POV-Ray : Newsgroups : povray.off-topic : So many colours Server Time
6 Nov 2024 00:29:19 EST (-0500)
  So many colours (Message 1 to 6 of 6)  
From: Invisible
Subject: So many colours
Date: 18 Sep 2008 11:46:47
Message: <48d277e7$1@news.povray.org>
Take a look at this:

http://news.opensuse.org/wp-content/uploads/2008/06/800px-os110beta1-gnome0.png

Isn't that wallpaper lush?

How on earth do you draw something like that? I'm not aware of any 
software program capable of producing complex blends of hues like that. 
More to the point, how do you even think up something like that?? I 
would have no idea which colour combinations would look good, and which 
wouldn't...


Post a reply to this message

From: Warp
Subject: Re: So many colours
Date: 18 Sep 2008 11:56:47
Message: <48d27a3f@news.povray.org>
Invisible <voi### [at] devnull> wrote:
> How on earth do you draw something like that? I'm not aware of any 
> software program capable of producing complex blends of hues like that. 

  Given your past writings about your knowledge of Photoshop, I'm not
surprised. ;)

-- 
                                                          - Warp


Post a reply to this message

From: Orchid XP v8
Subject: Re: So many colours
Date: 18 Sep 2008 16:11:37
Message: <48d2b5f9$1@news.povray.org>
>> How on earth do you draw something like that? I'm not aware of any 
>> software program capable of producing complex blends of hues like that. 
> 
>   Given your past writings about your knowledge of Photoshop, I'm not
> surprised. ;)

To say that I have "knowledge" of Photoshop would seem an exaggeration, 
frankly... :-S

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

From: Kevin Wampler
Subject: Re: So many colours
Date: 18 Sep 2008 18:01:57
Message: <48d2cfd5@news.povray.org>
Invisible wrote:

> More to the point, how do you even think up something like that?? I 
> would have no idea which colour combinations would look good, and which 
> wouldn't...

There's some rules of thumb that you can learn to help guide you, but 
you there are also a surprisingly large number of sites devoted to 
exactly that question, for example http://www.colourlovers.com/

Also, in the case of the image you gave, I think that it's a pretty 
common theme to pick some colour and create a background from minor 
variations on it, so it's probably a lot easier than you'd think to 
design such a thing.


Post a reply to this message

From: scott
Subject: Re: So many colours
Date: 19 Sep 2008 04:17:56
Message: <48d36034$1@news.povray.org>
> How on earth do you draw something like that? 

Here's a good starting point...

plane{ z 2
    pigment {
      spherical
      color_map {
        [ 0.2   color rgb <0.2,0.5,0.05> ]
        [ 0.3   color rgb <0.1,0.4,0.05> ]
        [ 0.3   color rgb <0.15,0.6,0.02> ]
        [ 0.33  color rgb <0.05,0.2,0> ]
      }
      
      scale 3.0
      warp { turbulence 0.5 lambda 1.5 omega 0.3 }
    }
    
    finish{ambient 1}
}


Post a reply to this message

From: Alain
Subject: Re: So many colours
Date: 19 Sep 2008 15:17:20
Message: <48d3fac0@news.povray.org>
scott nous illumina en ce 2008-09-19 04:17 -->
>> How on earth do you draw something like that? 
> 
> Here's a good starting point...
> 
> plane{ z 2
>    pigment {
>      spherical
>      color_map {
>        [ 0.2   color rgb <0.2,0.5,0.05> ]
>        [ 0.3   color rgb <0.1,0.4,0.05> ]
>        [ 0.3   color rgb <0.15,0.6,0.02> ]
>        [ 0.33  color rgb <0.05,0.2,0> ]
>      }
>           scale 3.0
>      warp { turbulence 0.5 lambda 1.5 omega 0.3 }
>    }
>       finish{ambient 1}
> }
> 
If you want a repeating pattern, you can replace spherical by onion. Then you 
can make an animation using phase and changing the value from zero to one.

-- 
Alain
-------------------------------------------------
You know you've been raytracing too long when you read about an algorithm or 
datastructure and your first thought is: "How can I use this to speed up 
raytracing?"
Christoph Rieder


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.