POV-Ray : Newsgroups : povray.off-topic : My first Blender animation Server Time
5 Nov 2024 12:37:55 EST (-0500)
  My first Blender animation (Message 1 to 7 of 7)  
From: Mike Hough
Subject: My first Blender animation
Date: 9 Jan 2009 19:11:39
Message: <4967e7bb$1@news.povray.org>
Just started using this program about a month ago and have already have got 
about as far as I ever did with any other program. I am amazed at how robust 
the software is.

http://www.thismia.com/3d/bunny.avi


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From: nemesis
Subject: Re: My first Blender animation
Date: 9 Jan 2009 22:35:01
Message: <web.4968164fd8ed5c945ba4bf620@news.povray.org>
"Mike Hough" <nos### [at] nospamcom> wrote:
> Just started using this program about a month ago and have already have got
> about as far as I ever did with any other program. I am amazed at how robust
> the software is.
>
> http://www.thismia.com/3d/bunny.avi

A month ago and already at this level?! o_O

Amazing!  I never tried animation, more of a still guy. :)

Yeah, Blender is wonderful.  I wish its internal raytracer was a bit faster and
more featureful, though.  OTOH, can't complain about fast SSS and Ambient
Occlusion. :)


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From: Slime
Subject: Re: My first Blender animation
Date: 10 Jan 2009 06:09:05
Message: <496881d1@news.povray.org>
Hmm, impressive. I noticed the bunny has the insides of its ears on both 
sides? =)

 - Slime
 [ http://www.slimeland.com/ ]


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From: Mueen Nawaz
Subject: Re: My first Blender animation
Date: 10 Jan 2009 10:06:12
Message: <4968b964$1@news.povray.org>
Mike Hough wrote:
> Just started using this program about a month ago and have already have got 
> about as far as I ever did with any other program. I am amazed at how robust 
> the software is.
> 
> http://www.thismia.com/3d/bunny.avi 

	Wow. What other experience do you have with similar programs?

	How long did it take you to make this?

-- 
I considered atheism but there weren't enough holidays.


                    /\  /\               /\  /
                   /  \/  \ u e e n     /  \/  a w a z
                       >>>>>>mue### [at] nawazorg<<<<<<
                                   anl


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From: Mike Hough
Subject: Re: My first Blender animation
Date: 10 Jan 2009 10:55:34
Message: <4968c4f6$1@news.povray.org>
Wasn't sure what you meant until I looked at it again a few times. 
Geometrically the ear is concave. What happened is that when I removed the 
fur from the inside of the ear it clipped the hair on the back as well. Good 
eye

Mike


"Slime" <fak### [at] emailaddress> wrote in message 
news:496881d1@news.povray.org...
> Hmm, impressive. I noticed the bunny has the insides of its ears on both 
> sides? =)
>
> - Slime
> [ http://www.slimeland.com/ ]
>


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From: Mike Hough
Subject: Re: My first Blender animation
Date: 10 Jan 2009 11:09:25
Message: <4968c835$1@news.povray.org>
I started using Hash Animation Master back in 1998, which is probably most 
similiar to blender of the software I have used. The bunny model is 
something that I created some time ago in AM and transferred into blender, 
so the month didn't include the time spent modelling.

The fur took a few days to setup, although now I could probably do it in a 
day. I've watched about a dozen video tutorials and read much of the blender 
wiki trying to learn the program. The armature and animation went very 
quickly because of blender's advanced tools. I just made the bones, 
positioned them inside the model and selected the mesh and the armature 
together, hit control-P and set the armature as parent. It asks how you want 
vertices to be assigned and chose the option having to do with heat and it 
assigned the weights beautifully. I didn't made any adjustments to the 
weights and it is nearly perfect except for the shoulder (notice how it 
moves when I tried to make him wave).

The keyframing was slow at first but then I found that with the timeline 
view you can hit record and it will record most keyframes automagically. 
Blender can also do auto IK and you can turn it on and off which is a huge 
help. Being able to move the keyframes around helps too, and these are all 
things that AM can do but I think Blender may do it a little better and it 
is much more stable. I haven't upgraded AM in about 6 years tho, so perhaps 
it has improved.

Mike

"Mueen Nawaz" <m.n### [at] ieeeorg> wrote in message 
news:4968b964$1@news.povray.org...
> Mike Hough wrote:
>> Just started using this program about a month ago and have already have 
>> got
>> about as far as I ever did with any other program. I am amazed at how 
>> robust
>> the software is.
>>
>> http://www.thismia.com/3d/bunny.avi
>
> Wow. What other experience do you have with similar programs?
>
> How long did it take you to make this?
>
> -- 
> I considered atheism but there weren't enough holidays.
>
>
>                    /\  /\               /\  /
>                   /  \/  \ u e e n     /  \/  a w a z
>                       >>>>>>mue### [at] nawazorg<<<<<<
>                                   anl
>


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From: Darren New
Subject: Re: My first Blender animation
Date: 10 Jan 2009 13:53:18
Message: <4968ee9e$1@news.povray.org>
Mike Hough wrote:
> I haven't upgraded AM in about 6 years tho, so perhaps 
> it has improved.

Not noticably. Hash is still in denial that there are any bugs at all.

-- 
   Darren New, San Diego CA, USA (PST)
   Why is there a chainsaw in DOOM?
   There aren't any trees on Mars.


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