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Take a look at this:
http://news.opensuse.org/wp-content/uploads/2008/06/800px-os110beta1-gnome0.png
Isn't that wallpaper lush?
How on earth do you draw something like that? I'm not aware of any
software program capable of producing complex blends of hues like that.
More to the point, how do you even think up something like that?? I
would have no idea which colour combinations would look good, and which
wouldn't...
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Invisible <voi### [at] devnull> wrote:
> How on earth do you draw something like that? I'm not aware of any
> software program capable of producing complex blends of hues like that.
Given your past writings about your knowledge of Photoshop, I'm not
surprised. ;)
--
- Warp
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>> How on earth do you draw something like that? I'm not aware of any
>> software program capable of producing complex blends of hues like that.
>
> Given your past writings about your knowledge of Photoshop, I'm not
> surprised. ;)
To say that I have "knowledge" of Photoshop would seem an exaggeration,
frankly... :-S
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Invisible wrote:
> More to the point, how do you even think up something like that?? I
> would have no idea which colour combinations would look good, and which
> wouldn't...
There's some rules of thumb that you can learn to help guide you, but
you there are also a surprisingly large number of sites devoted to
exactly that question, for example http://www.colourlovers.com/
Also, in the case of the image you gave, I think that it's a pretty
common theme to pick some colour and create a background from minor
variations on it, so it's probably a lot easier than you'd think to
design such a thing.
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> How on earth do you draw something like that?
Here's a good starting point...
plane{ z 2
pigment {
spherical
color_map {
[ 0.2 color rgb <0.2,0.5,0.05> ]
[ 0.3 color rgb <0.1,0.4,0.05> ]
[ 0.3 color rgb <0.15,0.6,0.02> ]
[ 0.33 color rgb <0.05,0.2,0> ]
}
scale 3.0
warp { turbulence 0.5 lambda 1.5 omega 0.3 }
}
finish{ambient 1}
}
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scott nous illumina en ce 2008-09-19 04:17 -->
>> How on earth do you draw something like that?
>
> Here's a good starting point...
>
> plane{ z 2
> pigment {
> spherical
> color_map {
> [ 0.2 color rgb <0.2,0.5,0.05> ]
> [ 0.3 color rgb <0.1,0.4,0.05> ]
> [ 0.3 color rgb <0.15,0.6,0.02> ]
> [ 0.33 color rgb <0.05,0.2,0> ]
> }
> scale 3.0
> warp { turbulence 0.5 lambda 1.5 omega 0.3 }
> }
> finish{ambient 1}
> }
>
If you want a repeating pattern, you can replace spherical by onion. Then you
can make an animation using phase and changing the value from zero to one.
--
Alain
-------------------------------------------------
You know you've been raytracing too long when you read about an algorithm or
datastructure and your first thought is: "How can I use this to speed up
raytracing?"
Christoph Rieder
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