POV-Ray : Newsgroups : povray.off-topic : Complains about Vista Server Time
14 Oct 2026 18:54:06 EDT (-0400)
  Complains about Vista (Message 101 to 129 of 129)  
<<< Previous 50 Messages Goto Initial 50 Messages
From: Invisible
Subject: Re: Complains about Vista
Date: 9 Jul 2008 04:14:03
Message: <4874734b$1@news.povray.org>
>> Surely you'd only *attempt* such a thing on an extremely high-end server
>> though? (Recall that Vista is a desktop OS.)
> 
> Nope.  IT classrooms typically buy the cheapest hardware they can 
> possibly purchase - usually desktop machines - and then run a virtual 
> server envrionment.

Well... might I suggest that trying to run multiple OSes simultaneously 
on hardware that isn't capable of running *one* OS is... a bad idea?

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

From: scott
Subject: Re: Complains about Vista
Date: 9 Jul 2008 04:15:30
Message: <487473a2$1@news.povray.org>
> 90 seconds?
>
> If you just wanted to remove the first and last line, wouldn't it take 
> less than 90 seconds to script it? Even in the most retarded scripting 
> language imaginable?

Maybe, but then surely the script is going to take *another* 90 seconds + 2 
minutes to load and save the file anyway.


Post a reply to this message

From: scott
Subject: Re: Complains about Vista
Date: 9 Jul 2008 04:19:20
Message: <48747488$1@news.povray.org>
> You want a drive that reads and burns CD, DVD-SL, DVD-DL, DVD-R, DVD-RW, 
> DVD+R, DVD+RW, DVD-RAM and so on? That'll be £20 please. You want 
> something that can touch BluRay? That'll be £400 please.

You mean like this one?

http://www.ebuyer.com/product/145553

Oh you want to burn blu-ray discs too?

http://www.ebuyer.com/product/139994

I don't know about you, but my first CD burner was more expensive than that, 
and at that point distributing games on CD was common.

Anyway, just wait a year and those drives will be half that price, then it 
only needs some "killer" game to be released on blu-ray and people will 
charge out to buy them.


Post a reply to this message

From: Invisible
Subject: Re: Complains about Vista
Date: 9 Jul 2008 04:34:09
Message: <48747801$1@news.povray.org>
>> You want a drive that reads and burns CD, DVD-SL, DVD-DL, DVD-R, 
>> DVD-RW, DVD+R, DVD+RW, DVD-RAM and so on? That'll be £20 please. You 
>> want something that can touch BluRay? That'll be £400 please.
> 
> You mean like this one?
> 
> http://www.ebuyer.com/product/145553
> 
> Oh you want to burn blu-ray discs too?
> 
> http://www.ebuyer.com/product/139994

Hmm. Is this like the fact that Curries want to charge you £80 for an 
HDMI lead? (Surely it cannot possibly cost anything approaching that 
much from the suppliers.)

> I don't know about you, but my first CD burner was more expensive than 
> that, and at that point distributing games on CD was common.

Yeah, but CD-ROM drives were reasonably cheap by the time it become common.

> Anyway, just wait a year and those drives will be half that price.

Yeah. That sounds more like it.

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

From: Mike Raiford
Subject: Re: Complains about Vista
Date: 9 Jul 2008 07:28:05
Message: <4874a0c5@news.povray.org>
Invisible wrote:
>>> Maybe I've missed something, but what image editing software gives 
>>> you more than 1 level of undo?
>>
>> The GIMP.  It's in your price range, too :)
> 
> Uhuh. And who (apart from me) uses that?
> 

I did, until I could afford Photoshop. The Gimp is a very capable image 
manipulation package, although it is missing a few key features. Notably 
the inability to edit an image in Lab mode, and 16 bit per channel 
editing (Both of which are very nice for restoring old images)


Post a reply to this message

From: Warp
Subject: Re: Complains about Vista
Date: 9 Jul 2008 08:21:35
Message: <4874ad4e@news.povray.org>
Invisible <voi### [at] devnull> wrote:
> > The GIMP.  It's in your price range, too :)

> Uhuh. And who (apart from me) uses that?

  Almost everybody who can't afford (or don't want to) Photoshop and are
too honest to pirate it.

-- 
                                                          - Warp


Post a reply to this message

From: Bill Pragnell
Subject: Re: Complains about Vista
Date: 9 Jul 2008 08:31:27
Message: <4874af9f@news.povray.org>
Invisible wrote:
>>> Maybe I've missed something, but what image editing software gives 
>>> you more than 1 level of undo?
>>
>> The GIMP.  It's in your price range, too :)
> 
> Uhuh. And who (apart from me) uses that?

<raises hand>


Post a reply to this message

From: Jim Henderson
Subject: Re: Complains about Vista
Date: 9 Jul 2008 11:52:14
Message: <4874deae$1@news.povray.org>
On Wed, 09 Jul 2008 09:14:02 +0100, Invisible wrote:

>>> Surely you'd only *attempt* such a thing on an extremely high-end
>>> server though? (Recall that Vista is a desktop OS.)
>> 
>> Nope.  IT classrooms typically buy the cheapest hardware they can
>> possibly purchase - usually desktop machines - and then run a virtual
>> server envrionment.
> 
> Well... might I suggest that trying to run multiple OSes simultaneously
> on hardware that isn't capable of running *one* OS is... a bad idea?

That's the reason for the additional memory = makes the hardware capable 
of running one or more OSes. ;-)

For the training that we develop here, we're specing at least 2 GB of RAM 
and suggesting more, I believe.  We're also leaning towards a strong 
recommendation for VT-enabled processors because we use VMware and XEN 
virtualization solutions for the classroom.

Thing is, you can only fit so many machines in a classroom, and if you 
get to > 1 PC per student, the training centers don't hold the class 
(because they can't enroll enough students to make any money).  Single-
box solutions are *highly* desirable, but when you have to have a server 
or two and a client to effectively teach networking concepts, 
virtualization is the best route to go.

The centers aren't going to spend $20K on individual machines for a 
classroom.  That's not cost effective.

Jim


Post a reply to this message

From: Jim Henderson
Subject: Re: Complains about Vista
Date: 9 Jul 2008 12:00:47
Message: <4874e0af$1@news.povray.org>
On Wed, 09 Jul 2008 09:07:27 +0100, Invisible wrote:

>>> Maybe I've missed something, but what image editing software gives you
>>> more than 1 level of undo?
>> 
>> The GIMP.  It's in your price range, too
> 
> Uhuh. And who (apart from me) uses that?

Um, lots of people.  I mean, it's only at version 2.4 and only been 
around since 1996.  And there's user groups *just* for GIMP users.  I 
don't think there's user groups of 1 user.

Jim


Post a reply to this message

From: Jim Henderson
Subject: Re: Complains about Vista
Date: 9 Jul 2008 12:01:51
Message: <4874e0ef$1@news.povray.org>
On Wed, 09 Jul 2008 06:28:06 -0500, Mike Raiford wrote:

>  inability to edit an image in Lab mode

I think this has been addressed in recent builds.  I know you can break 
an image down into LAB and recombine it, and after breaking it down the 
file is still editable.

Jim


Post a reply to this message

From: Darren New
Subject: Re: Complains about Vista
Date: 9 Jul 2008 12:55:20
Message: <4874ed78$1@news.povray.org>
Invisible wrote:
> If you just wanted to remove the first and last line, wouldn't it take 
> less than 90 seconds to script it? Even in the most retarded scripting 
> language imaginable?

Probably not, since most of the time is spent waiting for the disk.

And yes, it would also require me knowing how many lines I wanted to 
trim, etc. And, as I said, there's some combination of keep/toss 
leading/trailing lines that for some reason you can't do with head and 
tail under Linux. One of those two is just missing one of the "line 
count" arguments, or something.

-- 
Darren New / San Diego, CA, USA (PST)
  Helpful housekeeping hints:
   Check your feather pillows for holes
    before putting them in the washing machine.


Post a reply to this message

From: Darren New
Subject: Re: Complains about Vista
Date: 9 Jul 2008 12:56:51
Message: <4874edd3$1@news.povray.org>
Invisible wrote:
> You want something that can touch BluRay? That'll be £400 please.

Retail audio CD players were $1200 when they first came out in the USA. 
A couple months later, they were something like $800. Give BlueRay about 
a year or two, and it'll be down to $50 for a drive.

-- 
Darren New / San Diego, CA, USA (PST)
  Helpful housekeeping hints:
   Check your feather pillows for holes
    before putting them in the washing machine.


Post a reply to this message

From: Darren New
Subject: Re: Complains about Vista
Date: 9 Jul 2008 12:58:28
Message: <4874ee34$1@news.povray.org>
Invisible wrote:
>>> Not sure why you'd be running something else at the same time as a game
>>
>> You never played Second Life, have you? ;-)
> 
> Played? I've never *heard* of it. Why?

Because it's a terribly boring way to play a game, so on the rare 
occasions when I played it, I usually had other windows open doing other 
things too. :-)

-- 
Darren New / San Diego, CA, USA (PST)
  Helpful housekeeping hints:
   Check your feather pillows for holes
    before putting them in the washing machine.


Post a reply to this message

From: Orchid XP v8
Subject: Re: Complains about Vista
Date: 9 Jul 2008 14:03:54
Message: <4874fd8a$1@news.povray.org>
Darren New wrote:

> Retail audio CD players were $1200 when they first came out in the USA. 
> A couple months later, they were something like $800. Give BlueRay about 
> a year or two, and it'll be down to $50 for a drive.

Yeah - and maybe *then* it will become common-place. Right now, it's 
only for rich people who like to have the latest flashy toys.

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

From: Patrick Elliott
Subject: Re: Complains about Vista
Date: 9 Jul 2008 17:12:17
Message: <MPG.22ded7f1d14d5b1298a17c@news.povray.org>
In article <4874ee34$1@news.povray.org>, dne### [at] sanrrcom says...
> Invisible wrote:
> >>> Not sure why you'd be running something else at the same time as a ga
me
> >>
> >> You never played Second Life, have you? ;-)
> > 
> > Played? I've never *heard* of it. Why?
> 
> Because it's a terribly boring way to play a game, so on the rare 
> occasions when I played it, I usually had other windows open doing other
 
> things too. :-)
> 
I have a post I made yesterday on the exchange forum stating why I think 
that is the case. There is no "cohesive" concept for the world, unless 
some people get together to buy up sims and link them, and no way to 
"find" places to visit unless its listed on a note card, your are 
looking to buy something, or its on a mainland, where its "possible" to 
wander past it. (Well, unless you do what I did one day when teleporting 
was bugged and just started making short hops between disconnected sims 
(for some reason long jumps wouldn't work, but short ones would).

In any case, there are exceptions. One exception is people that build 
beautiful areas, but provide no factions/groups, RP concepts, or things 
to really "do" there, then wonder why, after the first few days of 
people showing up to look at the pretty glowing whatevers, its dead 
empty. some of those places look like they belong in an MMO or even Myst 
Uru (well, almost, in the later case). The second case is ones like CoLA 
(City of Lost Angels). Its got:

When I started RPing there: West Gate, CoLA, Aracadia

Has added: North Gate, Cape CoLA (Cape has nothing in it at them moment, 
but it doesn't take long to build North Gate, though that is still not 
100% finished.)

Will be adding: at least 2 areas dedicated to the local vampires, and 
maybe 1-2 others that are around.

Has teleports for - New Gammorah, Opal City, and... probably others.

Its successful because... ***Its gone one single theme!***

Same goes for the furry areas, though those tend to be more of a social 
club type thing. There are SG-1/Atlantis areas, including one *huge* 
group of 8-9 sims that are at the main center of that group of people, 
not including the thousands of gates scattered around the world, with at 
least four different networks, which can all interconnect (means you can 
have an OpenGate, Pegasus, Alteran and Milkyway gate all on the same 
property, if you don't want to have to keep telling the one you have 
which network to link to when dialing).

Basically, the people that are **geniuses** at making pretty content, 
but couldn't give a reason for people to "stay" there, are dying out. 
The shopping malls are succeeding for the same reason all such places 
do, and in no small part because, despite the disparity in product 
quality, its easier to "find" bad designs at a mall than find the gems 
in some out of the way place, which *only* has one or two items. But, 
even those are hurting, and partly due to their own stupidity of trying 
to make themselves look good using bots to boost "visitor numbers".

But, the key point that Orchid XP and Invisible need to recognize is 
that, unlike regular game worlds, this one allows you to "create" things 
for it. Which means you need tools made by the other players, who sell 
licenses via SL to run them, paint/photo software to do certain kinds of 
textures, Blender or Wings3D, etc. to generate certain kinds of things, 
including UV maps and displacement maps (which they call sculpties), 
maybe a BVH editor to do animation of the character for special poses, 
walks, etc., and.. hmm, a sound editor for making those, and who knows 
what else in the future. If you had a fast enough connection, a fast 
enough machine, and no other hardware to do it, you might even run a 
server to track data sent via the script from your items to your DB, to 
support RP combat, or who knows what else. Heck, one of the most popular 
things in SL right not is 7Sea Fishing, where you buy a pro fishing 
pole, some bate, then try to catch every new thing they add to "that" 
database. They managed to hook me, and I hate spending money I don't 
have to. lol I just wish I had thought of the idea first.

I mean, seriously, unless you have a basic free account, everything you 
own is "on" your character, you have no items you make yourself, and all 
your time is spent just "playing" the game, at some point you are 
probably going to install "something" else on the machine that helps you 
design/code script/animate, and so on.

-- 
void main () {
  If Schrödingers_cat is alive or version > 98 {
    if version = "Vista" {
      call slow_by_half();
      call DRM_everything();
    }
    call functional_code();
  }
  else
    call crash_windows();
}

<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models,
 
3D Content, and 3D Software at DAZ3D!</A>


Post a reply to this message

From: Patrick Elliott
Subject: Re: Complains about Vista
Date: 9 Jul 2008 17:18:05
Message: <MPG.22ded94e424cff6d98a17d@news.povray.org>
Oh, and just in case you think SL is going to die... You may be 100% 
right, but they are also working with IBM to design the Open Grid 
Protocol, which means that, at some point, other people will be able to 
make grids like SL, with their own content, even specifically catering 
to a very precise type of traffic, and interlink them with ever other 
grid on the net, including SL. And, if they manage to put effective 
"protections" in place for IP... You could take what ever you 
made/bought in one to any other as well.

http://blog.secondlife.com/2008/07/08/ibm-linden-lab-interoperability-
announcement/

Going to love to see what sort of Stargate network that is going to 
require, since I know damn well Alpha Fox, or one of the others running 
such networks in SL will be right there figuring out how to make on 
work. lol

-- 
void main () {
  If Schrödingers_cat is alive or version > 98 {
    if version = "Vista" {
      call slow_by_half();
      call DRM_everything();
    }
    call functional_code();
  }
  else
    call crash_windows();
}

<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models,
 
3D Content, and 3D Software at DAZ3D!</A>


Post a reply to this message

From: Darren New
Subject: Re: Complains about Vista
Date: 9 Jul 2008 17:41:44
Message: <48753098$1@news.povray.org>
Patrick Elliott wrote:
> Oh, and just in case you think SL is going to die... You may be 100% 
> right, but they are also working with IBM to design the Open Grid 
> Protocol, which means that, at some point, other people will be able to 
> make grids like SL, with their own content, even specifically catering 
> to a very precise type of traffic, and interlink them with ever other 
> grid on the net, including SL. And, if they manage to put effective 
> "protections" in place for IP... You could take what ever you 
> made/bought in one to any other as well.

Funny thing is, I invented something like this about 15 years ago. It 
was great fun working out how to handle things like a player's "home" 
server crashing when the player was wandering around on some other 
server and had bought stuff.

I was a bit visionary for the time, so it never got past the 
architectural design level. :-)

-- 
Darren New / San Diego, CA, USA (PST)
  Helpful housekeeping hints:
   Check your feather pillows for holes
    before putting them in the washing machine.


Post a reply to this message

From: Mike Raiford
Subject: Re: Complains about Vista
Date: 10 Jul 2008 08:51:50
Message: <487605e6$1@news.povray.org>
Jim Henderson wrote:
> 
> I think this has been addressed in recent builds.  I know you can break 
> an image down into LAB and recombine it, and after breaking it down the 
> file is still editable.
> 
> Jim

Yes, but just try to interpret what curves are doing to the grayscale a 
and b channels .... :)


Post a reply to this message

From: Jim Henderson
Subject: Re: Complains about Vista
Date: 10 Jul 2008 13:04:29
Message: <4876411d$1@news.povray.org>
On Thu, 10 Jul 2008 07:51:50 -0500, Mike Raiford wrote:

> Jim Henderson wrote:
>> 
>> I think this has been addressed in recent builds.  I know you can break
>> an image down into LAB and recombine it, and after breaking it down the
>> file is still editable.
>> 
>> Jim
> 
> Yes, but just try to interpret what curves are doing to the grayscale a
> and b channels .... :)

I'm still not completely clear on how LAB editing helps, though...

Jim


Post a reply to this message

From: Mike Raiford
Subject: Re: Complains about Vista
Date: 10 Jul 2008 13:52:34
Message: <48764c62@news.povray.org>
Jim Henderson wrote:
> 
> I'm still not completely clear on how LAB editing helps, though...
> 
> Jim

You can sharpen on the L channel only, and use the a and b channels to 
balance shift and saturate colors. There are a few more tricks Lab mode 
can get you, but those are the highlights.


Post a reply to this message

From: Jim Henderson
Subject: Re: Complains about Vista
Date: 10 Jul 2008 15:00:22
Message: <48765c46$1@news.povray.org>
On Thu, 10 Jul 2008 12:52:33 -0500, Mike Raiford wrote:

> Jim Henderson wrote:
>> 
>> I'm still not completely clear on how LAB editing helps, though...
>> 
>> Jim
> 
> You can sharpen on the L channel only, and use the a and b channels to
> balance shift and saturate colors. There are a few more tricks Lab mode
> can get you, but those are the highlights.

Cool, thanks for that - that helps a lot, actually.

Time to go find a good tutorial. :-)

Jim


Post a reply to this message

From: Phil Cook
Subject: Re: Complains about Vista
Date: 11 Jul 2008 07:41:11
Message: <op.ud4lcawuc3xi7v@news.povray.org>
And lo on Wed, 09 Jul 2008 19:03:55 +0100, Orchid XP v8 <voi### [at] devnull>  
did spake, saying:

> Darren New wrote:
>
>> Retail audio CD players were $1200 when they first came out in the USA.  
>> A couple months later, they were something like $800. Give BlueRay  
>> about a year or two, and it'll be down to $50 for a drive.
>
> Yeah - and maybe *then* it will become common-place. Right now, it's  
> only for rich people who like to have the latest flashy toys.

"Oy" said the owner of a Playstation 3.

-- 
Phil Cook

--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com


Post a reply to this message

From: Invisible
Subject: Re: Complains about Vista
Date: 11 Jul 2008 07:44:17
Message: <48774791$1@news.povray.org>
>>> Retail audio CD players were $1200 when they first came out in the 
>>> USA. A couple months later, they were something like $800. Give 
>>> BlueRay about a year or two, and it'll be down to $50 for a drive.
>>
>> Yeah - and maybe *then* it will become common-place. Right now, it's 
>> only for rich people who like to have the latest flashy toys.
> 
> "Oy" said the owner of a Playstation 3.

Oh yes. Clearly a PS3 is not, in any sense, a "flashy toy". ;-)

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

From: Phil Cook
Subject: Re: Complains about Vista
Date: 11 Jul 2008 09:46:04
Message: <op.ud4q61x2c3xi7v@news.povray.org>
And lo on Fri, 11 Jul 2008 12:44:06 +0100, Invisible <voi### [at] devnull> did  
spake, saying:

>>>> Retail audio CD players were $1200 when they first came out in the  
>>>> USA. A couple months later, they were something like $800. Give  
>>>> BlueRay about a year or two, and it'll be down to $50 for a drive.
>>>
>>> Yeah - and maybe *then* it will become common-place. Right now, it's  
>>> only for rich people who like to have the latest flashy toys.
>>  "Oy" said the owner of a Playstation 3.
>
> Oh yes. Clearly a PS3 is not, in any sense, a "flashy toy". ;-)

Chides the owner of Komplete 5 currently retailing at €999 ;-)

-- 
Phil Cook

--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com


Post a reply to this message

From: Invisible
Subject: Re: Complains about Vista
Date: 11 Jul 2008 10:18:21
Message: <48776bad@news.povray.org>
>>>  "Oy" said the owner of a Playstation 3.
>>
>> Oh yes. Clearly a PS3 is not, in any sense, a "flashy toy". ;-)
> 
> Chides the owner of Komplete 5 currently retailing at €999 ;-)

Meh. That's "art", darling.

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

From: Nicolas Alvarez
Subject: Re: Complains about Vista
Date: 20 Jul 2008 18:46:25
Message: <4883c041@news.povray.org>
Warp wrote:
>   That's the reason why many small software houses prefer using the ogg
> format, as it's completely free.

Somebody told me that ogg technically sucks.

The Vorbis audio codec, however, is quite good.

[yes that's a nitpick on ogg vs vorbis :)]

His recommendation was to live with ogg/vorbis for audio, but if I wanted
video, use something like Matroska for the container, not ogg.


Post a reply to this message

From: Orchid XP v8
Subject: Re: Complains about Vista
Date: 22 Jul 2008 14:21:22
Message: <48862522$1@news.povray.org>
Nicolas Alvarez wrote:

> Somebody told me that ogg technically sucks.
> 
> The Vorbis audio codec, however, is quite good.

Any idea what specifically "sucks" about Ogg?

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

From: Nicolas Alvarez
Subject: Re: Complains about Vista
Date: 22 Jul 2008 16:44:15
Message: <4886469f@news.povray.org>
Orchid XP v8 wrote:
> Nicolas Alvarez wrote:
>> Somebody told me that ogg technically sucks.
>> 
>> The Vorbis audio codec, however, is quite good.
> 
> Any idea what specifically "sucks" about Ogg?
> 

No idea. The one who told me was a ffmpeg developer so it's probably
technicalities that I'd understand only if I had experience with media
container file formats :)


Post a reply to this message

From: Orchid XP v8
Subject: Re: Complains about Vista
Date: 22 Jul 2008 17:08:55
Message: <48864c67$1@news.povray.org>
>> Any idea what specifically "sucks" about Ogg?
> 
> No idea. The one who told me was a ffmpeg developer so it's probably
> technicalities that I'd understand only if I had experience with media
> container file formats :)

Ah, OK.

I did read the spec for Ogg once. I don't remember it now, but it seems 
a simple enough format without much overhead.

In particular, you're supposed to be able to take any valid Ogg file, 
slice it in half at some arbitrary point, and the two halves are ment to 
still be playable by any compliant player, even though you just sliced 
right through the middle of some data structure.

While we're on the subject, Vorbis is ment to support "bit peeling", 
where you can take a Vorbis stream and "easily" strip off parts of it to 
yield a valid lower-bitrate version without having to actually transcode 
anything. Sort of like progressive JPEG - the data is arranged in such a 
way that it's easy to quickly discard low priority data to lower the 
bitrate.

How well any of this works in practice? I have no idea! ;-)

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

<<< Previous 50 Messages Goto Initial 50 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.