POV-Ray : Newsgroups : povray.off-topic : The chaos continues Server Time
13 Oct 2026 23:16:59 EDT (-0400)
  The chaos continues (Message 1 to 20 of 20)  
From: Invisible
Subject: The chaos continues
Date: 19 May 2009 11:19:30
Message: <4a12ce02@news.povray.org>
So today I finally got around to modifying my program to the point where 
you can *change* the arrangement of magnets without having to recompile 
the program. (The colouring scheme, however, is still hard-coded. In 
particular, if you move the magnets around, the colouring does *not* 
adjust to match.)

The attached image shows what happens if you change the green magnet 
from 1/r to 1/r^2 attraction, while leaving everything else the same. As 
you can see, pretty mental stuff ensues...


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From: Invisible
Subject: Re: The chaos continues
Date: 19 May 2009 11:40:43
Message: <4a12d2fb$1@news.povray.org>
Hmm... I wonder. If I put this on Zazzle, do you think people would pay 
money for it?


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From: Halbert
Subject: Re: The chaos continues
Date: 19 May 2009 13:01:27
Message: <4a12e5e7$1@news.povray.org>
If you don't get any response from Zazzle, you could probably sell items 
like this at a head shop....


-- 
H²


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From: Orchid XP v8
Subject: Re: The chaos continues
Date: 19 May 2009 15:32:24
Message: <4a130948$1@news.povray.org>
Halbert wrote:
> If you don't get any response from Zazzle, you could probably sell items 
> like this at a head shop....

...there are shops that sell heads??

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Halbert
Subject: Re: The chaos continues
Date: 19 May 2009 16:06:46
Message: <4a131156@news.povray.org>
Hmmm. I suppose it's an american idiom. Its a shop that sells pipes, bongs 
rolling papers and other marijuana related items and usually has a large 
selection of brightly colored, "far-out" posters, t-shirts, etc. Though they 
might sell heads if they were modified in such a way that you could smoke 
pot from them. :-P


-- 
H²


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From: Tim Attwood
Subject: Re: The chaos continues
Date: 19 May 2009 22:21:50
Message: <4a13693e$1@news.povray.org>
> Hmmm. I suppose it's an american idiom. Its a shop that sells pipes, bongs 
> rolling papers and other marijuana related items and usually has a large 
> selection of brightly colored, "far-out" posters, t-shirts, etc. Though 
> they might sell heads if they were modified in such a way that you could 
> smoke pot from them. :-P

http://www.geekologie.com/2008/07/kids_dig_up_corpse_to_make_sku.php


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From: Invisible
Subject: Re: The chaos continues
Date: 20 May 2009 06:58:32
Message: <4a13e258$1@news.povray.org>
Tim Attwood wrote:

> http://www.geekologie.com/2008/07/kids_dig_up_corpse_to_make_sku.php

"You might ask why they would volunteer this information. But we're 
talking about a pair of kids who DUG UP A BODY TO MAKE A SKULL BONG! My 
guess is that stuff isn't going on in their heads."

Only in America... o_O


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From: Nicolas Alvarez
Subject: Re: The chaos continues
Date: 21 May 2009 00:26:53
Message: <4a14d80d@news.povray.org>
Invisible wrote:
> Only in America... o_O

No, go read "This term has always bothered me" thread.

Only in the *United States*!


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From: Kenneth
Subject: Re: The chaos continues
Date: 21 May 2009 01:10:03
Message: <web.4a14e135e47db38df50167bc0@news.povray.org>
Invisible <voi### [at] devnull> wrote:

> The attached image shows what happens if you change the green magnet
> from 1/r to 1/r^2 attraction, while leaving everything else the same. As
> you can see, pretty mental stuff ensues...

I hope this image doesn't show up in my dreams--being chased by a three-eyed
multicolored 'thing'! Gee, thanks a lot... ;-)

KW


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From: Kenneth
Subject: Re: The chaos continues
Date: 21 May 2009 01:15:03
Message: <web.4a14e258e47db38df50167bc0@news.povray.org>
"Halbert" <hal### [at] gmailcom> wrote:
> Hmmm. I suppose it's an american idiom. Its a shop that sells pipes, bongs
> rolling papers and other marijuana related items and usually has a large
> selection of brightly colored, "far-out" posters, t-shirts, etc. Though they
> might sell heads if they were modified in such a way that you could smoke
> pot from them. :-P
>

Here in Virginia--near the 'buckle of the Bible-belt' in the USA, and
ultra-conservative--head shops are a definite no-no.  Even selling something
that looks like it *might* be used as a bong is now against the law!!

KW


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From: Kevin Wampler
Subject: Re: The chaos continues
Date: 21 May 2009 02:05:46
Message: <4a14ef3a$1@news.povray.org>
Kenneth wrote:
> Here in Virginia--near the 'buckle of the Bible-belt' in the USA, and
> ultra-conservative--head shops are a definite no-no.  Even selling something
> that looks like it *might* be used as a bong is now against the law!!

As far as I remember from high school, that seems like it would include 
just about everything.


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From: Orchid XP v8
Subject: Re: The chaos continues
Date: 21 May 2009 02:10:56
Message: <4a14f070$1@news.povray.org>
Nicolas Alvarez wrote:
> Invisible wrote:
>> Only in America... o_O
> 
> No, go read "This term has always bothered me" thread.
> 
> Only in the *United States*!

Would listening to "I am not an American" by the Arrogant Worms suffice?

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Paul Fuller
Subject: Re: The chaos continues
Date: 21 May 2009 03:23:58
Message: <4a15018e@news.povray.org>
Invisible wrote:
> So today I finally got around to modifying my program to the point where 
> you can *change* the arrangement of magnets without having to recompile 
> the program. (The colouring scheme, however, is still hard-coded. In 
> particular, if you move the magnets around, the colouring does *not* 
> adjust to match.)
> 
> The attached image shows what happens if you change the green magnet 
> from 1/r to 1/r^2 attraction, while leaving everything else the same. As 
> you can see, pretty mental stuff ensues...
> 
> ------------------------------------------------------------------------
> 

How about colouring it differently ?

The primary colours are obvious - Hey I have three attractors, I'll make 
them R, G, B !  The outcome is hardly pleasing though.

I think it might look much better with more subtle choices.  Yellow (or 
Gold) and Blue through Purple mixes perhaps.  Make two of the attractors 
similar and the third one a contrasting colour.

Hopefully you can keep the calculation already done and just render it 
quickly to try different schemes.  Make a render front-end with colour 
sliders.

This from someone who spent ages in FractInt playing with colour schemes 
and colour cycling.


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From: Warp
Subject: Re: The chaos continues
Date: 21 May 2009 03:28:09
Message: <4a150289@news.povray.org>
Paul Fuller <pgf### [at] optusnetcomau> wrote:
> The primary colours are obvious - Hey I have three attractors, I'll make 
> them R, G, B !  The outcome is hardly pleasing though.

  Yes, pure color components never look very pleasing to the eye. Even if
you want to use red, green and blue, always mix a bit of the other components
into them as well! Rather than pure red, use a red with a slightly orange
tint in it. Rather than pure green, use a green with a slightly yellowish
tint. And so on. When you mix a tiny bit of pastel tints into your primary
colors, they immediately become more pleasing to the eye.

-- 
                                                          - Warp


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From: Invisible
Subject: Re: The chaos continues
Date: 21 May 2009 04:00:08
Message: <4a150a08$1@news.povray.org>
Warp wrote:
> Paul Fuller <pgf### [at] optusnetcomau> wrote:
>> The primary colours are obvious - Hey I have three attractors, I'll make 
>> them R, G, B !  The outcome is hardly pleasing though.
> 
>   Yes, pure color components never look very pleasing to the eye. Even if
> you want to use red, green and blue, always mix a bit of the other components
> into them as well! Rather than pure red, use a red with a slightly orange
> tint in it. Rather than pure green, use a green with a slightly yellowish
> tint. And so on. When you mix a tiny bit of pastel tints into your primary
> colors, they immediately become more pleasing to the eye.

What can I say? I suck at choosing colours...

Show me a set of colours, and I'll tell you whether it looks good or 
not. Show me a blank screen, and buggered if I can think of a set of 
colours that might look good.

(I have the exact same problem with writing music, by the way. Show me a 
piece of music, and I can tell you exactly why it's cool. But given a 
blank score, I can't write something that sounds cool.)


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From: Warp
Subject: Re: The chaos continues
Date: 21 May 2009 04:16:29
Message: <4a150ddd@news.povray.org>
Invisible <voi### [at] devnull> wrote:
> Show me a set of colours, and I'll tell you whether it looks good or 
> not. Show me a blank screen, and buggered if I can think of a set of 
> colours that might look good.

  That's why you should use a color picker, such as the ones in image
manipulation programs (the Gimp, if you don't have anything else).
Choose a color which looks good, and then look its rgb values (the picker
will show them) and use those in your program.

  If you want to go really fancy, you could *test* the colors before using
them, such as by creating a gradient between two of the colors you chose,
to see how well they blend together.

-- 
                                                          - Warp


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From: Invisible
Subject: Re: The chaos continues
Date: 21 May 2009 04:37:03
Message: <4a1512af$1@news.povray.org>
Paul Fuller wrote:

> How about colouring it differently ?
> 
> The primary colours are obvious - Hey I have three attractors, I'll make 
> them R, G, B !  The outcome is hardly pleasing though.

I actually quite like the effect. But sure, there's no harm in trying 
alternatives.

> Hopefully you can keep the calculation already done and just render it 
> quickly to try different schemes.  Make a render front-end with colour 
> sliders.

I've designed my program so that the integration engine dumps its state 
to a file, and a seperate program reads that back and produces a PNG 
file out of it. That way I can easily reprocess it to get different 
colourings.

The only problem is... if you try to render at high resolutions, you 
quickly reach a point where the computer spends more time nailing the 
harddrive than actually running computations. Still, for the purposes of 
trying different colourings, this doesn't matter too much.


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From: Warp
Subject: Re: The chaos continues
Date: 21 May 2009 05:55:06
Message: <4a1524fa@news.povray.org>
Paul Fuller <pgf### [at] optusnetcomau> wrote:
> Hopefully you can keep the calculation already done and just render it 
> quickly to try different schemes.  Make a render front-end with colour 
> sliders.

  Actually if he used a pure color component for each of the three
magnets, he *already* has the necessary data to re-color the resulting
image. This data is in the image itself: Each color component of each
pixel tells how much the corresponding magnet contributes to that pixel.
Doing a color remapping from this is trivial.

-- 
                                                          - Warp


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From: Darren New
Subject: Re: The chaos continues
Date: 21 May 2009 12:13:02
Message: <4a157d8e$1@news.povray.org>
Warp wrote:
>   That's why you should use a color picker, such as the ones in image
> manipulation programs (the Gimp, if you don't have anything else).

Or learn some color theory. That's the sort of stuff they teach in first 
year art classes.

http://www.tigercolor.com/color-lab/color-theory/color-harmonies.htm

-- 
   Darren New, San Diego CA, USA (PST)
   There's no CD like OCD, there's no CD I knoooow!


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From: somebody
Subject: Re: The chaos continues
Date: 21 May 2009 12:50:54
Message: <4a15866e$1@news.povray.org>
"Invisible" <voi### [at] devnull> wrote in message
news:4a150a08$1@news.povray.org...
> Warp wrote:
> > Paul Fuller <pgf### [at] optusnetcomau> wrote:
> >> The primary colours are obvious - Hey I have three attractors, I'll
make
> >> them R, G, B !  The outcome is hardly pleasing though.
> >
> >   Yes, pure color components never look very pleasing to the eye. Even
if
> > you want to use red, green and blue, always mix a bit of the other
components
> > into them as well! Rather than pure red, use a red with a slightly
orange
> > tint in it. Rather than pure green, use a green with a slightly
yellowish
> > tint. And so on. When you mix a tiny bit of pastel tints into your
primary
> > colors, they immediately become more pleasing to the eye.

> What can I say? I suck at choosing colours...
>
> Show me a set of colours, and I'll tell you whether it looks good or
> not. Show me a blank screen, and buggered if I can think of a set of
> colours that might look good.

If that's the case, easy:

1. Pick a random colour.
2. Pick another random (*) colour, place it beside the first (using a couple
of different patterns).
3. Remove the last colour and goto 2 if the combination doesn't look good.
4. Goto 2 until you have enough number of distinct colours.

Do this a few times, and you will eventually be able to remove the random
selection by intuition/heuristics.

(*) Random is the key. Novices tend to be bad at being able to chose random
colours, and will almost always pick fully saturated colours. Best is to
code a test program.

> (I have the exact same problem with writing music, by the way. Show me a
> piece of music, and I can tell you exactly why it's cool. But given a
> blank score, I can't write something that sounds cool.)

Unfortunately, above algorithm doesn't work for music.


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