego CA, USA (PST)
"Oh no! We're out of code juice!"
"Don't panic. There's beans and filters
in the cabinet."
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Nekar Xenos <nek### [at] gmailcom> wrote:
> On Tue, 03 Apr 2012 15:04:43 +0200, clipka <ano### [at] anonymousorg> wrote:
> > Probably not made with POV-Ray, but still awesome:
> >
> > http://www.youtube.com/watch?v=hyCIpKAIFyo
> I followed the lead of the last comment and found the real thing:
> http://www.youtube.com/watch?v=PCIkbr9HCcw
Life imitates art?
--
- Warp
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On 06/04/2012 03:30 AM, Darren New wrote:
> On 4/3/2012 6:04, clipka wrote:
>> Probably not made with POV-Ray, but still awesome:
>
> I always thought it would be awesome fun to write the program that
> calculates those visuals. Sync the animation to the music and stuff like
> that.
Not in realtime though. It needs to fire each ball a second or so
/before/ the note sounds. ;-)
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> I followed the lead of the last comment and found the real thing:
>
> http://www.youtube.com/watch?v=PCIkbr9HCcw
>
> Wow!
I found this significantly less impressive than expected.
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> On 4/5/2012 8:49 AM, Invisible wrote:
>> On 05/04/2012 04:47 PM, Kevin Wampler wrote:
>>> On 4/5/2012 5:12 AM, Invisible wrote:
>>>> What makes you think it isn't POV-Ray?
>>>
>>> 1) You can tell just by looking.
>>
>> Are you seriously saying "you can tell by the pixels"?
>>
>
> In the sense that making any such comment about a digital image or video
> amounts to "I can tell by the pixels", yes.
So I guess you've seen quite a few images in your days...
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* gmail.com */}camera{orthographic location<6,1.25,-6>look_at a }
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On 4/6/2012 1:59, Orchid Win7 v1 wrote:
> On 06/04/2012 03:30 AM, Darren New wrote:
>> On 4/3/2012 6:04, clipka wrote:
>>> Probably not made with POV-Ray, but still awesome:
>>
>> I always thought it would be awesome fun to write the program that
>> calculates those visuals. Sync the animation to the music and stuff like
>> that.
>
> Not in realtime though. It needs to fire each ball a second or so /before/
> the note sounds. ;-)
That's the point, yes. :-) That's the sort of thing that would make it fun.
--
Darren New, San Diego CA, USA (PST)
"Oh no! We're out of code juice!"
"Don't panic. There's beans and filters
in the cabinet."
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Em 06/04/2012 03:24, Warp escreveu:
> Nekar Xenos<nek### [at] gmailcom> wrote:
>> On Tue, 03 Apr 2012 15:04:43 +0200, clipka<ano### [at] anonymousorg> wrote:
>
>>> Probably not made with POV-Ray, but still awesome:
>>>
>>> http://www.youtube.com/watch?v=hyCIpKAIFyo
>
>> I followed the lead of the last comment and found the real thing:
>
>> http://www.youtube.com/watch?v=PCIkbr9HCcw
>
> Life imitates art?
no doubt!
much awesomeness in the original video and the real world replica by
Intel...
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Orchid Win7 v1 escreveu:
>> I followed the lead of the last comment and found the real thing:
>>
>> http://www.youtube.com/watch?v=PCIkbr9HCcw
>>
>> Wow!
>
> I found this significantly less impressive than expected.
you're a weird geek.
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