POV-Ray : Newsgroups : povray.off-topic : Now *that* would run POV-Ray Server Time
13 Oct 2026 14:42:50 EDT (-0400)
  Now *that* would run POV-Ray (Message 1 to 19 of 19)  
From: Darren New
Subject: Now *that* would run POV-Ray
Date: 2 Oct 2009 18:47:35
Message: <4ac68307@news.povray.org>
-- 
   Darren New, San Diego CA, USA (PST)
   I ordered stamps from Zazzle that read "Place Stamp Here".


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From: Jim Henderson
Subject: Re: Now *that* would run POV-Ray
Date: 2 Oct 2009 18:58:24
Message: <4ac68590@news.povray.org>
And it runs SUSE Linux. :)  I'm sure povray would compile for it. :-)

Jim


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From: nemesis
Subject: Re: Now *that* would run POV-Ray
Date: 2 Oct 2009 22:59:59
Message: <4ac6be2f$1@news.povray.org>
bwahaha... It'd run MCPov in real time! :D


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From: Chambers
Subject: Re: Now *that* would run POV-Ray
Date: 2 Oct 2009 23:59:02
Message: <4ac6cc06$1@news.povray.org>
What's the liquid we see sloshing around in it?  Tap water with food 
coloring, or distilled water with green lighting, or nitrogen, or 
something else?

...Chambers


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From: Tim Attwood
Subject: Re: Now *that* would run POV-Ray
Date: 3 Oct 2009 01:47:09
Message: <4ac6e55d@news.povray.org>
> What's the liquid we see sloshing around in it?  Tap water with food 
> coloring, or distilled water with green lighting, or nitrogen, or 
> something else?

I think they use propylene glycol (anti-freeze), though they sell
systems with R134a coolant too, so it might be that.


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From: Orchid XP v8
Subject: Re: Now *that* would run POV-Ray
Date: 3 Oct 2009 04:47:07
Message: <4ac70f8b$1@news.povray.org>
Uh... assuming those cores are of some architecture that POV-Ray 
supports, that is. :-P

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Warp
Subject: Re: Now *that* would run POV-Ray
Date: 3 Oct 2009 08:40:45
Message: <4ac7464d@news.povray.org>
Orchid XP v8 <voi### [at] devnull> wrote:
> Uh... assuming those cores are of some architecture that POV-Ray 
> supports, that is. :-P

  POV-Ray doesn't support architectures. Compilers support architectures.

-- 
                                                          - Warp


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From: Orchid XP v8
Subject: Re: Now *that* would run POV-Ray
Date: 3 Oct 2009 09:55:01
Message: <4ac757b5$1@news.povray.org>
>> Uh... assuming those cores are of some architecture that POV-Ray 
>> supports, that is. :-P
> 
>   POV-Ray doesn't support architectures. Compilers support architectures.

Are you seriously suggesting that POV-Ray can simply be recompiled for 
any possible architecture that possesses a C compiler? I would think 
it's more work than that.

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Warp
Subject: Re: Now *that* would run POV-Ray
Date: 3 Oct 2009 10:02:03
Message: <4ac7595b@news.povray.org>
Orchid XP v8 <voi### [at] devnull> wrote:
> Are you seriously suggesting that POV-Ray can simply be recompiled for 
> any possible architecture that possesses a C compiler? I would think 
> it's more work than that.

  The backend (ie. core renderer) should be pretty much standard portable
C++, so if a standard conforming C++ compiler exists for the architecture,
the POV-Ray backend should be compilable to any such architecture. It's
then only a question of creating a frontend (in its most basic form it's
simply I/O: Some way of feeding the SDL file to the backend, and some way
of outputting the resulting pixels somewhere). Of course if the system
already has support for an existing POV-Ray fronted (eg. a unix-style
command-line interpreter) then it's much easier.

-- 
                                                          - Warp


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From: clipka
Subject: Re: Now *that* would run POV-Ray
Date: 3 Oct 2009 15:13:45
Message: <4ac7a269$1@news.povray.org>
Orchid XP v8 schrieb:
> Uh... assuming those cores are of some architecture that POV-Ray 
> supports, that is. :-P

Dual-/quad-core AMD Opterons and a runtime environment including SUSE 
Linux... I guess POV-Ray should even install "out of the box", with no 
need whatsoever to adapt the system-specific config files :-)


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From: Warp
Subject: Re: Now *that* would run POV-Ray
Date: 3 Oct 2009 15:25:56
Message: <4ac7a544@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Dual-/quad-core AMD Opterons and a runtime environment including SUSE 
> Linux... I guess POV-Ray should even install "out of the box", with no 
> need whatsoever to adapt the system-specific config files :-)

  I wonder if POV-Ray 3.7 has ever been tested with that many rendering
threads, and whether it would cope.

-- 
                                                          - Warp


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From: clipka
Subject: Re: Now *that* would run POV-Ray
Date: 3 Oct 2009 18:38:45
Message: <4ac7d275$1@news.povray.org>
Warp schrieb:
> clipka <ano### [at] anonymousorg> wrote:
>> Dual-/quad-core AMD Opterons and a runtime environment including SUSE 
>> Linux... I guess POV-Ray should even install "out of the box", with no 
>> need whatsoever to adapt the system-specific config files :-)
> 
>   I wonder if POV-Ray 3.7 has ever been tested with that many rendering
> threads, and whether it would cope.

I presume the machine is essentially a cluster, so not much luck there: 
You'll have a huge number of dual- or quad-core machines to crunch away 
at a single frame of an animation each, but that'll be about it. 
Unfortunately, although 3.7 is SMP-ready, it isn't "network-ready" yet.


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From: Warp
Subject: Re: Now *that* would run POV-Ray
Date: 4 Oct 2009 11:18:12
Message: <4ac8bcb3@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> I presume the machine is essentially a cluster, so not much luck there: 
> You'll have a huge number of dual- or quad-core machines to crunch away 
> at a single frame of an animation each, but that'll be about it. 
> Unfortunately, although 3.7 is SMP-ready, it isn't "network-ready" yet.

  I think there's some support in linux to make a cluster look like a
bunch of local processors.

-- 
                                                          - Warp


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From: Orchid XP v8
Subject: Re: Now *that* would run POV-Ray
Date: 4 Oct 2009 11:19:21
Message: <4ac8bcf9$1@news.povray.org>
>> I presume the machine is essentially a cluster, so not much luck there: 
>> You'll have a huge number of dual- or quad-core machines to crunch away 
>> at a single frame of an animation each, but that'll be about it. 
>> Unfortunately, although 3.7 is SMP-ready, it isn't "network-ready" yet.
> 
>   I think there's some support in linux to make a cluster look like a
> bunch of local processors.

If there isn't, Debian have a hacked PVM version of POV-Ray...

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Mike Raiford
Subject: Re: Now *that* would run POV-Ray
Date: 5 Oct 2009 10:44:47
Message: <4aca065f$1@news.povray.org>
On 10/3/2009 8:55 AM, Orchid XP v8 wrote:

> Are you seriously suggesting that POV-Ray can simply be recompiled for
> any possible architecture that possesses a C compiler? I would think
> it's more work than that.

Uh.. yeah, POV-Ray was designed to be portable.

-- 
~Mike


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From: Invisible
Subject: Re: Now *that* would run POV-Ray
Date: 5 Oct 2009 10:48:09
Message: <4aca0729@news.povray.org>
>> Are you seriously suggesting that POV-Ray can simply be recompiled for
>> any possible architecture that possesses a C compiler? I would think
>> it's more work than that.
> 
> Uh.. yeah, POV-Ray was designed to be portable.

Well, since apparently this puppy is running Linux (which POV-Ray 
already supports) and an AMD64 CPU (which POV-Ray also supports), sure, 
it's pretty trivial. But if you wanted to do this on some OS where 
libPNG isn't available (for example)...


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From: Warp
Subject: Re: Now *that* would run POV-Ray
Date: 5 Oct 2009 12:09:02
Message: <4aca1a1e@news.povray.org>
Invisible <voi### [at] devnull> wrote:
> and an AMD64 CPU (which POV-Ray also supports)

  POV-Ray doesn't support any processors. Compilers do.

> sure, 
> it's pretty trivial. But if you wanted to do this on some OS where 
> libPNG isn't available (for example)...

  POV-Ray can be compiled without pnglib.

-- 
                                                          - Warp


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From: Orchid XP v8
Subject: Re: Now *that* would run POV-Ray
Date: 5 Oct 2009 14:28:54
Message: <4aca3ae6$1@news.povray.org>
Warp wrote:

>   POV-Ray can be compiled without pnglib.

Oh, right. I didn't know that.

[Or rather, I didn't know it's easy to enable or disable - which I 
presume is what you meant.]

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: clipka
Subject: Re: Now *that* would run POV-Ray
Date: 5 Oct 2009 19:54:38
Message: <4aca873e@news.povray.org>
Warp schrieb:
> clipka <ano### [at] anonymousorg> wrote:
>> I presume the machine is essentially a cluster, so not much luck there: 
>> You'll have a huge number of dual- or quad-core machines to crunch away 
>> at a single frame of an animation each, but that'll be about it. 
>> Unfortunately, although 3.7 is SMP-ready, it isn't "network-ready" yet.
> 
>   I think there's some support in linux to make a cluster look like a
> bunch of local processors.

If there really is, then be prepared for some serious performance 
degradation, at least with some features (most notably radiosity, 
probably also photons, and a few "smaller" ones like crackle patterns) 
which rely on shared memory.


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