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In other assorted craziness:
http://www.boingboing.net/2009/11/02/mechanical-computer.html
It doesn't explain it very well, but this is the very first AI algorithm
I ever saw. Mental, eh? A bunch of matchboxes can learn to play
tic-tac-toe. Unless it loses its marbles...
(Of course, the intelligent commentator will realise that it's actually
the human operator that is learning, not the matchboxes.)
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On 12/05/2010 12:29 AM, Invisible wrote:
> (Of course, the intelligent commentator will realise that it's actually
> the human operator that is learning, not the matchboxes.)
No.
The point is that the human operator does not apply intelligence other
than following a mechanical process. A sufficiently sophisticated wind
up device could execute the algorithm.
The change in the box states is what 'learns'. This happens by removing
possibilities that lead to a loss.
So it *is* the matchboxes that learn.
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Paul Fuller wrote:
> So it *is* the matchboxes that learn.
More exactly, it's the algorithm for changing the contents of the
matchboxes that learns. Not the matchboxes themselves.
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Invisible wrote:
> Paul Fuller wrote:
>
>> So it *is* the matchboxes that learn.
>
> More exactly, it's the algorithm for changing the contents of the
> matchboxes that learns. Not the matchboxes themselves.
No, because the algorithm is the same at the start of each game. The
algorithm *teaches*. The matchboxes *learn."
On a side note, I saw a fun idea for an AI game a long time ago. In a
similar vein, the program knew the legal moves and what constituted a win or
loss, and would enforce that. The program would play based on this idea of
wins add probability and loses subtract probability. But the human player
wasn't told the rules. The game was whether you could figure out the rules
and strategies before the game learned well enough to be unbeatable.
--
Darren New, San Diego CA, USA (PST)
Ada - the programming language trying to avoid
you literally shooting yourself in the foot.
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if there's one thing the movie War Games taught me is never to teach
games to a computer, specially Tic Tac Toe!!
Invisible escreveu:
> (Of course, the intelligent commentator will realise that it's actually
> the human operator that is learning, not the matchboxes.)
if you replace the human operator by a scanner to make matches and
robotic arms to get beans out/in to the matches, it's the "system" that
learns. Though it probably has no clue that it is "learning".
--
a game sig: http://tinyurl.com/d3rxz9
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On 5/11/2010 9:29 AM, Invisible wrote:
> In other assorted craziness:
>
> http://www.boingboing.net/2009/11/02/mechanical-computer.html
>
> It doesn't explain it very well, but this is the very first AI algorithm
> I ever saw. Mental, eh? A bunch of matchboxes can learn to play
> tic-tac-toe. Unless it loses its marbles...
Now there's someone with too much time on their hands .... ;)
--
~Mike
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>> It doesn't explain it very well, but this is the very first AI algorithm
>> I ever saw. Mental, eh? A bunch of matchboxes can learn to play
>> tic-tac-toe. Unless it loses its marbles...
>
> Now there's someone with too much time on their hands .... ;)
In fairness, at the time a real computer would probably have been
*slower*...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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On 12/05/2010 3:17 AM, Darren New wrote:
> Invisible wrote:
>> Paul Fuller wrote:
>>
>>> So it *is* the matchboxes that learn.
>>
>> More exactly, it's the algorithm for changing the contents of the
>> matchboxes that learns. Not the matchboxes themselves.
>
> No, because the algorithm is the same at the start of each game. The
> algorithm *teaches*. The matchboxes *learn."
>
I'm getting the impression that 'Invisible' is a large pile of match
boxes filled with random numbers of beans. Every now and then he/it
makes an interesting observation followed by often incorrect statements.
We are gradually teaching he/it about the Universe.
One day true match box intelligence will rise up. I expect it to be
speaking Haskell.
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Paul Fuller wrote:
> I'm getting the impression that 'Invisible' is a large pile of match
> boxes filled with random numbers of beans. Every now and then he/it
> makes an interesting observation followed by often incorrect statements.
>
> We are gradually teaching he/it about the Universe.
>
> One day true match box intelligence will rise up. I expect it to be
> speaking Haskell.
By that definition, it might have risen up already. Speaking Haskell,
who would know the difference? :-P
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nemesis wrote:
> Though it probably has no clue that it is "learning".
'course not. If it had clue of that, it'd be called "self-awareness", and
you should probably be running for your lives.
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