POV-Ray : Newsgroups : povray.off-topic : Hmmmmm... Server Time
6 Nov 2024 04:18:41 EST (-0500)
  Hmmmmm... (Message 1 to 5 of 5)  
From: Mike Raiford
Subject: Hmmmmm...
Date: 31 Jul 2008 07:24:50
Message: <4891a102$1@news.povray.org>
Interesting. Especially the part about humans and social situations...

http://en.wikipedia.org/wiki/Learned_helplessness


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From: Mueen Nawaz
Subject: Re: Hmmmmm...
Date: 31 Jul 2008 09:18:38
Message: <4891bbae@news.povray.org>
Mike Raiford wrote:
> Interesting. Especially the part about humans and social situations...
> 
> http://en.wikipedia.org/wiki/Learned_helplessness

I'm no good at reading technical encyclopedic articles.

-- 
Why do psychics have to ask you for your name?


                     /\  /\               /\  /
                    /  \/  \ u e e n     /  \/  a w a z
                        >>>>>>mue### [at] nawazorg<<<<<<
                                    anl


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From: Phil Cook
Subject: Re: Hmmmmm...
Date: 31 Jul 2008 11:27:06
Message: <op.ue5w6ci4c3xi7v@news.povray.org>
And lo on Thu, 31 Jul 2008 12:24:25 +0100, Mike Raiford  
<mra### [at] hotmailcom> did spake, saying:

> Interesting. Especially the part about humans and social situations...
>
> http://en.wikipedia.org/wiki/Learned_helplessness

These guys should frequent game forums -
"What do you mean the boss killed you, just firebomb him"
"What, but every other creature in this level was fire-resistant!"
"Yeah but the boss isn't"
"HTH am I supposed to know that?"

or talk to some married couples -

"I sent him out to buy some tomatoes and he came back with a bottle of  
ketchup"
As a result the husband is no longer sent out to perform a task he doesn't  
want to do.

-- 
Phil Cook

--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com


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From: Darren New
Subject: Re: Hmmmmm...
Date: 31 Jul 2008 12:15:12
Message: <4891e510$1@news.povray.org>
Phil Cook wrote:
> "Yeah but the boss isn't"
> "HTH am I supposed to know that?"

That was the one thing that bugged me about HL. There were boss 
creatures that were only vulnerable to injury at particular places in 
the script, and it certainly wasn't obvious in anything they did.

The same was true in Undying, but it became really obvious when it was 
that you could finish off the boss instead of just dodging.

> or talk to some married couples -

Or Dilbert, where the secretary does everything for the boss, until one 
day she gets to send him off to Kosovo or some such, hoping the PHB has 
learned not even to try to make a phone call. :-)

-- 
Darren New / San Diego, CA, USA (PST)


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From: Phil Cook
Subject: Re: Hmmmmm...
Date: 1 Aug 2008 04:00:36
Message: <op.ue6653jyc3xi7v@news.povray.org>
And lo on Thu, 31 Jul 2008 17:15:12 +0100, Darren New <dne### [at] sanrrcom>  
did spake, saying:

> Phil Cook wrote:
>> "Yeah but the boss isn't"
>> "HTH am I supposed to know that?"
>
> That was the one thing that bugged me about HL. There were boss  
> creatures that were only vulnerable to injury at particular places in  
> the script, and it certainly wasn't obvious in anything they did.
> The same was true in Undying, but it became really obvious when it was  
> that you could finish off the boss instead of just dodging.

It's less learned helplessness more least energy which seems to be a  
fundamental of the universe

>> or talk to some married couples -
>
> Or Dilbert, where the secretary does everything for the boss, until one  
> day she gets to send him off to Kosovo or some such, hoping the PHB has  
> learned not even to try to make a phone call. :-)

Wearing the internationaly accepted symbol of peace - concentric circles  
:-)

-- 
Phil Cook

--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com


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