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From: Mike Raiford
Subject: Wow
Date: 18 Aug 2010 13:54:04
Message: <4c6c1e3c$1@news.povray.org>
Quiet in here lately ... I think I heard a cricket or two.
-- 
~Mike


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From: nemesis
Subject: Re: Wow
Date: 18 Aug 2010 15:13:49
Message: <4c6c30ed@news.povray.org>
Mike Raiford escreveu:
> Quiet in here lately ... I think I heard a cricket or two.

dnew is on business trip and invisible is invisible at the moment, thus, 
no need for Warp to reply to any non-sense.

-- 
a game sig: http://tinyurl.com/d3rxz9


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From: Kevin Wampler
Subject: Re: Wow
Date: 18 Aug 2010 17:15:35
Message: <4c6c4d77$1@news.povray.org>
nemesis wrote:
> Mike Raiford escreveu:
>> Quiet in here lately ... I think I heard a cricket or two.
> 
> dnew is on business trip and invisible is invisible at the moment, thus, 
> no need for Warp to reply to any non-sense.
> 

Clearly what we need then is some way to get Warp riled up.  Anybody 
know any good Finnish jokes?


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From: Jim Henderson
Subject: Re: Wow
Date: 18 Aug 2010 17:17:33
Message: <4c6c4ded$1@news.povray.org>
On Wed, 18 Aug 2010 12:51:00 -0500, Mike Raiford wrote:

> Quiet in here lately ... I think I heard a cricket or two.

I was thinking the same thing. :)

Jim


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From: Jim Henderson
Subject: Re: Wow
Date: 18 Aug 2010 17:18:03
Message: <4c6c4e0b$1@news.povray.org>
On Wed, 18 Aug 2010 14:15:31 -0700, Kevin Wampler wrote:

> nemesis wrote:
>> Mike Raiford escreveu:
>>> Quiet in here lately ... I think I heard a cricket or two.
>> 
>> dnew is on business trip and invisible is invisible at the moment,
>> thus, no need for Warp to reply to any non-sense.
>> 
>> 
> Clearly what we need then is some way to get Warp riled up.  Anybody
> know any good Finnish jokes?

"The End."  (Sorry, I really couldn't resist that one, I tried....)

Jim


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From: nemesis
Subject: Re: Wow
Date: 18 Aug 2010 20:25:00
Message: <web.4c6c79027f4b1dd21d5b3dfa0@news.povray.org>
Jim Henderson <nos### [at] nospamcom> wrote:
> On Wed, 18 Aug 2010 14:15:31 -0700, Kevin Wampler wrote:
>
> > nemesis wrote:
> >> Mike Raiford escreveu:
> >>> Quiet in here lately ... I think I heard a cricket or two.
> >>
> >> dnew is on business trip and invisible is invisible at the moment,
> >> thus, no need for Warp to reply to any non-sense.
> >>
> >>
> > Clearly what we need then is some way to get Warp riled up.  Anybody
> > know any good Finnish jokes?
>
> "The End."  (Sorry, I really couldn't resist that one, I tried....)

mwahahaha


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From: Stephen
Subject: Re: Wow
Date: 18 Aug 2010 20:49:13
Message: <4c6c7f89@news.povray.org>
On 18/08/2010 10:18 PM, Jim Henderson wrote:
> On Wed, 18 Aug 2010 14:15:31 -0700, Kevin Wampler wrote:
>
>> nemesis wrote:
>>> Mike Raiford escreveu:
>>>> Quiet in here lately ... I think I heard a cricket or two.
>>>
>>> dnew is on business trip and invisible is invisible at the moment,
>>> thus, no need for Warp to reply to any non-sense.
>>>
>>>
>> Clearly what we need then is some way to get Warp riled up.  Anybody
>> know any good Finnish jokes?
>
> "The End."  (Sorry, I really couldn't resist that one, I tried....)
>

Groan!

-- 

Best Regards,
	Stephen


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From: Jim Henderson
Subject: Re: Wow
Date: 18 Aug 2010 23:24:28
Message: <4c6ca3ec$1@news.povray.org>
On Thu, 19 Aug 2010 01:49:13 +0100, Stephen wrote:

>> "The End."  (Sorry, I really couldn't resist that one, I tried....)
>>
>>
> Groan!

<bows>   I aim to please. ;-)

Jim


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From: Warp
Subject: Re: Wow
Date: 19 Aug 2010 00:39:51
Message: <4c6cb597@news.povray.org>
Kevin Wampler <wam### [at] uwashingtonedu> wrote:
> Clearly what we need then is some way to get Warp riled up.  Anybody 
> know any good Finnish jokes?

  Why would I get "riled up" by a Finnish joke?

  I once heard a claim (which I don't know if it's true) that Norwegians,
of all people, seem to have quite many Finnish jokes, especially related
to the Winter War. For example one goes something like this:

  Two Finns who survived the Winter War were conversating afterwards:

  "So, what did you do when the war was finally over and you got home?"
  "I had sex with my wife."
  "Ok, but after that."
  "I had more sex with my wife."
  "Ok, ok, but after all that."
  "I got my skis off, and had more sex with my wife."

-- 
                                                          - Warp


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From: Kevin Wampler
Subject: Re: Wow
Date: 19 Aug 2010 03:31:22
Message: <4c6cddca@news.povray.org>
Warp wrote:
> Kevin Wampler <wam### [at] uwashingtonedu> wrote:
>> Clearly what we need then is some way to get Warp riled up.  Anybody 
>> know any good Finnish jokes?
> 
>   Why would I get "riled up" by a Finnish joke?

If I thought you'd *actually* mind it I wouldn't have suggested it :-)


>   I once heard a claim (which I don't know if it's true) that Norwegians,
> of all people, seem to have quite many Finnish jokes, especially related
> to the Winter War. For example one goes something like this:
> 
>   Two Finns who survived the Winter War were conversating afterwards:
> 

I had not heard that one before.  Is there a typical sort of punchline 
to jokes about Finns?  The main negative stereotypes I've heard is that 
they're untalkative surely drunks (who you additionally don't want to 
get into a war with), but this is based on about four web comics I read 
a year ago, so I have no idea if that's actually what the stereotype is.


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From: Warp
Subject: Re: Wow
Date: 19 Aug 2010 03:47:39
Message: <4c6ce19b@news.povray.org>
Kevin Wampler <wam### [at] uwashingtonedu> wrote:
> Is there a typical sort of punchline to jokes about Finns?

  Not that I know of.

>  The main negative stereotypes I've heard is that 
> they're untalkative surely drunks (who you additionally don't want to 
> get into a war with), but this is based on about four web comics I read 
> a year ago, so I have no idea if that's actually what the stereotype is.

  Well, the stereotypical Finn doesn't show emotions and always looks like
he/she is mourning, and doesn't communicate.

  While that's an exaggeration, it's actually not *completely* fictitious.
For example get a bus ride eg. in Spain and in Finland, and you'll notice
the significant difference (in the amount of loud chatter and the average
expression on people's faces).

  As for being drunks, is there any western culture which isn't
stereotypically so?

-- 
                                                          - Warp


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From: Invisible
Subject: Re: Wow
Date: 19 Aug 2010 03:57:02
Message: <4c6ce3ce$1@news.povray.org>
nemesis wrote:

> dnew is on business trip and invisible is invisible at the moment, thus, 
> no need for Warp to reply to any non-sense.

Invisible is invisibly building a complicated graphics library...


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From: Stephen
Subject: Re: Wow
Date: 19 Aug 2010 05:30:05
Message: <4c6cf99d@news.povray.org>
On 19/08/2010 4:24 AM, Jim Henderson wrote:
> On Thu, 19 Aug 2010 01:49:13 +0100, Stephen wrote:
>
>>> "The End."  (Sorry, I really couldn't resist that one, I tried....)
>>>
>>>
>> Groan!
>
> <bows>    I aim to please. ;-)
>

Dead eye Dick. :-)


-- 

Best Regards,
	Stephen


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From: Darren New
Subject: Re: Wow
Date: 19 Aug 2010 08:23:21
Message: <4c6d2239$1@news.povray.org>
nemesis wrote:
> Mike Raiford escreveu:
>> Quiet in here lately ... I think I heard a cricket or two.
> 
> dnew is on business trip and invisible is invisible at the moment, thus, 
> no need for Warp to reply to any non-sense.

Bazing!

-- 
Darren New, San Diego CA, USA (PST)
    Quoth the raven:
        Need S'Mores!


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From: Darren New
Subject: Re: Wow
Date: 19 Aug 2010 08:24:16
Message: <4c6d2270$1@news.povray.org>
Kevin Wampler wrote:
> Clearly what we need then is some way to get Warp riled up.  Anybody 
> know any good Finnish jokes?


Why do Fins think Java is much better than C++?
-- 
Darren New, San Diego CA, USA (PST)
    Quoth the raven:
        Need S'Mores!


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From: nemesis
Subject: Re: Wow
Date: 19 Aug 2010 09:40:00
Message: <web.4c6d33f57f4b1dd21d5b3dfa0@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
> Kevin Wampler <wam### [at] uwashingtonedu> wrote:
> > Clearly what we need then is some way to get Warp riled up.  Anybody
> > know any good Finnish jokes?
>
>   Why would I get "riled up" by a Finnish joke?
>
>   I once heard a claim (which I don't know if it's true) that Norwegians,
> of all people, seem to have quite many Finnish jokes, especially related
> to the Winter War. For example one goes something like this:
>
>   Two Finns who survived the Winter War were conversating afterwards:
>
>   "So, what did you do when the war was finally over and you got home?"
>   "I had sex with my wife."
>   "Ok, but after that."
>   "I had more sex with my wife."
>   "Ok, ok, but after all that."
>   "I got my skis off, and had more sex with my wife."

bwahahaha


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From: nemesis
Subject: Re: Wow
Date: 19 Aug 2010 09:45:01
Message: <web.4c6d34bc7f4b1dd21d5b3dfa0@news.povray.org>
Darren New <dne### [at] sanrrcom> wrote:
> Kevin Wampler wrote:
> > Clearly what we need then is some way to get Warp riled up.  Anybody
> > know any good Finnish jokes?
>
>
> Why do Fins think Java is much better than C++?

the only 2 Finns I know have much higher steem for C and C++... (I'm talking of
Torvalds and Warp, sure)


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From: Tom Austin
Subject: Re: Wow
Date: 19 Aug 2010 09:49:37
Message: <4c6d3671$1@news.povray.org>
On 8/19/2010 3:47 AM, Warp wrote:
> Kevin Wampler<wam### [at] uwashingtonedu>  wrote:
>> Is there a typical sort of punchline to jokes about Finns?
>
>    Not that I know of.
>
>>   The main negative stereotypes I've heard is that
>> they're untalkative surely drunks (who you additionally don't want to
>> get into a war with), but this is based on about four web comics I read
>> a year ago, so I have no idea if that's actually what the stereotype is.
>
>    Well, the stereotypical Finn doesn't show emotions and always looks like
> he/she is mourning, and doesn't communicate.
>
>    While that's an exaggeration, it's actually not *completely* fictitious.
> For example get a bus ride eg. in Spain and in Finland, and you'll notice
> the significant difference (in the amount of loud chatter and the average
> expression on people's faces).
>

It might have something to do with the amount of sunlight.


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From: Invisible
Subject: Re: Wow
Date: 19 Aug 2010 09:51:44
Message: <4c6d36f0$1@news.povray.org>
Darren New wrote:

> Why do Fins think Java is much better than C++?

A better question might be "why do Finland, Poland, Italy, France, 
Spain, Denmark and just about every other nation in Europe have superior 
programmers to England?"

Seriously, back in the days of Amiga share-ware software, *all* the 
best, most innovative stuff came from foreign countries, never from England.


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From: scott
Subject: Re: Wow
Date: 19 Aug 2010 09:55:43
Message: <4c6d37df$1@news.povray.org>
> A better question might be "why do Finland, Poland, Italy, France, Spain, 
> Denmark and just about every other nation in Europe have superior 
> programmers to England?"

Because in England everyone is too busy getting drunk and stabbing each 
other :-)


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From: Mike Raiford
Subject: Re: Wow
Date: 19 Aug 2010 10:03:31
Message: <4c6d39b3$1@news.povray.org>
On 8/19/2010 2:57 AM, Invisible wrote:
> nemesis wrote:
>
>> dnew is on business trip and invisible is invisible at the moment,
>> thus, no need for Warp to reply to any non-sense.
>
> Invisible is invisibly building a complicated graphics library...

Elaborate, please....

-- 
~Mike


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From: Warp
Subject: Re: Wow
Date: 19 Aug 2010 10:45:02
Message: <4c6d436e@news.povray.org>
nemesis <nam### [at] gmailcom> wrote:
> the only 2 Finns I know have much higher steem for C and C++... (I'm talking of
> Torvalds and Warp, sure)

  Torvalds hates C++ and thinks that C is a much superior language in all
possible counts. I don't think there's anything that I need to comment to
that.

-- 
                                                          - Warp


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From: Warp
Subject: Re: Wow
Date: 19 Aug 2010 10:46:30
Message: <4c6d43c5@news.povray.org>
Invisible <voi### [at] devnull> wrote:
> A better question might be "why do Finland, Poland, Italy, France, 
> Spain, Denmark and just about every other nation in Europe have superior 
> programmers to England?"

  In the 80's the UK was the largest producer of computer games in Europe.
I don't know what happened then. (I'm assuming all the good game programmers
moved to the US and Canada.)

-- 
                                                          - Warp


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From: Invisible
Subject: Small
Date: 19 Aug 2010 10:52:16
Message: <4c6d4520$1@news.povray.org>
>> Invisible is invisibly building a complicated graphics library...
> 
> Elaborate, please....

Bezier splines, my friend.

You can plot them using de Casteljau's algorithm. It's really quite 
delightfully simple:

deCasteljau t [p] = [[p]]
deCasteljau t  ps = ps : deCasteljau t (zipWith (vlinear t) ps (tail ps))

That's the whole algorithm. However, not only can you plot a Bezier 
spline, but you can also split it into two halves (which are not 
necessarily of equal size):

split_at t ps =
   let qss = deCasteljau t ps
   in  (map head qss, map last qss)

On top of that, you can transform a degree-N Bezier spline into a 
degree-(N+1) Bezier spline. Each new control point is a linear 
combination of two existing control points.

Now, it follows that this procedure ought to be invertable, and indeed 
it is. Since we have

   Hi[0] = Lo[0]
   Hi[1] = (1 - 1/N) Lo[0] + 1/n Lo[1]
   Hi[2] = (1 - 2/N) Lo[1] + 2/n Lo[2]
   ...

we can reverse the procedure with

   Lo[0] = Hi[0]
   Lo[1] = Lo[0] + N/1 (Hi[1] - Lo[0])
   Lo[2] = Lo[1] + N/2 (Hi[2] - Lo[1])
   ...

Of course, not every degree-N Bezier spline can be transformed into a 
degree-(N-1) spline. As far as I can tell, the acid test is whether the 
last of the lower-degree control points matches the last of the 
higher-degree control points. If they match, the conversion was 
successful. If they don't match, the spline is not representable in the 
lower degree.

In addition to all this, you can have "rational" Bezier splines, which 
is where the control points are weighted. What you do is you project all 
the control points into 3D space using an inverse-perspective 
projection. (In other words, a perspective projecting back to 2D takes 
them to their original locations.) The control point weight is the 
Z-distance. Now you draw the Bezier spline in 3D, and then 
perspective-project the whole thing back down to 2D again.

Of course, all the algorithms thus far deal only with /splines/. Usually 
what you want is /spline patches/ - that is, a series of connected 
splines. Each segment can be connected to the next either smoothly or 
with a "corner". A smooth connection requires that the control points 
obey certain relationships; you can write software to enforce this 
automatically.

On top of all that, it's sometimes useful to have a data structure which 
is guaranteed to contain a degree-N spline, so that you can enforce the 
spline degree at compile-time using the type system. (For example, 
PostScript can only handle *cubic* Bezier splines, and not any other 
degree.) So there's some machinery for that.

In fact, this part of the code is so repetative that I actually wrote a 
program to write the program. This way I can auto-generate spline types 
for degrees 2 to 5 and still have the codebase stay maintainable. Plus I 
can do it the least abstract way, so it's quite efficient at run-time.

I still need to go implement B-splines. (In particular, if you have a 
rational B-spline with user-defined knots, what you have is NURBS.) Plus 
I want to see if I can come up with a way to make a spline that actually 
passes through all of the control points. Plus many kinds of curve can 
be represented in more than one way, and I want to be able to convert 
representations easily.

In short, my "graphics library" so far consists of data structures for 
representing various kinds of curves, and manipulating them. You could 
use that for graphics, but you could just as well use it for controlling 
the parameters on a sound synthesizer. They're just parametric curves.

My plan, eventually, after having constructed a library that can handle 
any possible representation of anything you could possibly want to work 
on, is to write a series of backends that allow you to draw this stuff 
as PNG, JPEG, PPM, SVG, PDF, PostScript...

It might take a while.


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From: Invisible
Subject: Re: Wow
Date: 19 Aug 2010 10:54:02
Message: <4c6d458a$1@news.povray.org>
Warp wrote:

>   In the 80's the UK was the largest producer of computer games in Europe.
> I don't know what happened then. (I'm assuming all the good game programmers
> moved to the US and Canada.)

According to legend, the infamous Tetris is originally of Russian origin.

(That's the only computer game I have any idea about the origins of.)


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From: Jim Henderson
Subject: Re: Wow
Date: 19 Aug 2010 11:14:17
Message: <4c6d4a49@news.povray.org>
On Thu, 19 Aug 2010 10:30:06 +0100, Stephen wrote:

> On 19/08/2010 4:24 AM, Jim Henderson wrote:
>> On Thu, 19 Aug 2010 01:49:13 +0100, Stephen wrote:
>>
>>>> "The End."  (Sorry, I really couldn't resist that one, I tried....)
>>>>
>>>>
>>> Groan!
>>
>> <bows>    I aim to please. ;-)
>>
>>
> Dead eye Dick. :-)

LOL


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From: nemesis
Subject: Re: Wow
Date: 19 Aug 2010 14:11:21
Message: <4c6d73c9@news.povray.org>
Warp escreveu:
> nemesis <nam### [at] gmailcom> wrote:
>> the only 2 Finns I know have much higher steem for C and C++... (I'm talking of
>> Torvalds and Warp, sure)
> 
>   Torvalds hates C++ and thinks that C is a much superior language in all
> possible counts. I don't think there's anything that I need to comment to
> that.

", respectively"

-- 
a game sig: http://tinyurl.com/d3rxz9


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From: nemesis
Subject: Re: Wow
Date: 19 Aug 2010 14:14:34
Message: <4c6d748a$1@news.povray.org>
Invisible escreveu:
> Warp wrote:
> 
>>   In the 80's the UK was the largest producer of computer games in 
>> Europe.
>> I don't know what happened then. (I'm assuming all the good game 
>> programmers
>> moved to the US and Canada.)
> 
> According to legend, the infamous Tetris is originally of Russian origin.
> 
> (That's the only computer game I have any idea about the origins of.)

I heard Nintendo, Konami and all those animé-like games are all from 
Finnland.

-- 
a game sig: http://tinyurl.com/d3rxz9


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From: andrel
Subject: Re: Wow
Date: 19 Aug 2010 16:41:02
Message: <4C6D96EB.9040501@gmail.com>
On 19-8-2010 14:24, Darren New wrote:
> Kevin Wampler wrote:
>> Clearly what we need then is some way to get Warp riled up.  Anybody 
>> know any good Finnish jokes?
> 
> 
> Why do Fins think Java is much better than C++?

I don't know...


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From: Darren New
Subject: Re: Wow
Date: 20 Aug 2010 05:15:38
Message: <4c6e47ba$1@news.povray.org>
nemesis wrote:
> I heard Nintendo, Konami and all those animé-like games are all fr
om 
> Finnland.

A number of game companies that have japanese-sounding names (including 
Atari) are all "western" companies in Europe or the Americas.

-- 
Darren New, San Diego CA, USA (PST)
    Quoth the raven:
        Need S'Mores!


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From: Warp
Subject: Re: Wow
Date: 20 Aug 2010 05:57:58
Message: <4c6e51a6@news.povray.org>
Darren New <dne### [at] sanrrcom> wrote:
> A number of game companies that have japanese-sounding names (including 
> Atari) are all "western" companies in Europe or the Americas.

  Any other examples besides Atari?

-- 
                                                          - Warp


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From: nemesis
Subject: Re: Wow
Date: 20 Aug 2010 08:00:01
Message: <web.4c6e6d2e7f4b1dd21d5b3dfa0@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
> Darren New <dne### [at] sanrrcom> wrote:
> > A number of game companies that have japanese-sounding names (including
> > Atari) are all "western" companies in Europe or the Americas.
>
>   Any other examples besides Atari?

Nintendo of America? ;)


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From: Darren New
Subject: Re: Wow
Date: 20 Aug 2010 09:42:58
Message: <4c6e8662$1@news.povray.org>
Warp wrote:
> Darren New <dne### [at] sanrrcom> wrote:
>> A number of game companies that have japanese-sounding names (including 
>> Atari) are all "western" companies in Europe or the Americas.
> 
>   Any other examples besides Atari?
> 

I don't remember what the others were. They might have gone out of business 
when arcade consoles got overrun by compputers, but I remember there were 
three or four I'd heard of.

-- 
Darren New, San Diego CA, USA (PST)
    Quoth the raven:
        Need S'Mores!


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From: Invisible
Subject: Re: Small
Date: 20 Aug 2010 09:54:08
Message: <4c6e8900$1@news.povray.org>
>>> Invisible is invisibly building a complicated graphics library...
>>
>> Elaborate, please....
> 
> Bezier splines, my friend.
> 
> It might take a while.

Elaborate enough? :-P


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From: Mike Raiford
Subject: Re: Small
Date: 20 Aug 2010 12:49:02
Message: <4c6eb1fe$1@news.povray.org>
On 8/19/2010 9:52 AM, Invisible wrote:
>>> Invisible is invisibly building a complicated graphics library...
>>
>> Elaborate, please....
>
> Bezier splines, my friend.
>
>

Ahh... got it!

Reminds me of the time I wrote an interpolation algorithm for a graph. 
It was just a simple cubic interpolation, really nothing fancy. But fun!

My circuit simulator is on the back burner at the moment. I got 
distracted by an old project I've resurrected. Basically to write an app 
to generate a C# class from a header. (Mostly for importing Windows API 
functions easily.)



-- 
~Mike


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From: Mike Raiford
Subject: Re: Wow
Date: 20 Aug 2010 12:53:24
Message: <4c6eb304@news.povray.org>
On 8/20/2010 6:55 AM, nemesis wrote:
>
> Nintendo of America? ;)
>

Nintendo is Japanese. Nintendo of America is just a division that 
handles the licensing of consoles and games in the U.S.

-- 
~Mike


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From: nemesis
Subject: Re: Wow
Date: 20 Aug 2010 13:40:01
Message: <web.4c6ebdb57f4b1dd2f48316a30@news.povray.org>
Mike Raiford <"m[raiford]!at"@gmail.com> wrote:
> On 8/20/2010 6:55 AM, nemesis wrote:
> >
> > Nintendo of America? ;)
> >
>
> Nintendo is Japanese. Nintendo of America is just a division that
> handles the licensing of consoles and games in the U.S.

ORLY? ;)


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From: Francois Labreque
Subject: Re: Wow
Date: 21 Aug 2010 09:56:55
Message: <4c6fdb27$1@news.povray.org>
Tom Austin a écrit :
> On 8/19/2010 3:47 AM, Warp wrote:
>> Kevin Wampler<wam### [at] uwashingtonedu>  wrote:
>>> Is there a typical sort of punchline to jokes about Finns?
>>
>>    Not that I know of.
>>
>>>   The main negative stereotypes I've heard is that
>>> they're untalkative surely drunks (who you additionally don't want to
>>> get into a war with), but this is based on about four web comics I read
>>> a year ago, so I have no idea if that's actually what the stereotype is.
>>
>>    Well, the stereotypical Finn doesn't show emotions and always looks 
>> like
>> he/she is mourning, and doesn't communicate.
>>
>>    While that's an exaggeration, it's actually not *completely* 
>> fictitious.
>> For example get a bus ride eg. in Spain and in Finland, and you'll notice
>> the significant difference (in the amount of loud chatter and the average
>> expression on people's faces).
>>
> 
> It might have something to do with the amount of sunlight.
> 
Which is exactly the same over the course of a year.

Sure they have less of it in winter, but they have much more in the Summer.

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/*   gmail.com     */}camera{orthographic location<6,1.25,-6>look_at a }


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From: andrel
Subject: Re: Wow
Date: 21 Aug 2010 10:10:45
Message: <4C6FDE74.6050807@gmail.com>
On 21-8-2010 15:56, Francois Labreque wrote:
> Tom Austin a écrit :
>> On 8/19/2010 3:47 AM, Warp wrote:
>>> Kevin Wampler<wam### [at] uwashingtonedu>  wrote:
>>>> Is there a typical sort of punchline to jokes about Finns?
>>>
>>>    Not that I know of.
>>>
>>>>   The main negative stereotypes I've heard is that
>>>> they're untalkative surely drunks (who you additionally don't want to
>>>> get into a war with), but this is based on about four web comics I read
>>>> a year ago, so I have no idea if that's actually what the stereotype 
>>>> is.
>>>
>>>    Well, the stereotypical Finn doesn't show emotions and always 
>>> looks like
>>> he/she is mourning, and doesn't communicate.
>>>
>>>    While that's an exaggeration, it's actually not *completely* 
>>> fictitious.
>>> For example get a bus ride eg. in Spain and in Finland, and you'll 
>>> notice
>>> the significant difference (in the amount of loud chatter and the 
>>> average
>>> expression on people's faces).
>>>
>>
>> It might have something to do with the amount of sunlight.
>>
> Which is exactly the same over the course of a year.
> 
> Sure they have less of it in winter, but they have much more in the Summer.
> 
Only in hours not in intensity.


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From: Warp
Subject: Re: Wow
Date: 22 Aug 2010 03:15:21
Message: <4c70ce88@news.povray.org>
andrel <byt### [at] gmailcom> wrote:
> >> It might have something to do with the amount of sunlight.
> >>
> > Which is exactly the same over the course of a year.
> > 
> > Sure they have less of it in winter, but they have much more in the Summer.
> > 
> Only in hours not in intensity.

  Climate can have a significant effect in the culture of a population
(even though saying so is not always fully politically correct because
of some implications).

  In countries where winter is long and very cold, surviving is harder
than in countries where the climate is more moderate the entire year.
The climate causes a significant emphasis on agriculture and farming,
especially due to the harsh winter conditions. Surviving in such a
climate requires significantly more work. This inevitably affects the
culture of the people compared to warmer countries.

-- 
                                                          - Warp


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From: Stephen
Subject: Re: Wow
Date: 22 Aug 2010 06:15:21
Message: <4c70f8b9$1@news.povray.org>
On 22/08/2010 8:15 AM, Warp wrote:
>    Climate can have a significant effect in the culture of a population
> (even though saying so is not always fully politically correct because
> of some implications).
>

I agree with what you say but what is not PC about it?

-- 

Best Regards,
	Stephen


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From: Orchid XP v8
Subject: Re: Wow
Date: 22 Aug 2010 06:39:31
Message: <4c70fe63$1@news.povray.org>
Stephen wrote:

> I agree with what you say but what is not PC about it?

It is not PC to imply that people are not all equal and identical, 
despite the obvious truth of this fact.

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: clipka
Subject: Re: Wow
Date: 22 Aug 2010 06:46:43
Message: <4c710013$1@news.povray.org>
Am 22.08.2010 12:39, schrieb Orchid XP v8:
> Stephen wrote:
>
>> I agree with what you say but what is not PC about it?
>
> It is not PC to imply that people are not all equal and identical,
> despite the obvious truth of this fact.

Nicely put.

Which is why PC is bullshit. Though I guess it's not PC to claim that...


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From: Stephen
Subject: Re: Wow
Date: 22 Aug 2010 07:15:55
Message: <4c7106eb$1@news.povray.org>
On 22/08/2010 11:39 AM, Orchid XP v8 wrote:
> Stephen wrote:
>
>> I agree with what you say but what is not PC about it?
>
> It is not PC to imply that people are not all equal and identical,
> despite the obvious truth of this fact.
>

Yes but that is not what Warp said nor implied, by my reading.
He said “Climate can have a significant effect in the culture of a 
population”. People who live in different climates have different 
cultures. What is non-PC about that?


-- 

Best Regards,
	Stephen


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From: nemesis
Subject: Re: Wow
Date: 22 Aug 2010 08:40:00
Message: <web.4c71198e7f4b1dd21d5b3dfa0@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
>   In countries where winter is long and very cold, surviving is harder
> than in countries where the climate is more moderate the entire year.
> The climate causes a significant emphasis on agriculture and farming,
> especially due to the harsh winter conditions. Surviving in such a
> climate requires significantly more work. This inevitably affects the
> culture of the people compared to warmer countries.

no doubt.  All the heat may also be an invitation for a siesta or a quick visit
to the beach or the local river.  All of which is aggravated by the fact that a
global capitalist society demands europe-fashioned business suits everywhere, be
it cold or warm...

OTOH, I guess aside from farmers, programmers around the world still put about
the same amount of work everywhere.  Isolated from the weather by air
conditioning, the most heat we experience is from the CPU and our brains...


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From: Orchid XP v8
Subject: Re: Wow
Date: 22 Aug 2010 12:45:30
Message: <4c71542a@news.povray.org>
>>> I agree with what you say but what is not PC about it?
>>
>> It is not PC to imply that people are not all equal and identical,
>> despite the obvious truth of this fact.
>>
> 
> Yes but that is not what Warp said nor implied, by my reading.
> He said “Climate can have a significant effect in the culture of a 
> population”. People who live in different climates have different 
> cultures. What is non-PC about that?

It implies that different cultures are different. According to PC, 
everything must be the same, identical, uniform, equal. To suggest that 
people or cultures have differences is blasphemy.

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Stephen
Subject: Re: Wow
Date: 22 Aug 2010 12:55:57
Message: <4c71569d@news.povray.org>
On 22/08/2010 5:45 PM, Orchid XP v8 wrote:
>>>> I agree with what you say but what is not PC about it?
>>>
>>> It is not PC to imply that people are not all equal and identical,
>>> despite the obvious truth of this fact.
>>>
>>
>> Yes but that is not what Warp said nor implied, by my reading.
>> He said “Climate can have a significant effect in the culture of a
>> population”. People who live in different climates have different
>> cultures. What is non-PC about that?
>
> It implies that different cultures are different. According to PC,
> everything must be the same, identical, uniform, equal. To suggest that
> people or cultures have differences is blasphemy.
>

Cr*p!
It is saying that different cultures are inferior that is wrong not that 
they are different.


-- 

Best Regards,
	Stephen


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From: Orchid XP v8
Subject: Re: Wow
Date: 22 Aug 2010 12:58:34
Message: <4c71573a$1@news.povray.org>
>>>>> I agree with what you say but what is not PC about it?
>>>>
>>>> It is not PC to imply that people are not all equal and identical,
>>>> despite the obvious truth of this fact.
>>>>
>>>
>>> Yes but that is not what Warp said nor implied, by my reading.
>>> He said “Climate can have a significant effect in the culture of a
>>> population”. People who live in different climates have different
>>> cultures. What is non-PC about that?
>>
>> It implies that different cultures are different. According to PC,
>> everything must be the same, identical, uniform, equal. To suggest that
>> people or cultures have differences is blasphemy.
>>
> 
> Cr*p!
> It is saying that different cultures are inferior that is wrong not that 
> they are different.

You know that. I know that. But as far as politics is concerned, merely 
implying "different" automatically means "different in a negative way". 
Because, let's face it, difference is always negative, isn't it?

Stupid, really...

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Stephen
Subject: Re: Wow
Date: 22 Aug 2010 13:10:51
Message: <4c715a1b$1@news.povray.org>
On 22/08/2010 5:58 PM, Orchid XP v8 wrote:

>>
>> Cr*p!
>> It is saying that different cultures are inferior that is wrong not
>> that they are different.
>
> You know that. I know that. But as far as politics is concerned, merely
> implying "different" automatically means "different in a negative way".
> Because, let's face it, difference is always negative, isn't it?
>
> Stupid, really...
>
I know what you are saying but the more people who pander to it the 
worse it’ll get.

I feel your pain :-P


-- 

Best Regards,
	Stephen


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From: Warp
Subject: Re: Wow
Date: 22 Aug 2010 14:09:10
Message: <4c7167c6@news.povray.org>
Stephen <mca### [at] aoldotcom> wrote:
> On 22/08/2010 8:15 AM, Warp wrote:
> >    Climate can have a significant effect in the culture of a population
> > (even though saying so is not always fully politically correct because
> > of some implications).
> >

> I agree with what you say but what is not PC about it?

  Harsher climate forces people to be more hard-working and responsible,
which strengthens the sense of duty. It also usually results in people
being more amicable with their neighbors because everyone's survival is
important to the community as a whole.

  In a more temperate climate, where there's no such an urgency in getting
things done before and during winter, people tend to be lazier and less
responsible, and procrastination is common.

  Of course since saying this is not PC, most people will automatically
disagree.

-- 
                                                          - Warp


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