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OK, so I know nobody actually cares or anything, but I just "finished"
work on a program that takes a Haskell expression, plus the type
signatures for any free variables mentioned, and figures out what the
type of the expression and all its subexpressions is.
Sounds pretty easy, right? Well let me tell you, it's taken me the
entire week to get it to work properly!
The final program is not especially large or complex, but *getting* to
this point has been a long hard journey. Taking a nontrivial program and
rearranging it while you try out different designs is quite a lot of
work. If I had known in my head exactly how I was going to code this
before I started typing, I could have finished it significantly sooner!
The first major task is to write an expression parser. This is
*drastically* less trivial than it sounds! (Currently my parser
understands only a fraction of Haskell's full syntax. The bare minimum
to parse useful expressions.) And the expression trees are so verbose
that you really *need* a pretty-printer too. Ideally with propper
bracket handling. (You have *no idea* how damned long it took to get the
brackets to work correctly...)
Next, you quickly find that various program passes manfunction if
variable names are not unique. Like, if somebody writes "(\x -> x) (\x
-> x + 1)", those are two different, unrelated local variables which
both just happen to be called "x". So you need to somehow make all the
variable names unique, while correctly respecting the language scoping
rules. This is surprisingly easy to do wrong. (And maddeningly tricky to
track down once you notice it's wrong - if you notice at all!)
Then you're going to need a type unification engine. The basic algorithm
is simple, but there are a large number of minor practical details which
all have to be implemented correctly or you get gibberish. Good luck
testing it! Debugging is even more fun...
Next you need to take the expression and decompose it into a set of
subexpressions and note down their interrelationships. From these, you
can compute a set of type relations which the unification engine then
applies. If unification succeeds, you get a list of type signatures for
every subexpression. If unification fails, the expression is ill-typed.
Or your type checker is buggy!
Ah, but wait! The exact way you decompose the expression and apply the
unification process dictate what result you get. In the process of
crawling through this stuff, I discovered things I never even realised
about Haskell's type system. For example...
(foo 1, foo 'x')
If "foo" is a top-level variable, this expression might be well-typed.
("Might" depending on what type signature foo has, obviously.) However,
if "foo" is a local variable, then the above expression is *guaranteed*
to be ill-typed.
Stop and think about that for a moment: Where a variable is bound
determins whether this expression is well-typed or not. That should tell
you that something pretty subtle is going on here!
I never realised this, but look:
\ foo -> (foo 1, foo 'x')
There is no type which can be assigned to "foo" which will make this
expression acceptable. However, consider this:
foo :: x -> x
bar = (foo 1, foo 'x')
This *is* well-typed. It seems that for each invocation of "foo", the
"x" type variable is allowed to take on a different value. However, in
\ foo -> (foo 1)
the expression's type is going to be "(Int -> y) -> y". Basically here
"foo" is required to have one specific type, and it must be the same
each time it's used.
There's actually a non-standard extension that allows you to write
(\ foo -> (foo 1, foo 'x')) :: forall x. (x -> y) -> (y, y)
The above will now type-check. I think what the magical "forall" keyword
is actually doing is generating a new type variable inside the type
checker each time "foo" is mentioned...
Well, there we are. Now I'm off to go implement the rest of my
program... (Such as, say, making it understand more syntax!)
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Orchid XP v8 wrote:
> Ah, but wait! The exact way you decompose the expression and apply the
> unification process dictate what result you get. In the process of
> crawling through this stuff, I discovered things I never even realised
> about Haskell's type system. For example...
>
> (foo 1, foo 'x')
>
> If "foo" is a top-level variable, this expression might be well-typed.
> ("Might" depending on what type signature foo has, obviously.) However,
> if "foo" is a local variable, then the above expression is *guaranteed*
> to be ill-typed.
>
> Stop and think about that for a moment: Where a variable is bound
> determins whether this expression is well-typed or not. That should tell
> you that something pretty subtle is going on here!
>
> I never realised this, but look:
Awesome. On further investigation, it turns out my understanding of
Haskell's type system is actually incorrect. And, unsurprisingly, my
program is incorrect too; it rejects expressions that it should actually
accept.
Nice to know I understand my own favourit programming language, eh? :-}
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Orchid XP v8 wrote:
> variable names unique, while correctly respecting the language scoping
> rules.
Only surprising if you haven't written LISP code. :-)
Indeed, one of the big improvements in LISP was getting this right (i.e.,
lexical scoping rather than textual scoping, or some such terminology). And
it's still a killer in macros.
Still sounds easier to debug than crashing kernel code on a machine with
insufficient memory to host a debugger or compiler. :-)
--
Darren New, San Diego CA, USA (PST)
"We'd like you to back-port all the changes in 2.0
back to version 1.0."
"We've done that already. We call it 2.0."
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>> variable names unique, while correctly respecting the language scoping
>> rules.
>
> Only surprising if you haven't written LISP code. :-)
...or a lambda calculus interpretter. :-P
> Still sounds easier to debug than crashing kernel code on a machine with
> insufficient memory to host a debugger or compiler. :-)
Probably, yes.
Haskell really is a PITA to parse. I mean, think about it:
- Whitespace is significant. (No context-free parsing here!)
- There are arbitrary user-defined operators, which arbitrary precedence
and associativity.
Mercifully, there are few language keywords. (There's a lot more than
you think, when you sit down and catelogue them, but it's still nothing
compared to, say, Pascal or C.)
Even so, when a user can define an operator like *&*#*|* and set it to
any precedence or associativity, it's not so easy to produce a parse tree...
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Orchid XP v8 wrote:
> Awesome. On further investigation, it turns out my understanding of
> Haskell's type system is actually incorrect. And, unsurprisingly, my
> program is incorrect too; it rejects expressions that it should actually
> accept.
Oh look, somebody has produced a helpful T-shirt explaining it all:
http://www.cafepress.com/skicalc.6225368
Isn't that nice?
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Orchid XP v8 wrote:
> The first major task is to write an expression parser. This is
> *drastically* less trivial than it sounds! (Currently my parser
> understands only a fraction of Haskell's full syntax. The bare minimum
> to parse useful expressions.)
Oh *man*... The more I read into this, the more I discover that Haskell
is way, way more flexible than I thought! o_O
For example, you're allowed to give fixity declarations for local
variables. I thought it was only permitted for top-level variables, but
no, apparently every let-expression can contain fixity declarations and
type signatures. So much for a let-binding just being a list of
variables and what they're bound to. :-P
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I just implemented a program entitled "Test-Sanity". Arguably, the test
has failed. :-P
(I implemented an internal sanity check routine, and this program runs
it to see what output it produces. But maybe it's creator's sanity is
questionable...)
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Invisible wrote:
> I just implemented a program entitled "Test-Sanity". Arguably, the test
> has failed. :-P
>
> (I implemented an internal sanity check routine, and this program runs
> it to see what output it produces. But maybe it's creator's sanity is
> questionable...)
Ah, excellent. My sanity checker has a bug.
(Being a moron, I thought that one could determine whether a set of sets
are all disjoint merely by taking the intersection of all of them. DUH!)
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Invisible wrote:
> Haskell really is a PITA to parse. I mean, think about it:
> - Whitespace is significant. (No context-free parsing here!)
I don't think "context-free" means what you think it means. Whitespace being
significant isn't "context".
> - There are arbitrary user-defined operators, which arbitrary precedence
> and associativity.
But they have to be defined by the user before you use them, so that doesn't
seem hard. Most parsers with more than half a dozen operators (I'm looking
at you, C) have tables defining the precedence and associativity anyway.
> compared to, say, Pascal or C.)
Try Ada.
> Even so, when a user can define an operator like *&*#*|* and set it to
> any precedence or associativity, it's not so easy to produce a parse
> tree...
I think maybe you're doing it wrong.
--
Darren New, San Diego CA, USA (PST)
"We'd like you to back-port all the changes in 2.0
back to version 1.0."
"We've done that already. We call it 2.0."
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>> Haskell really is a PITA to parse. I mean, think about it:
>> - Whitespace is significant. (No context-free parsing here!)
>
> I don't think "context-free" means what you think it means. Whitespace
> being significant isn't "context".
Indentation is significant. To parse the next line, you must know how
far the current line was indented. Hence, "context".
>> - There are arbitrary user-defined operators, which arbitrary
>> precedence and associativity.
>
> But they have to be defined by the user before you use them, so that
> doesn't seem hard.
No, they can be used *before* they're defined. And they can be defined
in a completely seperate source file too. Which makes me wonder how it's
possible to parse an individual file at all... you'd need to potentially
parse every module it imports to work out the operator precedences!
>> Even so, when a user can define an operator like *&*#*|* and set it to
>> any precedence or associativity, it's not so easy to produce a parse
>> tree...
>
> I think maybe you're doing it wrong.
Heh, *maybe*?
Hey, it's *me* we're talking about there. Of *course* I'm doing to wrong!
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Orchid XP v8 wrote:
>>> Haskell really is a PITA to parse. I mean, think about it:
>>> - Whitespace is significant. (No context-free parsing here!)
>>
>> I don't think "context-free" means what you think it means. Whitespace
>> being significant isn't "context".
>
> Indentation is significant. To parse the next line, you must know how
> far the current line was indented. Hence, "context".
I don't think "context-free" means what you think it means.
That's like saying Pascal isn't context-free because you need to know how
many "begin" statements you're nested within.
A grammar is context-free if none of the left side of the production have
terminal symbols in them. (That's the technical definition, which takes
several paragraphs to explain in prose.)
> No, they can be used *before* they're defined. And they can be defined
> in a completely seperate source file too. Which makes me wonder how it's
> possible to parse an individual file at all... you'd need to potentially
> parse every module it imports to work out the operator precedences!
Could be! :-) Sounds like a real bear to compile, but then, that's what
computers are for.
--
Darren New, San Diego CA, USA (PST)
"We'd like you to back-port all the changes in 2.0
back to version 1.0."
"We've done that already. We call it 2.0."
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>>>> Haskell really is a PITA to parse. I mean, think about it:
>>>> - Whitespace is significant. (No context-free parsing here!)
>>>
>>> I don't think "context-free" means what you think it means.
>>> Whitespace being significant isn't "context".
>>
>> Indentation is significant. To parse the next line, you must know how
>> far the current line was indented. Hence, "context".
>
> I don't think "context-free" means what you think it means.
>
> That's like saying Pascal isn't context-free because you need to know
> how many "begin" statements you're nested within.
No, you don't. You can totally parse the contents without knowing how
deeply nested it is. The parsing rules don't change.
However, in Haskell, if I write
foo = if x
then y
else z
that's different to
foo =
if x
then y
else z
To parse the "then" part, you *must* know how far the "if" part is
indented. It's not possible to unambiguously parse without this
information. (Consider nested if-expressions; here indentation is the
only thing that makes the nesting unambiguous...)
> A grammar is context-free if none of the left side of the production
> have terminal symbols in them. (That's the technical definition, which
> takes several paragraphs to explain in prose.)
Yeah. You'd have to know what a "production" is, for starters...
>> No, they can be used *before* they're defined. And they can be defined
>> in a completely seperate source file too. Which makes me wonder how
>> it's possible to parse an individual file at all... you'd need to
>> potentially parse every module it imports to work out the operator
>> precedences!
>
> Could be! :-) Sounds like a real bear to compile, but then, that's what
> computers are for.
Well, you can totally tokenise the input without knowing anything about
what user-defined operators exist. (There are rules about what
characters you may use.) But it seems that you can't build a correct
parse tree until you know the operator precedences, so...
Starting to see why Haskell is the only language powerful enough to
implement a Haskell compiler, yes? ;-)
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Invisible wrote:
>>>>> Haskell really is a PITA to parse. I mean, think about it:
>>>>> - Whitespace is significant. (No context-free parsing here!)
>>>>
>>>> I don't think "context-free" means what you think it means.
>>>> Whitespace being significant isn't "context".
>>>
>>> Indentation is significant. To parse the next line, you must know how
>>> far the current line was indented. Hence, "context".
>>
>> I don't think "context-free" means what you think it means.
>>
>> That's like saying Pascal isn't context-free because you need to know
>> how many "begin" statements you're nested within.
>
> No, you don't. You can totally parse the contents without knowing how
> deeply nested it is. The parsing rules don't change.
Of course it does.
if x = 0 then
y = 1;
y = 2;
parses completely different from
if x = 0 then begin
y = 1;
y = 2;
end
> However, in Haskell, if I write
>
> foo = if x
> then y
> else z
>
> that's different to
>
> foo =
> if x
> then y
> else z
>
> To parse the "then" part, you *must* know how far the "if" part is
> indented.
You only need to know if it's indented less, the same, or more than foo,
right? It would be the same if the "if" were under the = as if it were
under the "o", yes?
In which case you have three tokens. indent, outdent, and dent.
> It's not possible to unambiguously parse without this
> information. (Consider nested if-expressions; here indentation is the
> only thing that makes the nesting unambiguous...)
That doesn't mean it's context sensitive. That just means whitespace is
syntactically meaningful.
>> A grammar is context-free if none of the left side of the production
>> have terminal symbols in them. (That's the technical definition,
>> which takes several paragraphs to explain in prose.)
>
> Yeah. You'd have to know what a "production" is, for starters...
You know some BNF, right?
<expression> ::= <term> * <term> | <term> / <term>
Well, if you have non-terminals on the left of the ::=, you have a context
sensitive grammar.
>> Could be! :-) Sounds like a real bear to compile, but then, that's
>> what computers are for.
>
> Well, you can totally tokenise the input without knowing anything about
> what user-defined operators exist. (There are rules about what
> characters you may use.) But it seems that you can't build a correct
> parse tree until you know the operator precedences, so...
And you can find the definitions without knowing the precidences, right? You
can distinguish between definitions that use user-defined operators and
those which don't?
--
Darren New, San Diego CA, USA (PST)
"We'd like you to back-port all the changes in 2.0
back to version 1.0."
"We've done that already. We call it 2.0."
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>> However, in Haskell, if I write
>>
>> foo = if x
>> then y
>> else z
>>
>> that's different to
>>
>> foo =
>> if x
>> then y
>> else z
>>
>> To parse the "then" part, you *must* know how far the "if" part is
>> indented.
>
> You only need to know if it's indented less, the same, or more than foo,
> right?
Yeah.
> In which case you have three tokens. indent, outdent, and dent.
The above expressions use the "layout rule". You can, however, write
Haskell code where whitespace is not significant. (At least, not
significant in the same way it's not significant in Pascal; it still
delimits tokens, etc.) According to the language spec, Haskell with
layout can be transformed into Haskell without layout.
For example,
foo x =
case x of
1 -> "one"
2 -> "two"
3 -> "three"
would become
foo x = case x of {1 -> "one"; 2 -> "two"; 3 -> "three"}
I think perhaps the best thing would be to perform this transformation
first, and only then attempt to do the actual parsing. The explicitly
delimited stuff looks a damn site easier to parse.
Of course, the fun part is now trying to relate the location of any
parse errors back to the original source code. Indeed, with everything
I've done so far, it seems that making it *work* is relatively easy, but
making it give useful error messages if the user makes a mistake is
drastically harder.
(Want to type-check something? That's easy. Just unify a few terms.
What, it doesn't unify, and you want to know where the error is? Uh...
good luck with that.)
>> Well, you can totally tokenise the input without knowing anything
>> about what user-defined operators exist. (There are rules about what
>> characters you may use.) But it seems that you can't build a correct
>> parse tree until you know the operator precedences, so...
>
> And you can find the definitions without knowing the precidences, right?
> You can distinguish between definitions that use user-defined operators
> and those which don't?
Technically *all* operators are user-defined. (The only exception is the
list syntax, which - for reasons unknown - is hard-wired into the
language.) But sure, you need to hunt down the various definitions for
parsing, type checking, execution... whatever it is you want to do. It's
just a question of how your particular tool does it.
The only significant point is that this prevents you writing a
stand-alone Haskell parser; it can't be done. You can't parse Haskell
without comprehending it.
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Orchid XP v8 wrote:
> Awesome. On further investigation, it turns out my understanding of
> Haskell's type system is actually incorrect. And, unsurprisingly, my
> program is incorrect too; it rejects expressions that it should actually
> accept.
Well, I have now implemented let-bound variables correctly. (I hope!)
Still a few bugs to iron out. It *is* impressive though just how much
the simpleton program I've writen can figure out automatically, just by
looking at the shape of an expression. I mean, I can write expressions
involving library functions where I haven't told my program what their
type signatures are, and yet it still manages to figure it out for
itself, mostly...
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Invisible wrote:
> I think perhaps the best thing would be to perform this transformation
> first, and only then attempt to do the actual parsing. The explicitly
> delimited stuff looks a damn site easier to parse.
They're isomorphic. They are, by definition, exactly as easy to parse. :-)
But yes, the fact that you can go back and forth is one way to know it's not
"context sensitive". "Context sensitive" means something like "assignment
means something different if it's in the 'else' part of the 'if' instead of
the 'then' part." Sort of like the difference between lexical scoping and
textual scoping.
> Of course, the fun part is now trying to relate the location of any
> parse errors back to the original source code. Indeed, with everything
> I've done so far, it seems that making it *work* is relatively easy, but
> making it give useful error messages if the user makes a mistake is
> drastically harder.
Embed non-Haskell codes for line numbers.
[@1] foo x = [@2] case x of [@3] {1 -> "one"; [@4] 2 -> "two";
[@5] 3 -> "three"}
> The only significant point is that this prevents you writing a
> stand-alone Haskell parser; it can't be done. You can't parse Haskell
> without comprehending it.
Depends what you mean by "parse" and "comprehend", but yes, I know what you
mean. You can parse tokens, and you can only build a parse tree if you have
the definitions. But that's true of almost any language; it's certainly true
of any language where you'd talk about a parse tree. It's just that most of
those languages have hard-coded operators, precedences, etc. They're just in
a table in the compiler instead of in the source code.
You need to parse it into a map from symbol to definition, then figure out
what order to parse the definitions in, yes?
--
Darren New, San Diego CA, USA (PST)
"We'd like you to back-port all the changes in 2.0
back to version 1.0."
"We've done that already. We call it 2.0."
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