POV-Ray : Newsgroups : povray.off-topic : In the beginning... Server Time
5 Nov 2024 06:22:26 EST (-0500)
  In the beginning... (Message 1 to 4 of 4)  
From: Invisible
Subject: In the beginning...
Date: 4 Feb 2009 09:10:17
Message: <4989a1c9$1@news.povray.org>
"And DKB said, 'let there be light', and there was light, and it did 
approximate Maxwell's equations to first order."


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From: nemesis
Subject: Re: In the beginning...
Date: 4 Feb 2009 12:11:20
Message: <4989cc38$1@news.povray.org>
Invisible escreveu:
> "And DKB said, 'let there be light', and there was light, and it did 
> approximate Maxwell's equations to first order."

And the world was formless and void, so He hacked away a scripting 
language and with it devised beautiful isosurface, recursive forms to 
nature.


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From: Orchid XP v8
Subject: Re: In the beginning...
Date: 4 Feb 2009 14:00:57
Message: <4989e5e9@news.povray.org>
nemesis wrote:
> Invisible escreveu:
>> "And DKB said, 'let there be light', and there was light, and it did 
>> approximate Maxwell's equations to first order."
> 
> And the world was formless and void, so He hacked away a scripting 
> language and with it devised beautiful isosurface, recursive forms to 
> nature.

It's interesting... Looking at the POV-Ray article on Wikipedia, under 
"features", the first item is not physically-correct reflections, or 
interdiffuse illumination, or procedural texturing, but "Turing-complete 
scene construction language". o_O

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: nemesis
Subject: Re: In the beginning...
Date: 4 Feb 2009 14:44:13
Message: <4989f00d$1@news.povray.org>
Orchid XP v8 escreveu:
> nemesis wrote:
>> Invisible escreveu:
>>> "And DKB said, 'let there be light', and there was light, and it did 
>>> approximate Maxwell's equations to first order."
>>
>> And the world was formless and void, so He hacked away a scripting 
>> language and with it devised beautiful isosurface, recursive forms to 
>> nature.
> 
> It's interesting... Looking at the POV-Ray article on Wikipedia, under 
> "features", the first item is not physically-correct reflections, or 
> interdiffuse illumination, or procedural texturing, but "Turing-complete 
> scene construction language". o_O

"In the beginning was the Verb" ;)


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