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Hello there!
A friend of mine has bought a new Laptop and tried to plug her USB
Headset by Logitech into it. Skype and TeamSpeak don't recognize it, but
when she puts it into the "right" USB Slot (she has two slots on the
side of her laptop), it works.
Can anyone tell me why there's a difference which USB slot you pick?
I've noticed that before on my PC and my Mac. On my PC, if I used a USB
slot for my Headset or mouse I've already used, everything's dandy, if I
put it into a new one, it wanted to recognize the hardware again. On my
Mac, if I put a USB Harddrive into the wrong slot, it wouldn't find it,
in the other one, it did.
*shrugs*
Any ideas? Is there a USB Hub Priority or some such idiotic "feature"?
I'm just curious, it's not that big trouble to just check a different
USB slot, but I actually thought it was invented to just plug stuff in
and have fun...
Regards,
Tim
--
aka "Tim Nikias"
Homepage: <http://www.nolights.de>
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> Any ideas? Is there a USB Hub Priority or some such idiotic "feature"?
IIRC with USB 1 on WinXP there were some "feature" whereby if you plugged
the same device into a different socket Windows would think it was a new
device and try to install it again (rather than assuming it was the same as
the identical device plugged into a different socket 2 minutes ago). If to
install it you needed some special driver, then plugging it into a different
socket would mean you needed to supply those drivers again. (Just like if
you open up your computer and plug some PCI card into a different slot, when
you next boot Windows will want to install the drivers again as it thinks it
is new hardware)
I thought this had been fixed with USB 2 and/or Vista, but maybe not if your
friend is running a new laptop.
BTW a friend of mine had exactly the same problem with a card reader that
needed specific drivers.
You can look in the device manager and see what goes on when you plug/unplug
into different sockets.
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On Thu, 06 Mar 2008 14:43:13 +0100, Tim Nikias
<JUS### [at] gmxnetWARE> wrote:
>
>I'm just curious, it's not that big trouble to just check a different
>USB slot, but I actually thought it was invented to just plug stuff in
>and have fun...
Hmm! At my last job I had my graphics tablet installed on my works laptop from
my own disc. The laptop would only recognise the tablet if it was plugged into
the USB port it was in when it was installed.
Regards
Stephen
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And lo on Thu, 06 Mar 2008 13:43:13 -0000, Tim Nikias
<JUS### [at] gmxnetWARE> did spake, saying:
> Can anyone tell me why there's a difference which USB slot you pick?
Just to second Scott's assessment I've noticed it can depend on what host
controller is being used. I know on one of the XP computers I have the
front two sockets are on a different host then the rear four and things
plugged in the front need to be "found" again when plugged into the back
and vice-versa.
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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You could try to enable, 'Legacy USB Support' on the Setup of the
Motherboard if the USB product is old, or maybe is new and uses version
2.0 USB specification while you're trying to plug it into a USB 1.1/1.0.
I hope this brigs you some light, good luck.
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Tim Nikias wrote:
> Any ideas? Is there a USB Hub Priority or some such idiotic "feature"?
No. The problem is that each USB device is supposed to have a unique
serial number, so the OS knows when you plug the same device into a
different port. On a sufficiently cheap piece of USB hardware (espcially
those where it doesn't matter, like a mouse), they don't manufacture the
bits that are different for each item.
Hence, when you plug the same device into the same port, Windows says "I
saw that before, but it doesn't have a serial number, so I'll assume
it's the same thing." When you plug it into a different port, Windows
assumes it's a different device, and goes through the install dance again.
Same thing happens if you wipe out the serial number on the drive inside
a USB disk enclosure - Windows doesn't know it's the same disk, and
reinstalls it.
(Reading the USB specs, and how you're supposed to handle such things,
is actually the correct way of figuring this out, rather than guessing. ;-)
--
Darren New / San Diego, CA, USA (PST)
"That's pretty. Where's that?"
"It's the Age of Channelwood."
"We should go there on vacation some time."
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Darren New <dne### [at] sanrrcom> wrote:
> No. The problem is that each USB device is supposed to have a unique
> serial number, so the OS knows when you plug the same device into a
> different port. On a sufficiently cheap piece of USB hardware (espcially
> those where it doesn't matter, like a mouse), they don't manufacture the
> bits that are different for each item.
> Hence, when you plug the same device into the same port, Windows says "I
> saw that before, but it doesn't have a serial number, so I'll assume
> it's the same thing." When you plug it into a different port, Windows
> assumes it's a different device, and goes through the install dance again.
What I don't understand is why Windows can't do "hmm, I *already* have
the driver for this device installed, I don't need to install it again,
I'll just support the device right away". It's not like connecting it to
a different usb port would make recognizing the type of device more difficult
than connecting it to the same port as yesterday.
--
- Warp
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Warp wrote:
> What I don't understand is why Windows can't do "hmm, I *already* have
> the driver for this device installed, I don't need to install it again,
> I'll just support the device right away". It's not like connecting it to
> a different usb port would make recognizing the type of device more difficult
> than connecting it to the same port as yesterday.
It's not actually installing new code for the device. It's installing
the configuration for that particular instance of that particular kind
of device. It doesn't prompt you for a CD or anything. It just writes
the configuration into the registry, starts up any services need to
support it, and so on.
--
Darren New / San Diego, CA, USA (PST)
"That's pretty. Where's that?"
"It's the Age of Channelwood."
"We should go there on vacation some time."
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In article <47d1a82d@news.povray.org>, war### [at] tagpovrayorg says...
> Darren New <dne### [at] sanrrcom> wrote:
> > No. The problem is that each USB device is supposed to have a unique
> > serial number, so the OS knows when you plug the same device into a
> > different port. On a sufficiently cheap piece of USB hardware (espciall
y
> > those where it doesn't matter, like a mouse), they don't manufacture th
e
> > bits that are different for each item.
>
> > Hence, when you plug the same device into the same port, Windows says "
I
> > saw that before, but it doesn't have a serial number, so I'll assume
> > it's the same thing." When you plug it into a different port, Windows
> > assumes it's a different device, and goes through the install dance aga
in.
>
> What I don't understand is why Windows can't do "hmm, I *already* have
> the driver for this device installed, I don't need to install it again,
> I'll just support the device right away". It's not like connecting it to
> a different usb port would make recognizing the type of device more diffi
cult
> than connecting it to the same port as yesterday.
>
It will, for things like thumb drives. Why it won't for *other* things
is beyond me, especially given that a significant number of items are
now USB based... :(
--
void main () {
if version = "Vista" {
call slow_by_half();
call DRM_everything();
}
call functional_code();
}
else
call crash_windows();
}
<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models,
3D Content, and 3D Software at DAZ3D!</A>
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Patrick Elliott <sel### [at] rraznet> wrote:
> It will, for things like thumb drives. Why it won't for *other* things
> is beyond me, especially given that a significant number of items are
> now USB based... :(
So much for the much-touted plug&play... :P
(With some devices plug&play works and is really nice. For example,
if you connect a simple game controller to an USB port, it just works.
Why can't all USB devices be like that?)
--
- Warp
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