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Hi guys.
Anybody here played Farcry?
I am getting *hacked off* with playing the same 2 minutes of the game,
endlessly, over and over. I'm on a large boat with a radio jamming tower
that I'm supposed to blow up. The trouble is, as soon as I blow it up, a
hellicopter appears and starts shooting at me. And, as far as I can
tell, the helicopter is indescrustable. No matter how much ammo I pummel
it with, it just keeps shooting at me. Better still, the ship is
sinking, and apparently you can't shoot and swim at the same time.
In other words, you've got 30 second to take down this chopper, or you
die. Except that no matter how much I shoot it, it won't come down.
There's a very large cache of rockets on the ship [which conviniently
dissappears as soon as you blow up the tower]. I had thought maybe
that's a hint. But even if you use the rocket launcher the helicopter
cannot be destroyed. I counted 10 direct hits, and it's still in the air.
(All the other helicopters I've met so far, you just need to shoot the
gunner and you stop being shot at. For some reason that doesn't work here.)
I am now seriously loosing my temper with the game. This isn't fun at
all - it's *boring*! The enemy is invulnerable, and that doesn't make
for a very fair fight.
Can *anybody* tell me how to get rid of the damn chopper?! >_<
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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"Orchid XP v7" <voi### [at] dev null> wrote in message
news:47dcfa45$1@news.povray.org...
> Hi guys.
>
> Anybody here played Farcry?
Sure. I admit, I used cheats for over half the game. I suck at FPS, but was
enjoying the story.
The battle you describe is a boss battle well over 2/3 of the way through
the game. If you're playing hrough the game, you'll have a large abount of
rockets and a lot of other advanced weapons. It's still hard though.
You're playing the demo?
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"Orchid XP v7" <voi### [at] dev null> wrote in message
news:47dcfa45$1@news.povray.org...
>
> Can *anybody* tell me how to get rid of the damn chopper?! >_<
>
Here's a little advice. As soon as you blow up the transmitter, abandon the
ship. Swim as fast as you can to shore and fight the helecopter from there.
There's some cover on the beach you can use.
Staying on the ship is a loosing prospect.
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From: Orchid XP v7
Subject: Re: Another week, another impossible game
Date: 16 Mar 2008 06:00:56
Message: <47dcfde8@news.povray.org>
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> Sure. I admit, I used cheats for over half the game. I suck at FPS, but was
> enjoying the story.
I had to cheat a little to destroy the final land-based tower. I
discovered that due to some kind of glitch in the game engine, it's
possible to "walk" up an apparently vertical sea cliff. From there, you
can take out all the guys with rocket launchers. (I spent 4 hours
trying, and every time I got near I just got hit by so many rockets I
couldn't get within 4 miles of my objective before I was dead. And I
have no sniper bullets left, so only short-range guns.)
> The battle you describe is a boss battle well over 2/3 of the way through
> the game. If you're playing hrough the game, you'll have a large abount of
> rockets and a lot of other advanced weapons. It's still hard though.
Well, no, you can only carry 4 weapons at once. This is the first battle
where I've actually put down a weapon I'm already carrying. (I haven't
used the pistol for ages, so I figured I'd leave that and try the rocket
launcher.) I have 24 rockets in total. The vast majority of them never
hit their target. But even when they score a direct hit, no damage is
evident. It appears that the helicopter can't be destroyed by rockets,
and you're supposed to do something "else". I have no idea what though.
[I did try swimming off the ship and making my stand from the land
(which won't sink). But that doesn't work either. The explosion takes
almost all your health off you. And if you start swimming *after* the
explosion, you just get shot to pieces.]
I find it extremely unfair that the enemy can see you underwater when
*you* can't see anything underwater!
> You're playing the demo?
I'm playing the full game. Got it from PC World for £4.99.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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"Orchid XP v7" <voi### [at] dev null> wrote in message
news:47dcfde8@news.povray.org...
> But even when they score a direct hit, no damage is
> evident. It appears that the helicopter can't be destroyed by rockets,
> and you're supposed to do something "else". I have no idea what though.
Keep hitting it. It will blow up eventually. As I said, it's a boss battle.
It's not supposed to be easy.
The guy in the helecopter is the guy behind everything. You'll meet him
again once.
> [I did try swimming off the ship and making my stand from the land
> (which won't sink). But that doesn't work either. The explosion takes
> almost all your health off you. And if you start swimming *after* the
> explosion, you just get shot to pieces.]
It does work. It's the recommended strategy. Jump and swim immediatly, don't
wait for the count down to finish or anything. If you take the direct line,
you can almost be at the beach before the ship explodes
> I find it extremely unfair that the enemy can see you underwater when
> *you* can't see anything underwater!
You get hit a lot less underwater than swimming on the surface. Go deep.
Or just use cheats.
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> Keep hitting it. It will blow up eventually. As I said, it's a boss battle.
> It's not supposed to be easy.
Hmm, I've only got 24 rockets. And I'm usually dead long before I get to
use 'em all anyway. If I can see him, he can see me. And his aim is far
better than mine...
[After all, he has a gun, I'm using slot rockets.]
>> [I did try swimming off the ship and making my stand from the land
>> (which won't sink). But that doesn't work either. The explosion takes
>> almost all your health off you. And if you start swimming *after* the
>> explosion, you just get shot to pieces.]
>
> It does work. It's the recommended strategy. Jump and swim immediatly, don't
> wait for the count down to finish or anything. If you take the direct line,
> you can almost be at the beach before the ship explodes
Well, I tried that, and I unded up with 80% health, 0% armour, and a
chopper shooting at me. There's also very little cover...
> You get hit a lot less underwater than swimming on the surface. Go deep.
Doesn't seem to make any difference.
> Or just use cheats.
Now what would be the point of that? ;-)
Seriously. Load up Quake II. Open the console. Type "map boss2". Kill
the Makron. Congratulations, you just completed Q2 in, what, 120
seconds? Woo.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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"Orchid XP v7" <voi### [at] dev null> wrote in message
news:47dd0056$1@news.povray.org...
> > Keep hitting it. It will blow up eventually. As I said, it's a boss
battle.
> > It's not supposed to be easy.
>
> Hmm, I've only got 24 rockets. And I'm usually dead long before I get to
> use 'em all anyway. If I can see him, he can see me. And his aim is far
> better than mine...
What other weapons do you have? P90? AG36? OICW?
> Well, I tried that, and I unded up with 80% health, 0% armour, and a
> chopper shooting at me. There's also very little cover...
More than in the middle of the ocean. You can run a bit inland, if you want.
Here's the suggestion from Gamespot
" Since Crow's on a helicopter, you're going to be at a marked disadvantage
if you actually stay on the ship; his minigun will cut you to pieces as soon
as the water rises enough to force you to swim, and even before that occurs,
you'll have a tough time dodging his fire without getting hit. The thing is,
although Jack seems to think the front of the ship is the safest spot to
survive the explosion, you're actually better off jumping overboard as soon
as you plant your explosives, and swimming towards shore. You may take a bit
of damage from the explosion, since you won't be able to move as quickly,
but you should survive, at any rate.
When you're ashore, pick a sizable palm tree and stand next to it as Crow
flies in. Crow's attack heli moves in the same fashion as the previous
choppers you've seen; it'll swoop around until it's close, and then it'll
start strafing around your position, so that Crow can fire on you from the
minigunner's position. If you picked a big enough palm tree, though, you
should be able to simply hide behind the trunk whenever Crow fires, thus
rendering you able to survive the fight without taking any damage at all, in
most cases. All you need to do is sit behind the tree, moving so that Crow
is on the opposite side, and occasionally pop out and fire a rocket at the
helicopter. You'll obviously want to do this when the chopper is moving
slowly; you only have a maximum of 14 rocket rounds, and the helicopter can
take nine or so hits before it flies off and explodes. If you run out of
rockets, switch over to your OICW and use its HE rounds to finish the
helicopter off. "
> > Or just use cheats.
>
> Now what would be the point of that? ;-)
If you're stuck and want to get past that point so you can get on with the
rest of the game, why not?
> Seriously. Load up Quake II. Open the console. Type "map boss2". Kill
> the Makron. Congratulations, you just completed Q2 in, what, 120
> seconds? Woo.
Yay. What's the point? I don't know about you, but I play games because I
enjoy them, not because I want to boast I beat the game in some record time.
I'm suggesting cheating through one (difficult) section, so you can get on
with the rest of the game (which I assume you're enjoying).
If you're not enjoying the game, however, and you don't want to go further,
take the CD out and use it as a coaster.
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"Orchid XP v7" <voi### [at] dev null> wrote in message
news:47dcfa45$1@news.povray.org...
> Hi guys.
>
> Anybody here played Farcry?
Yep, again and again and again... ;) It's not impossible, just make
sure you hit it 14 times with the RL and the chopper will makes it's escape
because it's too damaged. You can't bring it down and you can't kill the
bossman because he comes back later in the game. You'll enjoy the rest after
that episode, but if you think that's hard, wait until you get to the
volcano. :)
~Steve~
> http://blog.orphi.me.uk/
> http://www.zazzle.com/MathematicalOrchid*
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St. wrote:
> but if you think that's hard, wait until you get to the
> volcano. :)
Yeah. Even the sniper rifle isn't very useful against a volcano. ;-)
--
Darren New / San Diego, CA, USA (PST)
"That's pretty. Where's that?"
"It's the Age of Channelwood."
"We should go there on vacation some time."
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"Darren New" <dne### [at] san rr com> wrote in message
news:47dd4795$1@news.povray.org...
> St. wrote:
>> but if you think that's hard, wait until you get to the volcano. :)
>
> Yeah. Even the sniper rifle isn't very useful against a volcano. ;-)
Heh, yeah, the volcano being all powerful an' all... :)
Actually, that last level is the easiest of the lot when you know how, but
I won't spoil it for Andrew. ;)
~Steve~
>
> --
> Darren New / San Diego, CA, USA (PST)
> "That's pretty. Where's that?"
> "It's the Age of Channelwood."
> "We should go there on vacation some time."
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"St." <dot### [at] dot com> wrote in message news:47dd53e3@news.povray.org...
>
> Actually, that last level is the easiest of the lot when you know how,
but
> I won't spoil it for Andrew. ;)
Run like hell?
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"Gail Shaw" <initialsurname@sentech sa dot com> wrote in message
news:47dd5aee@news.povray.org...
>
> "St." <dot### [at] dot com> wrote in message news:47dd53e3@news.povray.org...
>>
>> Actually, that last level is the easiest of the lot when you know how,
> but
>> I won't spoil it for Andrew. ;)
>
> Run like hell?
Dum-de-dum-de-dum-de-dum... ;)
~Steve~
>
>
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Andrew, if you get REALLY hacked off with FC, remember that you can download
a whole stack of free custom maps. Some of them are *way* better than FC
itself made with 'other' professional game producers. Try the 'Matto'
series. Man, that's good with hard levels that you can finish (in a real way
from what I remember) without hitting a chopper 14 times. Just tryin' to
help because I know what you're going through - I must have tried to beat
that level more than 50 times myself. It's a bu88er, but it isn't
impossible - Gails' answer is the best to swim ashore and hide behind that
palm tree, although you can still beat it from the ship itself if you're a
good shot with the RL. :)
~Steve~
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Gail Shaw wrote:
> What other weapons do you have? P90? AG36? OICW?
From the last checkpoint, I have a pistol, a P90, a sniper rifle, and
some kind of SMG with a zoom scope on it. (Seems to be more damaging
than the other SMG I had...) I'm standing in front of a rocket launcher
and several boxes of rockets though...
> " Since Crow's on a helicopter, you're going to be at a marked disadvantage
> if you actually stay on the ship; his minigun will cut you to pieces as soon
> as the water rises enough to force you to swim, and even before that occurs,
> you'll have a tough time dodging his fire without getting hit. The thing is,
> although Jack seems to think the front of the ship is the safest spot to
> survive the explosion, you're actually better off jumping overboard as soon
> as you plant your explosives, and swimming towards shore. You may take a bit
> of damage from the explosion, since you won't be able to move as quickly,
> but you should survive, at any rate.
> When you're ashore, pick a sizable palm tree and stand next to it as Crow
> flies in. Crow's attack heli moves in the same fashion as the previous
> choppers you've seen; it'll swoop around until it's close, and then it'll
> start strafing around your position, so that Crow can fire on you from the
> minigunner's position. If you picked a big enough palm tree, though, you
> should be able to simply hide behind the trunk whenever Crow fires, thus
> rendering you able to survive the fight without taking any damage at all, in
> most cases. All you need to do is sit behind the tree, moving so that Crow
> is on the opposite side, and occasionally pop out and fire a rocket at the
> helicopter. You'll obviously want to do this when the chopper is moving
> slowly; you only have a maximum of 14 rocket rounds, and the helicopter can
> take nine or so hits before it flies off and explodes. If you run out of
> rockets, switch over to your OICW and use its HE rounds to finish the
> helicopter off. "
What's an OICW? And... it has HE rounds?
>>> Or just use cheats.
>> Now what would be the point of that? ;-)
>
>
> If you're stuck and want to get past that point so you can get on with the
> rest of the game, why not?
Yeah, well, it's getting that way. Always seems a pitty to do it though.
[For example, this is the only way I could complete Disposable Hero.
Damn that game is hard!]
>> Seriously. Load up Quake II. Open the console. Type "map boss2". Kill
>> the Makron. Congratulations, you just completed Q2 in, what, 120
>> seconds? Woo.
>
> Yay. What's the point? I don't know about you, but I play games because I
> enjoy them, not because I want to boast I beat the game in some record time.
Indeed.
> I'm suggesting cheating through one (difficult) section, so you can get on
> with the rest of the game (which I assume you're enjoying).
Well, I'd prefer not to, but we'll see...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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"Orchid XP v7" <voi### [at] dev null> wrote in message
news:47dd8523$1@news.povray.org...
> What's an OICW? And... it has HE rounds?
You haven't picked up an OICW yet? I might be wrong, (it's some time
since I've played FC, I'm in Crysis mode atm - wait till you play this
game!), but look for a guard tower on top of a 'high' hill. If you have to
go back, then do that for the OICW. It's worth it. It's a powerful rifle
with a good hit score. Two or three rounds instead of ten bullets+ to kill
with the AK47. Of course, the Sniper rulez if you're clever enough, and I'm
sure you are. :)
>
>>>> Or just use cheats.
>>> Now what would be the point of that? ;-)
>>
>>
>> If you're stuck and want to get past that point so you can get on with
>> the
>> rest of the game, why not?
>
> Yeah, well, it's getting that way. Always seems a pitty to do it though.
Of course! Because it's a GOOD game! You have to do the distance to
realise this.
> Well, I'd prefer not to, but we'll see...
Go hide behind that tree if you haven't done it already. :)
~Steve~
>
> --
> http://blog.orphi.me.uk/
> http://www.zazzle.com/MathematicalOrchid*
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> Can *anybody* tell me how to get rid of the damn chopper?! >_<
Ah-hah... palm tree FTW!
OK, I *finally* got off that part where I've been stuck for the past 3
days. Yay.
Oh, neat. That's not the end. There's even more. And now I have *four*
choppers and several patrol boats chasing me down the river. Superb! o_O
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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From: Nicolas Alvarez
Subject: Re: Another week, another impossible game
Date: 16 Mar 2008 21:08:28
Message: <47ddd29c@news.povray.org>
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Orchid XP v7 escribió:
> Oh, neat. That's not the end. There's even more. And now I have *four*
> choppers and several patrol boats chasing me down the river. Superb! o_O
And I'm just fine playing Bejeweled... lol
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"Orchid XP v7" <voi### [at] dev null> wrote in message
news:47dd96c8$1@news.povray.org...
>
> Oh, neat. That's not the end. There's even more.
The part with Crow and the helecopter was chapter 14. There are 20.
> And now I have *four*
> choppers and several patrol boats chasing me down the river. Superb! o_O
Get off the river. It's safer to walk than use a boat.
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"Orchid XP v7" <voi### [at] dev null> wrote in message
news:47dd96c8$1@news.povray.org...
>> Can *anybody* tell me how to get rid of the damn chopper?! >_<
>
> Ah-hah... palm tree FTW!
>
> OK, I *finally* got off that part where I've been stuck for the past 3
> days. Yay.
Heh... :)
>
> Oh, neat. That's not the end. There's even more. And now I have *four*
> choppers and several patrol boats chasing me down the river. Superb! o_O
Oh, that's a good level, yes, definately walk/stealth it.
~Steve~
>
> --
> http://blog.orphi.me.uk/
> http://www.zazzle.com/MathematicalOrchid*
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>> Can *anybody* tell me how to get rid of the damn chopper?! >_<
>
> Ah-hah... palm tree FTW!
>
> OK, I *finally* got off that part where I've been stuck for the past 3
> days. Yay.
I got stuck on that bit for ages too, I hid inside the boat at the top, then
took shots out the side doors with the rocket launcher. If you hit the
helicopter enough times before the boat sinks then it will fly away.
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Gail Shaw wrote:
> "Orchid XP v7" <voi### [at] dev null> wrote in message
> news:47dd96c8$1@news.povray.org...
>
>> Oh, neat. That's not the end. There's even more.
>
> The part with Crow and the helecopter was chapter 14. There are 20.
GAH! o_O
OK, so I'm actually nowhere near the end. I wonder just how hard this
game is going to get... heh. The underground temple was pretty damn
hard. [Night vision is great, but only for a few seconds...]
> Get off the river. It's safer to walk than use a boat.
I was beginning to get that impression, yes.
[Like that time where you're supposed to use the hang glider. I found
that every time I touch that thing, I get shot to ribbons. Much better
to creep through the jungle...]
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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And lo on Sun, 16 Mar 2008 12:26:42 -0000, St. <dot### [at] dot com> did spake,
saying:
>
> "Orchid XP v7" <voi### [at] dev null> wrote in message
> news:47dcfa45$1@news.povray.org...
>> Hi guys.
>>
>> Anybody here played Farcry?
>
> Yep, again and again and again.. ;) It's not impossible, just make
> sure you hit it 14 times with the RL and the chopper will makes it's
> escape because it's too damaged.
Ah good to see realism alive and well in video games; 14 direct hits from
a RL and *then* it gets damaged. Does it have force fields or something?
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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"Phil Cook" <phi### [at] nospamrocain freeserve co uk> wrote in message
news:op.t75tbnpcc3xi7v@news.povray.org...
> And lo on Sun, 16 Mar 2008 12:26:42 -0000, St. <dot### [at] dot com> did spake,
> saying:
>
>>
>> "Orchid XP v7" <voi### [at] dev null> wrote in message
>> news:47dcfa45$1@news.povray.org...
>>> Hi guys.
>>>
>>> Anybody here played Farcry?
>>
>> Yep, again and again and again.. ;) It's not impossible, just make
>> sure you hit it 14 times with the RL and the chopper will makes it's
>> escape because it's too damaged.
>
> Ah good to see realism alive and well in video games; 14 direct hits from
> a RL and *then* it gets damaged. Does it have force fields or something?
Heh, that particular chopper may well have a force field, well, no it
didn't, but it was a silly ending to that level really. They could have cut
to a cutscene where the chopper does get damaged and starts to fall, and
then you see Crow (still alive, and possibly injured), being picked up by
his mercs in a boat and then make their escape. End of level.
~Steve~
>
> --
> Phil Cook
>
> --
> I once tried to be apathetic, but I just couldn't be bothered
> http://flipc.blogspot.com
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> Ah good to see realism alive and well in video games; 14 direct hits from
> a RL and *then* it gets damaged. Does it have force fields or something?
Even better is the dude standing in the doorway of the helicopter who
manages to stay alive while 5 rockets hit him in the face.
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And lo on Mon, 17 Mar 2008 12:35:25 -0000, scott <sco### [at] laptop com> did
spake, saying:
>> Ah good to see realism alive and well in video games; 14 direct hits
>> from a RL and *then* it gets damaged. Does it have force fields or
>> something?
>
> Even better is the dude standing in the doorway of the helicopter who
> manages to stay alive while 5 rockets hit him in the face.
Definitely a force field then, presumably a flicker one tuned to the
weapon's fire rate to allow the bullets to pass through ;-)
Thinking about it though if you did project a force field around a
helicoptor (or aeroplane for that matter) would it still fly? I presume if
an object hits it then all energy is absorbed or redirected so you
wouldn't rattle around like a ice-cube in a glass?
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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Orchid XP v7 wrote:
> Oh, neat. That's not the end. There's even more. And now I have *four*
> choppers and several patrol boats chasing me down the river. Superb! o_O
OK, I just spent, like, 20 minutes slowly battling my way through the
next section. Finally I make it to the place where I'm supposed to go,
and I get killed.
Guess where the last checkpoint is?
No, really, guess.
Yeah, that's right. The entire 20-minute advanture is now precisely as
if it never happened at all. I've got to do the entire thing all over again.
I am *not* happy. In fact, screw it, I'm not playing any more Farcry
tonight. It took me *ages* to get through that lot alive, and I am *not*
going through the whole damn thing again. Not today.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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"Orchid XP v7" <voi### [at] dev null> wrote in message
news:47e16b14$1@news.povray.org...
> Orchid XP v7 wrote:
>
>> Oh, neat. That's not the end. There's even more. And now I have *four*
>> choppers and several patrol boats chasing me down the river. Superb! o_O
>
> OK, I just spent, like, 20 minutes slowly battling my way through the next
> section. Finally I make it to the place where I'm supposed to go, and I
> get killed.
>
> Guess where the last checkpoint is?
>
> No, really, guess.
>
> Yeah, that's right. The entire 20-minute advanture is now precisely as if
> it never happened at all. I've got to do the entire thing all over again.
>
> I am *not* happy. In fact, screw it, I'm not playing any more Farcry
> tonight. It took me *ages* to get through that lot alive, and I am *not*
> going through the whole damn thing again. Not today.
20 minutes?! It took me around 1 to 2 hours... But I survived! ;)
Hit the key left of '1' to bring up the console. Type: save_game
Do this when you know it's going to get hairy-scary!
~Steve~
>
> --
> http://blog.orphi.me.uk/
> http://www.zazzle.com/MathematicalOrchid*
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But don't give up Andrew. Apart from Crysis, it's one of the best games
ever! (And yes, FarCry2 is coming out fairly soon too). I think after the
river level, it's all land, up hills and down dales, and oooh boy, you'll
like that! :)
Damn, I want to play the whole thing myself again now! (But if I do that,
I won't get any work done). :o/
~Steve~
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Orchid XP v7 wrote:
> I am *not* happy. In fact, screw it, I'm not playing any more Farcry
> tonight. It took me *ages* to get through that lot alive, and I am *not*
> going through the whole damn thing again. Not today.
One of the first things I did after installing it was to bind save_game
to one of the function keys :)
--
...Ben Chambers
www.pacificwebguy.com
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> Damn, I want to play the whole thing myself again now! (But if I do that,
> I won't get any work done). :o/
I'm not even going to install it. Last time I just installed it to see what
the graphics looked like on my new system, and then I ended up playing it
through to the end again!
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Chambers wrote:
> Orchid XP v7 wrote:
>> I am *not* happy. In fact, screw it, I'm not playing any more Farcry
>> tonight. It took me *ages* to get through that lot alive, and I am
>> *not* going through the whole damn thing again. Not today.
>
> One of the first things I did after installing it was to bind save_game
> to one of the function keys :)
Wait - I thought you *can't* save the game except where it lets you save?
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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"Invisible" <voi### [at] dev null> wrote in message
news:47e23ff6$1@news.povray.org...
> Chambers wrote:
> > Orchid XP v7 wrote:
> >> I am *not* happy. In fact, screw it, I'm not playing any more Farcry
> >> tonight. It took me *ages* to get through that lot alive, and I am
> >> *not* going through the whole damn thing again. Not today.
> >
> > One of the first things I did after installing it was to bind save_game
> > to one of the function keys :)
>
> Wait - I thought you *can't* save the game except where it lets you save?
*You* can't. It's one of those cheats you hate. *g*
But if you want....
~ to bring up the console, then type save_game
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And lo on Thu, 20 Mar 2008 14:46:10 -0000, Gail Shaw sa dot com>
<"<initialsurname"@sentech> did spake, saying:
>
> "Invisible" <voi### [at] dev null> wrote in message
> news:47e23ff6$1@news.povray.org...
>> Chambers wrote:
>> > Orchid XP v7 wrote:
>> >> I am *not* happy. In fact, screw it, I'm not playing any more Farcry
>> >> tonight. It took me *ages* to get through that lot alive, and I am
>> >> *not* going through the whole damn thing again. Not today.
>> >
>> > One of the first things I did after installing it was to bind
>> save_game
>> > to one of the function keys :)
>>
>> Wait - I thought you *can't* save the game except where it lets you
>> save?
>
> *You* can't. It's one of those cheats you hate. *g*
>
> But if you want....
>
> ~ to bring up the console, then type save_game
Which makes you wonder why it exists at all. For testing and demo purposes
you're going to want level warps and AI toggles, but a save_game command
smacks to me of a developer getting fed-up of trudging between sections to
test things out. Good enough for them, not good enough for us :-P
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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"Phil Cook" <phi### [at] nospamrocain freeserve co uk> wrote in message
news:op.t8bobveic3xi7v@news.povray.org...
> And lo on Thu, 20 Mar 2008 14:46:10 -0000, Gail Shaw sa dot com>
> <"<initialsurname"@sentech> did spake, saying:
>>> Wait - I thought you *can't* save the game except where it lets you
>>> save?
>>
>> *You* can't. It's one of those cheats you hate. *g*
>>
>> But if you want....
>>
>> ~ to bring up the console, then type save_game
>
> Which makes you wonder why it exists at all. For testing and demo purposes
> you're going to want level warps and AI toggles, but a save_game command
> smacks to me of a developer getting fed-up of trudging between sections to
> test things out. Good enough for them, not good enough for us :-P
Well, not really, at least not in FarCry and Crysis because in both
editors 1 and 2, you can set your camera speed to whatever you want. 1 is
default and anything above that doubles incrementally (I think). Well, at
least, 5 is fast enough to shoot you over to the other side of a 4048x4048
map in no time at all.
In FarCry though, I think it was a user that developed the save_game
code, not sure about Crysis yet.
~Steve~
>
> --
> Phil Cook
>
> --
> I once tried to be apathetic, but I just couldn't be bothered
> http://flipc.blogspot.com
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