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From: Jim Holsenback
Subject: The classics never get old
Date: 5 Aug 2008 09:41:54
Message: <489858a2@news.povray.org>
speaking of old computers and such ..... I was cleaning out my bookcase and 
discovered some old software (games) .....

quake2 plays on xp in compatibilty mode. haha spent the morning blowing the 
heads off the bad guys .....

like i said .... the classics never get old.

Cheers


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From: Invisible
Subject: Re: The classics never get old
Date: 5 Aug 2008 10:08:41
Message: <48985ee9@news.povray.org>
> speaking of old computers and such ..... I was cleaning out my bookcase and 
> discovered some old software (games) .....
> 
> quake2 plays on xp in compatibilty mode. haha spent the morning blowing the 
> heads off the bad guys .....
> 
> like i said .... the classics never get old.

Mmm... That's the first 3D game I ever played.

(Unless you count 3 minutes playing the shareware version of Doom, or an 
afternoon "playing" Gloom. My God, that game sucked so badly...)

Of course, I was playing it on a machine with 16 MB RAM. I actually 
thought it was *normal* for loading a level to take 20 minutes! And 
needless to say, no 3D hardware. Bilinear interpolation? What's that 
then? Still, if you turn the resolution down low enough, it's almost 
playable.

I presume it goes without saying that playing it on a more meaty machine 
was quite shocking for me. Loading the next level was *instant*! o_O 
There were *coloured lights*. And bilinear filtering makes everything 
look much better...

I wonder if it would actually play on my current PC? Somehow, I doubt it.

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Rafal
Subject: Re: The classics never get old
Date: 5 Aug 2008 10:45:43
Message: <48986796@news.povray.org>
Jim Holsenback wrote:

> speaking of old computers and such ..... I was cleaning out my bookcase
> and discovered some old software (games) .....
> 
> quake2 plays on xp in compatibilty mode. haha spent the morning blowing
> the heads off the bad guys .....
> 
> like i said .... the classics never get old.
> 
> Cheers

Yes.

I like Quake2 too - especially because it was the game for which
I "developed" (well, only maps), it was so fun :)

QuArk is a nice tool to develop also Q2 maps.

(Too bad it has many quirks in Wine)


-- 
Rafał Maj
Software developer


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From: Mueen Nawaz
Subject: Re: The classics never get old
Date: 5 Aug 2008 11:17:34
Message: <48986f0e@news.povray.org>
Jim Holsenback wrote:
> speaking of old computers and such ..... I was cleaning out my bookcase and 
> discovered some old software (games) .....
> 
> quake2 plays on xp in compatibilty mode. haha spent the morning blowing the 
> heads off the bad guys .....

	I feel old when Quake 2 is referred to as old.

-- 
"I'll be Bach." - Johann Sebastian Schwarzenegger


                     /\  /\               /\  /
                    /  \/  \ u e e n     /  \/  a w a z
                        >>>>>>mue### [at] nawazorg<<<<<<
                                    anl


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From: Rafal
Subject: Re: The classics never get old
Date: 5 Aug 2008 11:21:07
Message: <48986fe2@news.povray.org>
Mueen Nawaz wrote:

>> quake2 plays on xp in compatibilty mode. haha spent the morning blowing
>> the heads off the bad guys .....
> I feel old when Quake 2 is referred to as old.

Don't worry, its in the computer games industry. Last year == old :) 

-- 
Rafał Maj
Software developer


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From: Darren New
Subject: Re: The classics never get old
Date: 5 Aug 2008 11:24:41
Message: <489870b9$1@news.povray.org>
Mueen Nawaz wrote:
>     I feel old when Quake 2 is referred to as old.


Just wait until you turn on the radio and they play your 
teenage-favorite song on the Golden Oldies station.

-- 
Darren New / San Diego, CA, USA (PST)
  Ever notice how people in a zombie movie never already know how to
  kill zombies? Ask 100 random people in America how to kill someone
  who has reanimated from the dead in a secret viral weapons lab,
  and how many do you think already know you need a head-shot?


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From: Invisible
Subject: Re: The classics never get old
Date: 5 Aug 2008 11:27:12
Message: <48987150$1@news.povray.org>
Darren New wrote:

> Just wait until you turn on the radio and they play your 
> teenage-favorite song on the Golden Oldies station.

The other day I was sitting in my room grooving to the skillful sounds 
of Space. And that's when it hit me: This album is now 10 years old. x_x

My God... I'm running out of time.

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Clarence1898
Subject: Re: The classics never get old
Date: 5 Aug 2008 11:35:00
Message: <web.4898728d370e676196cf64cd0@news.povray.org>
Darren New <dne### [at] sanrrcom> wrote:
> Mueen Nawaz wrote:
> >     I feel old when Quake 2 is referred to as old.
>
>
> Just wait until you turn on the radio and they play your
> teenage-favorite song on the Golden Oldies station.
>
> --
> Darren New / San Diego, CA, USA (PST)
>   Ever notice how people in a zombie movie never already know how to
>   kill zombies? Ask 100 random people in America how to kill someone
>   who has reanimated from the dead in a secret viral weapons lab,
>   and how many do you think already know you need a head-shot?

Just wait until the golden oldies station no longer plays your favorites because
their too old.

Isaac


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From: Jim Holsenback
Subject: Re: The classics never get old
Date: 5 Aug 2008 13:14:23
Message: <48988a6f@news.povray.org>
"Darren New" <dne### [at] sanrrcom> wrote in message 
news:489870b9$1@news.povray.org...
> Just wait until you turn on the radio and they play your teenage-favorite 
> song on the Golden Oldies station.

been there ..... done that. on our local station it's called "the retro 
rewind"
what's that ya say there sonny ..... turn that darned music down. i've had 
that said to me on more than one occasion. i've also said it to my son ..... 
full circle i guess!

Jim


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From: Warp
Subject: Re: The classics never get old
Date: 5 Aug 2008 14:00:28
Message: <4898953b@news.povray.org>
Jim Holsenback <jho### [at] hotmailcom> wrote:
> quake2 plays on xp in compatibilty mode. haha spent the morning blowing the 
> heads off the bad guys .....

  When Quake2 was unveiled at the 1997 E3 convention, it caused somewhat
of an awe. Like always, id was showing the leading edge of gaming technology.

  Quake2 was one of the first games to fully utilize hardware acceleration
(at a time where Quake was still played in software mode and even Half-Life,
unveiled at the same E3, had an *optional* hardware acceleration mode, the
default being a software renderer).

  The light-mapped environments (precalculated with radiosity), dynamic
lighting (demonstrated eg. by how a glowing projectile traversing a corridor
would light up the walls nearby) and enemy AI (eg. monsters crouching to
parry a projectile) caused quite a commotion. These were extremely innovative
and mostly unseen technologies at the time.

  It was also one big reason why Daikatana was delayed for 3 more years
(it was still running on the Quake engine in software mode, and looked
absolutely outdated compared to Quake 2).

-- 
                                                          - Warp


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