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"Warp" <war### [at] tag povray org> wrote in message
news:47cfe3e7@news.povray.org...
> Nekar Xenos <nek### [at] gmail com> wrote:
>> Hands and realistic smiles are probably the most difficult to draw.
>
> Yeah, unlike in cartoons, the corners of the mouth do not go up when
> you smile. If you draw an otherwise realistic face like that, it will
> look horrible.
>
Like the Poser 5 smile :P
--
-Nekar Xenos-
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Warp wrote:
> Nekar Xenos <nek### [at] gmail com> wrote:
>> Hands and realistic smiles are probably the most difficult to draw.
>
> Yeah, unlike in cartoons, the corners of the mouth do not go up when
> you smile. If you draw an otherwise realistic face like that, it will
> look horrible.
:|
nah. :)
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Invisible wrote:
> Warp wrote:
>
>> Try drawing Garfield. Or Donald Duck. Surprisingly difficult.
>
> Hmm... Donald Duck... Let me see now...
>
> Attempt #1: EPIC FAIL.
>
> Attempt #2: Fail.
>
> Attempt #3: EPIC FAIL.
>
> Attempt #4: Fail.
I hate to sound cliche, but "if at first you don't succeed, try, and try
again."
After all, there's nothing wrong with "failing" a number of times. The
only time failure really matters, is when you give up trying. Until
then, it's just a temporary setback.
--
...Ben Chambers
www.pacificwebguy.com
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Tim Cook wrote:
> http://cgi.4chan.org/ic/src/cb-nws/1204360021815.jpg
I get a 404 there.
--
...Ben Chambers
www.pacificwebguy.com
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Invisible wrote:
> Arms and legs are also deceptively hard. They're not just cylinders;
> their circumferance changes along their length in a really quite subtle
> way. (If you ignore it, it looks wrong. If you try to draw it, it looks
> vastly exaggerated. And wrong.)
You might consider exaggerating things on purpose. Drawing caricatures,
you don't need to worry so much about "what are the exact proportions",
as much as, "what are the key features?"
--
...Ben Chambers
www.pacificwebguy.com
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Chambers wrote:
> Tim Cook wrote:
>> http://cgi.4chan.org/ic/src/cb-nws/1204360021815.jpg
>
> I get a 404 there.
4chan is not known for the longevity of its threads. If it had been one
of the more active boards, I'd not've even been able to post a link
expecting even a day before 404. I'm reworking the hair, I'll post it
here when I'm done with that.
--
Tim Cook
http://empyrean.digitalartsuk.com
-----BEGIN GEEK CODE BLOCK-----
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> I hate to sound cliche, but "if at first you don't succeed, try, and try
> again."
>
> After all, there's nothing wrong with "failing" a number of times. The
> only time failure really matters, is when you give up trying. Until
> then, it's just a temporary setback.
Well, it took 2 attempts to draw Ethan. But after 4 tries at Mr Duck, I
still have nothing remotely recognisible.
So I think we can safely conclude that this is, in fact, harder, as Warp
asserted.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Orchid XP v7 wrote:
>> I hate to sound cliche, but "if at first you don't succeed, try, and
>> try again."
>>
>> After all, there's nothing wrong with "failing" a number of times.
>> The only time failure really matters, is when you give up trying.
>> Until then, it's just a temporary setback.
>
> Well, it took 2 attempts to draw Ethan. But after 4 tries at Mr Duck, I
> still have nothing remotely recognisible.
>
> So I think we can safely conclude that this is, in fact, harder, as Warp
> asserted.
>
I never said it was easy :)
--
...Ben Chambers
www.pacificwebguy.com
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On Thu, 06 Mar 2008 20:20:17 -0800, Chambers wrote:
> I hate to sound cliche, but "if at first you don't succeed, try, and try
> again."
"Well, General, you know what they say, if at first you don't succeed,
TRY ... try ... try ... try, try, try, ... ah ... try again!"
-- Col. Jack O'Neill, "Window of Opportunity" (Stargate SG-1)
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On 7 Mar 2008 12:27:02 -0500, Jim Henderson <nos### [at] nospam com> wrote:
>On Thu, 06 Mar 2008 20:20:17 -0800, Chambers wrote:
>
>> I hate to sound cliche, but "if at first you don't succeed, try, and try
>> again."
>
>"Well, General, you know what they say, if at first you don't succeed,
>TRY ... try ... try ... try, try, try, ... ah ... try again!"
> -- Col. Jack O'Neill, "Window of Opportunity" (Stargate SG-1)
Personally I think that you should stomp that spider :)
Regards
Stephen
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