Speaking of tool-assisted speed-runs... (Message 1 to 4 of 4)
From: Darren New
Subject: Speaking of tool-assisted speed-runs...
Date: 7 Apr 2011 12:53:08
Message: <4d9debf4@news.povray.org>
... this guy really needs to get a life.
http://www.wired.com/gamelife/2011/04/super-mario-quadrun/
--
Darren New, San Diego CA, USA (PST)
"Coding without comments is like
driving without turn signals."
Darren New <dne### [at] sanrrcom> wrote:
> ... this guy really needs to get a life.> http://www.wired.com/gamelife/2011/04/super-mario-quadrun/
I have been wondering why the internet is taking special notice about
this run in particular. (It's not the first one of its kind. The first
multigame-TAS beats Megaman X and X2 with one controller input, and
there's another that beats Megamen 3 through 6.)
Maybe it's the combination of multigame-TAS and Mario that's so special.
--
- Warp
From: Darren New
Subject: Re: Speaking of tool-assisted speed-runs...
Date: 9 Apr 2011 13:53:38
Message: <4da09d22$1@news.povray.org>
On 4/9/2011 1:40, Warp wrote:
> Darren New<dne### [at] sanrrcom> wrote:>> ... this guy really needs to get a life.>>> http://www.wired.com/gamelife/2011/04/super-mario-quadrun/>> I have been wondering why the internet is taking special notice about> this run in particular. (It's not the first one of its kind. The first> multigame-TAS beats Megaman X and X2 with one controller input, and> there's another that beats Megamen 3 through 6.)>> Maybe it's the combination of multigame-TAS and Mario that's so special.>
Or maybe it's just that *this* one happened to get picked up by Wired on a
slow day.
--
Darren New, San Diego CA, USA (PST)
"Coding without comments is like
driving without turn signals."
Darren New <dne### [at] sanrrcom> wrote:
> On 4/9/2011 1:40, Warp wrote:> > Darren New<dne### [at] sanrrcom> wrote:> >> ... this guy really needs to get a life.> >> >> http://www.wired.com/gamelife/2011/04/super-mario-quadrun/> >> > I have been wondering why the internet is taking special notice about> > this run in particular. (It's not the first one of its kind. The first> > multigame-TAS beats Megaman X and X2 with one controller input, and> > there's another that beats Megamen 3 through 6.)> >> > Maybe it's the combination of multigame-TAS and Mario that's so special.> >> Or maybe it's just that *this* one happened to get picked up by Wired on a > slow day.
It's not the only (nor the first) non-gaming-specific (or even
gaming-specific) to publish a story about it.
--
- Warp