POV-Ray : Newsgroups : povray.off-topic : XBOX fun (or trying not to take a hammer to my router...) Server Time
14 Oct 2026 10:25:20 EDT (-0400)
  XBOX fun (or trying not to take a hammer to my router...) (Message 1 to 15 of 15)  
From: Patrick Elliott
Subject: XBOX fun (or trying not to take a hammer to my router...)
Date: 4 Nov 2008 19:09:42
Message: <4910e446$1@news.povray.org>
OK... Anyone here have an XBOX 360 and a Linksys WRT150N router, and can 
tell me why the hell if fails to connect in the test phase for getting 
an IP?

Note, its using WEP, not WEP2, so that's not the issue. Filtering of MAC 
is on, but that isn't the issue, since the only MAC in the filter is not 
the one for the XBOX. I even tried setting a static IP, and even 
assigning that IP as the "default" IP for that MAC address (umm, does 
the name for the computer/device need to be the same, since the XBOX 
doesn't seem to ID itself and setting a default IP for the mac requires 
the name too... But, the same error happened when simply setting the 
address in the XBOX, *and* when leaving it on "automatic".

I get the sense this is a common, and unbelievably stupid, problem with 
the 360 and wireless, from the net, but the "solutions" are things I 
have either already tried, am not 100% sure how to do right, or would 
have an effect (I mean, what the hell would setting it DMZ matter if it 
isn't getting a fracking IP in the first place?). Or, just unbelievably 
stupid, like opening my network up, including disabling encryption, 
which would let any idiot that drove by have access to a network with 
two other computers on it, one on 24/7...

Apparently, this problem also, often, doesn't happen with people 
connecting computers via wifi, just the damn 360... I have run out of 
ideas at this point, and I would hate to think I just wasted $100 on 
something that won't connect me..

Note: If all else failed I could try a hard line, but that runs into two 
doors. I.e., where the XBOX is, and the router, its a ceiling fan, the 
door out of the room, and the door of the closet. Kind of 
"inconvenient", even if I didn't just lose $100 on something that won't 
work. lol

Thanks.

-- 
void main () {
   If Schrödingers_cat is alive or version > 98 {
     if version = "Vista" {
       call slow_by_half();
       call DRM_everything();
     }
     call functional_code();
   }
   else
     call crash_windows();
}

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3D Content, and 3D Software at DAZ3D!</A>


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From: Darren New
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 4 Nov 2008 21:02:10
Message: <4910fea2$1@news.povray.org>
Patrick Elliott wrote:
> OK... Anyone here have an XBOX 360 and a Linksys WRT150N router, and can 
> tell me why the hell if fails to connect in the test phase for getting 
> an IP?

I just spent 3 hours running a hardwire under the carpet to mine, so I 
have to assume you're talking wireless. :-)

> Note, its using WEP, not WEP2, so that's not the issue. Filtering of MAC 
> is on, but that isn't the issue, since the only MAC in the filter is not 
> the one for the XBOX. 

My guess is that's the issue, depending on how you have the filter set. 
If there's only one MAC address, I'm assuming it's an "allow" filter, 
and you're not allowing the XBox's MAC address?

Try turning off the MAC filter to start with.

> (I mean, what the hell would setting it DMZ matter if it 
> isn't getting a fracking IP in the first place?). 

Depends on whether you're relying on your router or the ISP to serve the 
DHCP?

> Apparently, this problem also, often, doesn't happen with people 
> connecting computers via wifi, just the damn 360... I have run out of 
> ideas at this point, and I would hate to think I just wasted $100 on 
> something that won't connect me..

Don't you have return policies there? :-)

> Kind of "inconvenient", 

Tell me about it. My hips still ache. 30+ feet of fishtape under the 
carpet. :-)

-- 
Darren New / San Diego, CA, USA (PST)


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From: scott
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 5 Nov 2008 02:46:51
Message: <49114f6b@news.povray.org>
> Note, its using WEP, not WEP2, so that's not the issue. Filtering of MAC 
> is on, but that isn't the issue,

As Darren hinted to, I would first turn off all encryption and MAC filtering 
and any other special features on the router and see if you can get it to 
work.  You could even try a reset of router to reset any settings that might 
have been changed from the defaults.  Hopefully it will work then, and you 
can gradually enable the security features and see which one messes it up.


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From: Patrick Elliott
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 5 Nov 2008 13:51:59
Message: <4911eb4f@news.povray.org>
Darren New wrote:
> Patrick Elliott wrote:
>> OK... Anyone here have an XBOX 360 and a Linksys WRT150N router, and 
>> can tell me why the hell if fails to connect in the test phase for 
>> getting an IP?
> 
> I just spent 3 hours running a hardwire under the carpet to mine, so I 
> have to assume you're talking wireless. :-)
> 
>> Note, its using WEP, not WEP2, so that's not the issue. Filtering of 
>> MAC is on, but that isn't the issue, since the only MAC in the filter 
>> is not the one for the XBOX. 
> 
> My guess is that's the issue, depending on how you have the filter set. 
> If there's only one MAC address, I'm assuming it's an "allow" filter, 
> and you're not allowing the XBox's MAC address?
> 
> Try turning off the MAC filter to start with.
> 
Its in the "don't allow" filter, since someone logged in the first day I 
had the thing up, and I wanted to keep them out while trying to work out 
  how the encryption worked. I tried shutting it off, and it didn't do 
anything, but I suppose I could try again. But, wouldn't that reject it 
entirely? It does connect, it just isn't being given an IP.

>> (I mean, what the hell would setting it DMZ matter if it isn't getting 
>> a fracking IP in the first place?). 
> 
> Depends on whether you're relying on your router or the ISP to serve the 
> DHCP?
> 
Hmm. Interesting point. I think I have a permanent IP, but I am not 
sure, but the router *is* using the ISP to get the DHCP. Still, this 
makes no sense, since the router's own IPs not "static", they get issued 
to anything trying to connect to them on an "as needed" basis. I had to 
manually "reserve" two for my two networked PCs, so that any wireless 
system couldn't "steal" the IP and screw up stuff like the EverQuest 
emulation server, which uses a "static" IP for connecting (it won't 
allow anyone to connect unless they come from the same IP they last 
connected from).

Again, since its my router that need to be giving out the IP for **its** 
network... I don't get why the heck the thing would be complaining it 
can't get one, or the router won't provide one. Still, can look to see 
if I can DMZ by MAC address...

>> Apparently, this problem also, often, doesn't happen with people 
>> connecting computers via wifi, just the damn 360... I have run out of 
>> ideas at this point, and I would hate to think I just wasted $100 on 
>> something that won't connect me..
> 
> Don't you have return policies there? :-)
> 
You kidding? This is Wallmart. Most of the time the policy is, "You 
opened it, you can't bring it back!" Mind, this may not be the case 
here, but still, would rather fix the problem, if possible.

>> Kind of "inconvenient", 
> 
> Tell me about it. My hips still ache. 30+ feet of fishtape under the 
> carpet. :-)
> 

Gah.. Not going to go that far, just run it "around" the doors, if I 
have to. But, what a damn pain. Can't help but think that MS just fucked 
the design of the XBOX software here, and the problem is some insanely 
stupid setting, which normally no one ever changes... :p

-- 
void main () {
   If Schrödingers_cat is alive or version > 98 {
     if version = "Vista" {
       call slow_by_half();
       call DRM_everything();
     }
     call functional_code();
   }
   else
     call crash_windows();
}

<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models, 
3D Content, and 3D Software at DAZ3D!</A>


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From: Patrick Elliott
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 5 Nov 2008 13:54:12
Message: <4911ebd4$1@news.povray.org>
scott wrote:
>> Note, its using WEP, not WEP2, so that's not the issue. Filtering of 
>> MAC is on, but that isn't the issue,
> 
> As Darren hinted to, I would first turn off all encryption and MAC 
> filtering and any other special features on the router and see if you 
> can get it to work.  You could even try a reset of router to reset any 
> settings that might have been changed from the defaults.  Hopefully it 
> will work then, and you can gradually enable the security features and 
> see which one messes it up.
> 

Gah.. All I need, an open network with two other machines already on it, 
for how ever long it takes for me to figure out that the frell the 
problem is.. Note, it **can't be** the security though, since I already 
got "past" that part. If it was, then it would have failed, as it was 
initially doing, at step 2, not step 3. Its almost certainly something 
else, some place. :p


-- 
void main () {
   If Schrödingers_cat is alive or version > 98 {
     if version = "Vista" {
       call slow_by_half();
       call DRM_everything();
     }
     call functional_code();
   }
   else
     call crash_windows();
}

<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models, 
3D Content, and 3D Software at DAZ3D!</A>


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From: Darren New
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 5 Nov 2008 14:46:20
Message: <4911f80c$1@news.povray.org>
Patrick Elliott wrote:
> Its in the "don't allow" filter, since someone logged in the first day

OK. Nevermind then.

> It does connect, it just isn't being given an IP.

I'm not sure how "connected" you are. :-)

> Hmm. Interesting point. I think I have a permanent IP, but I am not 
> sure, but the router *is* using the ISP to get the DHCP. Still, this 
> makes no sense, since the router's own IPs not "static", they get issued 
> to anything trying to connect to them on an "as needed" basis. I had to 
> manually "reserve" two for my two networked PCs, so that any wireless 
> system couldn't "steal" the IP and screw up stuff like the EverQuest 
> emulation server, which uses a "static" IP for connecting (it won't 
> allow anyone to connect unless they come from the same IP they last 
> connected from).

OK. You're probably good there then.

> Again, since its my router that need to be giving out the IP for **its** 
> network... 

Yeah.

> I don't get why the heck the thing would be complaining it 
> can't get one, 

I don't know. I'm kinda stumped too. Google for "xbox" and the model 
number of your router?

There are actually things in the Windows DHCP packet (in the "reserved 
for proprietary use" fields) that Windows requires that others don't, 
and maybe your router isn't providing them? Can you get dynamic IPs on 
your other windows machines?

> You kidding? This is Wallmart. Most of the time the policy is, "You 
> opened it, you can't bring it back!" Mind, this may not be the case 
> here, but still, would rather fix the problem, if possible.

Really? I've never had a problem returning stuff to wal-mart. I suspect 
I could bring back a half-eaten box of ice-cream and get my money back.

> Gah.. Not going to go that far, just run it "around" the doors, if I 
> have to. 

Check out your fry's to find wiring that's flat and will stick to the 
walls. It looks way nicer. They might or might not have it there.

Alternately, what I did (for one length of speaker wire) was go to the 
hardware store and buy a roll of the stuff you use to recauck your 
bathtub. It's a strip of white plastic with a crease in the middle and 
glue on the underside. You can cover any wiring with it and it'll likely 
look better.  Assuming your walls are close to white, that is.

-- 
Darren New / San Diego, CA, USA (PST)


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From: Darren New
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 5 Nov 2008 14:47:56
Message: <4911f86c$1@news.povray.org>
>> You could even try a reset of router 

Remember to save the config in a file first, tho. Makes it much easier 
to put back. :-)

> Gah.. All I need, an open network with two other machines already on it, 

You're doing NAT, right? That gets rid of 90% of your attack vectors.

So turn off those two machines for the 10 minutes it takes to figure out 
if your XBox connects. You're not running Amazon there. :-)

-- 
Darren New / San Diego, CA, USA (PST)


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From: Patrick Elliott
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 5 Nov 2008 21:48:04
Message: <49125ae4@news.povray.org>
Darren New wrote:
> Patrick Elliott wrote:
>> I don't get why the heck the thing would be complaining it can't get one, 
> 
> I don't know. I'm kinda stumped too. Google for "xbox" and the model 
> number of your router?
> 
Yeah. Think I tried that before, but maybe not. The info online seems 
damn useless, and mostly amounts to "reset everything back to defaults, 
and if that doesn't work, either hardline it, or buy one that does 
work", which I suppose is useful for some moron that has more money than 
brains.. lol

> There are actually things in the Windows DHCP packet (in the "reserved 
> for proprietary use" fields) that Windows requires that others don't, 
> and maybe your router isn't providing them? Can you get dynamic IPs on 
> your other windows machines?
> 
Yep. It was set up to assign them automatically *every time* they 
powered on and made a request. I reserved addresses for them, so that if 
one was "offline" and I connected a wireless, it wouldn't assign the IP 
for that machine to the wireless and mess up the values. Note, I did try 
to set a "reserved" address for the MAC of the XBOX, but it demands a 
"device name" or some such, which computers have, but which is 
"unassigned" in the XBOX, as near as I can tell, or.. at least it 
doesn't show one when looking at the data for the wireless clients while 
its partly connected (but not yet with an IP). It does get far enough 
that it "shows" as a wireless client in the router though, so.. 
somethings just going screwy after the it starts talking.

>> You kidding? This is Wallmart. Most of the time the policy is, "You 
>> opened it, you can't bring it back!" Mind, this may not be the case 
>> here, but still, would rather fix the problem, if possible.
> 
> Really? I've never had a problem returning stuff to wal-mart. I suspect 
> I could bring back a half-eaten box of ice-cream and get my money back.
> 
Hmm. Maybe was thinking of someone else I got guff from.. K-Mart, I 
think. Brought a movie back that wouldn't play right (stupid default 
audio channel was all screwed up and only the music came through) and 
got the whole, "Well, we can't give you your money back, you just have 
to buy a movie with the same value to replace it", BS.

>> Gah.. Not going to go that far, just run it "around" the doors, if I 
>> have to. 
> 
> Check out your fry's to find wiring that's flat and will stick to the 
> walls. It looks way nicer. They might or might not have it there.
> 
Think I have some black... Hmm, no, actually I think I got rid of it, 
and I am not sure it was CAT5E complaint anyway. Also, the closest on of 
those is several thousand miles from here. :(

> Alternately, what I did (for one length of speaker wire) was go to the 
> hardware store and buy a roll of the stuff you use to recauck your 
> bathtub. It's a strip of white plastic with a crease in the middle and 
> glue on the underside. You can cover any wiring with it and it'll likely 
> look better.  Assuming your walls are close to white, that is.
> 

Huh, interesting idea.


-- 
void main () {
   If Schrödingers_cat is alive or version > 98 {
     if version = "Vista" {
       call slow_by_half();
       call DRM_everything();
     }
     call functional_code();
   }
   else
     call crash_windows();
}

<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models, 
3D Content, and 3D Software at DAZ3D!</A>


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From: Patrick Elliott
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 5 Nov 2008 21:49:41
Message: <49125b45$1@news.povray.org>
Darren New wrote:
>>> You could even try a reset of router 
> 
> Remember to save the config in a file first, tho. Makes it much easier 
> to put back. :-)
> 
>> Gah.. All I need, an open network with two other machines already on it, 
> 
> You're doing NAT, right? That gets rid of 90% of your attack vectors.
> 
> So turn off those two machines for the 10 minutes it takes to figure out 
> if your XBox connects. You're not running Amazon there. :-)
> 
Yeah, its on NAT. And, can't turn off the machines. The one is usually 
"off", and the other one is the one I need live to be able to change 
settings in the router, which makes turning it off, a bit... 
problematic. lol

-- 
void main () {
   If Schrödingers_cat is alive or version > 98 {
     if version = "Vista" {
       call slow_by_half();
       call DRM_everything();
     }
     call functional_code();
   }
   else
     call crash_windows();
}

<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models, 
3D Content, and 3D Software at DAZ3D!</A>


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From: Darren New
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 6 Nov 2008 00:56:43
Message: <4912871b$1@news.povray.org>
Patrick Elliott wrote:
> Yep. It was set up to assign them automatically *every time* they 
> powered on and made a request. I reserved addresses for them, so that if 
> one was "offline" and I connected a wireless, it wouldn't assign the IP 
> for that machine to the wireless and mess up the values.

I wish I could get my router to do that, but it isn't enough of a PITA 
to buy a new one. :-)

> to set a "reserved" address for the MAC of the XBOX, but it demands a 
> "device name" or some such, 

What demands the device name? The router, or the xbox?

> Hmm. Maybe was thinking of someone else I got guff from.. K-Mart, I 
> think. 

Yes. That's why they got replaced by Wal-mart, amongst other reasons. :-)

> those is several thousand miles from here. :(

Whichever big store you have there. :-)

> Huh, interesting idea.

Inspired by running across the stuff while looking for the tools to hang 
it up right. :-)

-- 
Darren New / San Diego, CA, USA (PST)


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From: scott
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 6 Nov 2008 03:13:03
Message: <4912a70f@news.povray.org>
> Gah.. All I need, an open network with two other machines already on it, 
> for how ever long it takes for me to figure out that the frell the problem 
> is..

Nobody is going to hack your xbox, especially if it's not even connected to 
the network properly :-) And presumably the other PC will only be connected 
for brief periods to change router settings?  If you're really paranoid, 
then just make sure the firewall on the PC is fully on before you connect to 
the router.

> Note, it **can't be** the security though, since I already got "past" that 
> part. If it was, then it would have failed, as it was initially doing, at 
> step 2, not step 3. Its almost certainly something else, some place. :p

That thing where it "connects" but doesn't get an IP, I had that happen when 
the machine was not in the MAC "allow" list.  Anyway, I think the 1st step 
is definitely to reset the router to its default settings, that will at 
least give you some further information about the problem, whether it works 
or not.


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From: Darren New
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 6 Nov 2008 12:39:45
Message: <49132be1$1@news.povray.org>
Patrick Elliott wrote:
> OK... Anyone here have an XBOX 360 and a Linksys WRT150N router, and can 
> tell me why the hell if fails to connect in the test phase for getting 
> an IP?

BTW, since you're going to assign a constant IP address anyway, why not 
just set the XBox to have a static IP address? Can you do that with the 
wireless frob? It's easy with the wired one.

-- 
Darren New / San Diego, CA, USA (PST)


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From: Patrick Elliott
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 6 Nov 2008 14:20:17
Message: <49134371$1@news.povray.org>
scott wrote:
>> Gah.. All I need, an open network with two other machines already on 
>> it, for how ever long it takes for me to figure out that the frell the 
>> problem is..
> 
> Nobody is going to hack your xbox, especially if it's not even connected 
> to the network properly :-) And presumably the other PC will only be 
> connected for brief periods to change router settings?  If you're really 
> paranoid, then just make sure the firewall on the PC is fully on before 
> you connect to the router.
> 
Well, not real worried about it, in point of fact, I just don't like 
fracking with something that is working, to fix something that I, 
frankly, would find "convenient", but is not at all necessary.

>> Note, it **can't be** the security though, since I already got "past" 
>> that part. If it was, then it would have failed, as it was initially 
>> doing, at step 2, not step 3. Its almost certainly something else, 
>> some place. :p
> 
> That thing where it "connects" but doesn't get an IP, I had that happen 
> when the machine was not in the MAC "allow" list.  Anyway, I think the 
> 1st step is definitely to reset the router to its default settings, that 
> will at least give you some further information about the problem, 
> whether it works or not.
> 
I have given up at this point. Seems that this router, for other people, 
either a) doesn't give out the IP at all, due to some cheap ass design 
of the damn dongle and what it does support (one person suggested buying 
a cheap wireless router that will work as a transmitter, then reflash it 
with firmware that turns it into a dongle, instead of a router..), or, 
b) it connects, but then, no matter how good the signal is, disconnects 
are random intervals, rendering it useless anyway. In all cases, it 
works fine with anything ***not*** made to specifically plug into the 
XBOX. lol

The only solution seems to be to wait to see if they put out a fireware 
version that actually works with the dongle (not sure how you even tell, 
without flashing it and trying), or just buy some far cheaper, less 
advanced, and shorter range, router, which is in the "somehow these do 
work" list.

And, again, its "in" the allow list, so that's not the issue. If its in 
the "don't allow" this router won't even allow it to get past the 
"connected" stage, it just refuses the connection completely.

-- 
void main () {
   If Schrödingers_cat is alive or version > 98 {
     if version = "Vista" {
       call slow_by_half();
       call DRM_everything();
     }
     call functional_code();
   }
   else
     call crash_windows();
}

<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models, 
3D Content, and 3D Software at DAZ3D!</A>


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From: Nicolas Alvarez
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 6 Nov 2008 16:02:42
Message: <49135b72@news.povray.org>
Patrick Elliott wrote:
> Yeah. Think I tried that before, but maybe not. The info online seems
> damn useless, and mostly amounts to "reset everything back to defaults,
> and if that doesn't work, either hardline it, or buy one that does
> work", which I suppose is useful for some moron that has more money than
> brains.. lol

Welcome to USA.

*runs like hell*


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From: Patrick Elliott
Subject: Re: XBOX fun (or trying not to take a hammer to my router...)
Date: 12 Nov 2008 17:25:37
Message: <491b57e1$1@news.povray.org>
<--twitches..

Wasn't the router at all. Somehow, and I can't imagine how the hell this 
happens, given that I never "changed" any settings prior to trying to 
set the bloody thing up, the "defaults" for something to do with access 
in the XBOX isn't where messed up. Got a new issue of OXM, was fiddling 
around and decided.. what they hell, as long as it doesn't wipe 
"everything" to restore the factory defaults for the wireless, lets do 
that. Then:

Wireless - Connected
Security step - Connected
IP step - Connected
etc.

Sat there just staring at the thing thinking, "How the fuck do you ship 
someone a hard drive which has the settings for networking already 
fucked up, so it won't work like this the first time?"

Now.. I got all the OXM stuff I have added up, on a non-live profile, 
which isn't transferable, and which I therefor have to bloody redo (and 
that includes, replaying Halo 3 on Easy and Normal, while trying to 
remember how to unlock the stuff I have in it, the replaying up to where 
I am in Hard, now..) Apparently, its too damn hard for them to let you 
say, "This 'offline' profile is the same as the online profile, please 
copy any "existing" data over, and even more idiotic, if you logged in 
to try to do anything online via the web, thus making a gamer ID, you 
have to "recover" it, since, despite there being a "Yes, I already have 
one", option, if its not "on" your HDD already, it can't get it from the 
server either, until/unless you "recover my gamer ID" (Gives you an "You 
can't do that at this time" error, which is the same as what you, 
apparently, get if you enter the wrong password {like that makes sense 
at all})..

You can tell this idiotic stuff was written by the same morons that did 
the integration of features in Windows... lol

-- 
void main () {
   If Schrödingers_cat is alive or version > 98 {
     if version = "Vista" {
       call slow_by_half();
       call DRM_everything();
     }
     call functional_code();
   }
   else
     call crash_windows();
}

<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models, 
3D Content, and 3D Software at DAZ3D!</A>


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