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http://altdevblogaday.org/2011/05/17/understanding-the-fourier-transform/
That makes sense.
The way I had it explained to me what the transform does is that you take
the polygon described as (x,y) pairs, and what the transform gives you back
is the a_n in the a_0*x^0 + a_1*x^1 + a_2*x^2 = 0 formula. That's why I
could never figure out how it was picking out frequencies and such.
--
Darren New, San Diego CA, USA (PST)
"Coding without comments is like
driving without turn signals."
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On 17/05/2011 05:39 PM, Darren New wrote:
> http://altdevblogaday.org/2011/05/17/understanding-the-fourier-transform/
>
> That makes sense.
Yeah, that's the way I'd visualise it too.
The way I saw the formula written down is that you take the input wave,
multiply it by different sine and cosine waves, and average. Thinking
about this, I figured that if you have an osciliscope where the
displacement plane rotates instead of translating, you'd get flower
patterns that are off-center only if the frequency you're testing for is
present.
...which appears to be what this guy is saying.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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