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I have an AMD Dual Core 4200+ 64-bit, with 2GB of RAM, a GeForce 8600 GT
video card, and a 19" screen. I guess it could run many "modern" video
games. But guess what I am playing?
http://stuff.povaddict.com.ar/nicolas/gens.png (1.4MB)
Does anyone know what the SEGA hardware specs are? :) I think it's kinda sad
to see how much CPU time this emulator is using (between 20% and 50%
depending on resolution; and jumps to 100% if sound is disabled, wtf?)
It wasn't too easy to get the emulator working. I built it from source. It
gave some really weird compile errors. For a moment I thought I'd have to
do major source changes, then I noticed the problem is it dislikes 64-bit.
I had to do everything from a 32-bit chroot (which involved installing the
dev. files of GTK+, more than 20MB). But hey, it works :)
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Nicolas Alvarez wrote:
> I have an AMD Dual Core 4200+ 64-bit, with 2GB of RAM, a GeForce 8600 GT
> video card, and a 19" screen. I guess it could run many "modern" video
> games. But guess what I am playing?
>
> http://stuff.povaddict.com.ar/nicolas/gens.png (1.4MB)
>
> Does anyone know what the SEGA hardware specs are? :) I think it's kinda sad
> to see how much CPU time this emulator is using (between 20% and 50%
> depending on resolution; and jumps to 100% if sound is disabled, wtf?)
The Sega Genesis (Megadrive in the UK) is powered by a 10MHz Motorola
68000 CPU (maybe a 68010), and has a Z80 (don't recall the freq for it)
doing the sound.
The screen was standard TV size, with 64 colors. I don't know what
internal memory it had, but given the times it can't be that much.
I run the Windows version of Gens on my 5-years-old Athlon 2400XP box.
CPU usage is near 100%. I would venture to say that the emulation logic
is not terribly efficient.
Regards,
John
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John VanSickle wrote:
> I run the Windows version of Gens on my 5-years-old Athlon 2400XP box.
> CPU usage is near 100%. I would venture to say that the emulation logic
> is not terribly efficient.
Nope, it's not inefficient emulation. It's what I'd call a bug, possibly
busy-polling instead of blocking. I got 100% usage on my 400MHz machine
too, and it was still fast (and I don't mean just "playable", I
mean "looked as fast a real SEGA").
Disabling sound and enabling vertical sync on the video instantly made it
drop CPU usage *a lot*. So it's clearly some stupid busy-loop. For example,
it may be redrawing the screen as fast as it can instead of at a sane
framerate (vsync basically does framerate limiting).
On Linux it seems to be the opposite. Turning sound *off* makes it go to
100%.
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Nicolas Alvarez escreveu:
> I have an AMD Dual Core 4200+ 64-bit, with 2GB of RAM, a GeForce 8600 GT
> video card, and a 19" screen. I guess it could run many "modern" video
> games. But guess what I am playing?
>
> http://stuff.povaddict.com.ar/nicolas/gens.png (1.4MB)
>
> Does anyone know what the SEGA hardware specs are? :) I think it's kinda sad
> to see how much CPU time this emulator is using (between 20% and 50%
> depending on resolution; and jumps to 100% if sound is disabled, wtf?)
>
> It wasn't too easy to get the emulator working. I built it from source. It
> gave some really weird compile errors. For a moment I thought I'd have to
> do major source changes, then I noticed the problem is it dislikes 64-bit.
> I had to do everything from a 32-bit chroot (which involved installing the
> dev. files of GTK+, more than 20MB). But hey, it works :)
Gens is not the fastest around, but it's one of the few available on
Linux. :P
In the old times, I used to get a pretty good performance -- not quite
that of the Megadrive, but pretty playable and with good frame rates --
with the legendary Genecyst, on DOS and a, gasp!, 486. Yep. It was
written in assembly.
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nemesis wrote:
> Gens is not the fastest around, but it's one of the few available on
> Linux. :P
There are others? (even if not for Linux)
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Nicolas Alvarez escreveu:
> nemesis wrote:
>> Gens is not the fastest around, but it's one of the few available on
>> Linux. :P
>
> There are others? (even if not for Linux)
Oh, come on!
Ok, here's a pretty good and old timer (I think it's the oldest yet
active emulation site around):
http://www.zophar.net/
Go to:
http://www.zophar.net/genesis.html
or by SO:
http://www.zophar.net/linux.html
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nemesis escreveu:
> Nicolas Alvarez escreveu:
>> nemesis wrote:
>>> Gens is not the fastest around, but it's one of the few available on
>>> Linux. :P
>>
>> There are others? (even if not for Linux)
>
> Oh, come on!
>
> Ok, here's a pretty good and old timer (I think it's the oldest yet
> active emulation site around):
> http://www.zophar.net/
>
> Go to:
> http://www.zophar.net/genesis.html
>
> or by SO:
> http://www.zophar.net/linux.html
Also, there's a fine section of emulated music for game music fans. :)
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nemesis wrote:
>
> Also, there's a fine section of emulated music for game music fans. :)
I've been finding that some of the music composers for video game music
write some pretty good stuff. There are a few tunes I keep humming,
even now, twenty years after playing the games, and I have a few in my
Media Player playlist.
Regards,
John
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John VanSickle wrote:
> nemesis wrote:
>>
>> Also, there's a fine section of emulated music for game music fans. :)
>
> I've been finding that some of the music composers for video game music
> write some pretty good stuff. There are a few tunes I keep humming,
> even now, twenty years after playing the games, and I have a few in my
> Media Player playlist.
Who doesn't? ;)
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>> I've been finding that some of the music composers for video game
>> music write some pretty good stuff. There are a few tunes I keep
>> humming, even now, twenty years after playing the games, and I have a
>> few in my Media Player playlist.
>
> Who doesn't? ;)
That's nothing. I _perform_ music from computer games! :-P
(I'd show you, but then I'd probably get sued out of existence...)
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