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Invisible <voi### [at] dev null> wrote:
> ...so what you're saying is, Crysis can use DirectX 9 or DirectX 10,
> whichever is available. (?)
Yes. Why is that a surprise?
Granted, I don't know many specifics about the DirectX API, but AFAIK
it has been designed to be quite flexible so that programs can actually
ask the API if some feature is supported (by hardware or at all) or not,
and act accordingly.
--
- Warp
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>> ...so what you're saying is, Crysis can use DirectX 9 or DirectX 10,
>> whichever is available. (?)
>
> Yes. Why is that a surprise?
No, I'm just checking I understand correctly.
(Obviously the "simplest" thing to do would be to assume one level of
DirectX and fail if any other level is present. It also seems likely
that it wouldn't be that hard to check and use until available features
- I was just checking whether that is what they actually did.)
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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"Gail Shaw" <initialsurname@sentech sa dot com> wrote in message
news:47a3304d@news.povray.org...
>
> "Invisible" <voi### [at] dev null> wrote in message
> news:47a2f38f$1@news.povray.org...
>> Has anybody here played either Far Cry or Crysis?
>
> Far cry was fun. Very difficult, but fun. My rather old machine handled it
> just fine.
>
And I thought you weren't into first person shooters!
Far Cry has excellent graphics considering when it came out and the systems
it will run on. And quite difficult as well...
--
-Nekar Xenos-
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Invisible wrote:
> Has anybody here played either Far Cry or Crysis?
>
> Are they any good? Would you recommend them? Do you need a small Cray to
> play them?
I tried the demo for Crysis on my few-months-old quad core 2, 3 GB RAM,
GeForce 7350 LE...average FPS: around 1. Maximum FPS: 4. Can we say
"if you want to play Crysis, get a decent graphics card"?
--
Tim Cook
http://empyrean.digitalartsuk.com
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> I tried the demo for Crysis on my few-months-old quad core 2, 3 GB RAM,
> GeForce 7350 LE...average FPS: around 1. Maximum FPS: 4. Can we say
> "if you want to play Crysis, get a decent graphics card"?
Wow. o_O
So I guess this is going to have to wait another 5 years or so until I
upgrade mine...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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>> Far cry was fun. Very difficult, but fun. My rather old machine handled it
>> just fine.
>>
>
> And I thought you weren't into first person shooters!
>
> Far Cry has excellent graphics considering when it came out and the systems
> it will run on. And quite difficult as well...
Hmm. Almost everybody has commented that "it's very hard". Given that I
*still* haven't completed HL2:EP2 yet because it's too hard, perhaps
getting this game would just be a waste of time...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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"Nekar Xenos" <nek### [at] gmail com> wrote in message
news:47a349d4@news.povray.org...
>
> And I thought you weren't into first person shooters!
I'm not often. I sometimes use them to blow off stream (metaphorically, of
course)
I found a second hand copy at a computer shop in Randburg. R60. For that...
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"Orchid XP v7" <voi### [at] dev null> wrote in message
news:47a3601d$1@news.povray.org...
>> I tried the demo for Crysis on my few-months-old quad core 2, 3 GB RAM,
>> GeForce 7350 LE...average FPS: around 1. Maximum FPS: 4. Can we say "if
>> you want to play Crysis, get a decent graphics card"?
>
> Wow. o_O
>
> So I guess this is going to have to wait another 5 years or so until I
> upgrade mine...
<sigh>
Just download the demo and try it - it's free. The demo is the first
mission, it's good, and if you can run that, you can run the rest with your
system.
Last word on this.
~Steve~
>
> --
> http://blog.orphi.me.uk/
> http://www.zazzle.com/MathematicalOrchid*
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"Tim Cook" <z99### [at] gmail com> wrote in message
news:47a35318$1@news.povray.org...
> Invisible wrote:
>> Has anybody here played either Far Cry or Crysis?
>>
>> Are they any good? Would you recommend them? Do you need a small Cray to
>> play them?
>
> I tried the demo for Crysis on my few-months-old quad core 2, 3 GB RAM,
> GeForce 7350 LE...average FPS: around 1. Maximum FPS: 4. Can we say "if
> you want to play Crysis, get a decent graphics card"?
So my GC is better than yours when you're on a much better system than
I have?
I don't get it. :(
~Steve~
>
> --
> Tim Cook
> http://empyrean.digitalartsuk.com
>
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St. escribió:
> "Tim Cook" <z99### [at] gmail com> wrote in message
> news:47a35318$1@news.povray.org...
>> Invisible wrote:
>>> Has anybody here played either Far Cry or Crysis?
>>>
>>> Are they any good? Would you recommend them? Do you need a small Cray to
>>> play them?
>> I tried the demo for Crysis on my few-months-old quad core 2, 3 GB RAM,
>> GeForce 7350 LE...average FPS: around 1. Maximum FPS: 4. Can we say "if
>> you want to play Crysis, get a decent graphics card"?
>
> So my GC is better than yours when you're on a much better system than
> I have?
Who has Vista and who has XP? :)
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Nicolas Alvarez wrote:
> Who has Vista and who has XP? :)
Well, I have Vista, but the graphics cards on prebuilt systems (HP
Pavilion) are usually low-end even if everything else is
top-of-the-line. 'Course, this comp. also came with a video capture
card, and that works fine...actually there aren't many things that
really need good graphics cards. I don't use Aero, so it's even less of
an issue.
--
Tim Cook
http://empyrean.digitalartsuk.com
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On Fri, 01 Feb 2008 17:08:31 -0500, Tim Cook wrote:
> Well, I have Vista, but the graphics cards on prebuilt systems (HP
> Pavilion) are usually low-end even if everything else is
> top-of-the-line.
Hmmm, the Pavilion I have has a 6150LE in it; I don't know if that's high-
end or not; the system came with Vista Home on it (ugh), but I didn't try
any of the Aero effects out. With OpenSUSE 10.3, though, I get excellent
performance out of the card for XGL effects as well as regular OpenGL
programs.
Jim
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Jim Henderson wrote:
> Hmmm, the Pavilion I have has a 6150LE in it; I don't know if that's high-
> end or not.
6xxx -> GeForce 6 series. (Current = 8 series.)
x150 -> low number -> low-end. (Compared to other 6 series models. Can't
easily compare between different series.)
LE -> Light Edition -> lower-end.
(OTOH, endings like GT or GTX mean "suped up".)
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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> Well, I have Vista, but the graphics cards on prebuilt systems (HP
> Pavilion) are usually low-end even if everything else is
> top-of-the-line.
Interesting. The new Dell laptops we have at work come with... an nVidia
Quadro graphics card. (Yes, those are the ones that cost £2k each.) Hmm...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Orchid XP v7 <voi### [at] dev null> wrote:
> I *still* haven't completed HL2:EP2 yet because it's too hard
It's not that hard. Destroy the hunters, then the strider, save.
Go to the next strider and repeat. If you die, continue from the savepoint.
Repeat until you have killed them all. (You should keep a "backup" save
of the the beginning of the situation just in case you save in the wrong
place and can't continue from there.)
--
- Warp
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>> I *still* haven't completed HL2:EP2 yet because it's too hard
>
> It's not that hard. Destroy the hunters, then the strider, save.
> Go to the next strider and repeat.
It's the "destroy the hunters" part that I can't pull off. They're
almost indestructible. I mean, I managed to kill one of them, but now I
have almost no ammo left at all. I used all of it to kill just one hunter!
> If you die, continue from the savepoint.
> Repeat until you have killed them all. (You should keep a "backup" save
> of the the beginning of the situation just in case you save in the wrong
> place and can't continue from there.)
That's all good advice... If only I always followed it! :-S
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Orchid XP v7 wrote:
>>> I *still* haven't completed HL2:EP2 yet because it's too hard
>>
>> It's not that hard. Destroy the hunters, then the strider, save.
>> Go to the next strider and repeat.
>
> It's the "destroy the hunters" part that I can't pull off. They're
> almost indestructible. I mean, I managed to kill one of them, but now I
> have almost no ammo left at all. I used all of it to kill just one hunter!
>
After beating it, I learned that hunters have a vulnerability to
automobile tires moving at around 45mph / 72kph.
First time through, I spent all the shotgun ammo on the first few
hunters, then switched between the crossbow and any grenade/rocket on
hand. That took more saves and restarts then I care to admit.
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Sabrina Kilian wrote:
>> It's the "destroy the hunters" part that I can't pull off. They're
>> almost indestructible. I mean, I managed to kill one of them, but now I
>> have almost no ammo left at all. I used all of it to kill just one hunter!
>>
>
> After beating it, I learned that hunters have a vulnerability to
> automobile tires moving at around 45mph / 72kph.
Yeah - good luck hitting them though. It's almost impossible to drive
that vehicle! I mean, it's difficult to hit the *road*, never mind a
bunch of nimble-footed metal cylopses...
> First time through, I spent all the shotgun ammo on the first few
> hunters, then switched between the crossbow and any grenade/rocket on
> hand. That took more saves and restarts then I care to admit.
I guess that's what it comes down to. The only way I'm going to complete
this thing is by spending several very boring days playing and replaying
the same 4 minutes of gameplay until I get lucky. *sigh*
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Orchid XP v7 escribió:
> I guess that's what it comes down to. The only way I'm going to complete
> this thing is by spending several very boring days playing and replaying
> the same 4 minutes of gameplay until I get lucky. *sigh*
>
If you'll get bored, what's the point in playing? The idea of games is
to have fun, isn't it?
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On Sat, 02 Feb 2008 08:15:55 +0000, Orchid XP v7 wrote:
> Jim Henderson wrote:
>
>> Hmmm, the Pavilion I have has a 6150LE in it; I don't know if that's
>> high- end or not.
>
> 6xxx -> GeForce 6 series. (Current = 8 series.)
>
> x150 -> low number -> low-end. (Compared to other 6 series models. Can't
> easily compare between different series.)
>
> LE -> Light Edition -> lower-end.
>
> (OTOH, endings like GT or GTX mean "suped up".)
Ah, OK - I knew there probably was a method to the scheme used for
numbering. So probably a bad idea to play with Aero on it. Good thing I
run Linux. :-)
Jim
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>> I guess that's what it comes down to. The only way I'm going to
>> complete this thing is by spending several very boring days playing
>> and replaying the same 4 minutes of gameplay until I get lucky. *sigh*
>>
>
> If you'll get bored, what's the point in playing? The idea of games is
> to have fun, isn't it?
Three guesses why I haven't done this part yet...
[I do, however, want to see how it ends.]
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Nicolas Alvarez <nic### [at] gmail is the best com> wrote:
> If you'll get bored, what's the point in playing?
To see the end. (Which, in this case, is rather interesting.)
--
- Warp
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In article <47a4c525$1@news.povray.org>, Sabrina Kilian <"ykgp at
vtSPAM.edu"> says...
> Orchid XP v7 wrote:
> >>> I *still* haven't completed HL2:EP2 yet because it's too hard
> >>
> >> It's not that hard. Destroy the hunters, then the strider, save.
> >> Go to the next strider and repeat.
> >
> > It's the "destroy the hunters" part that I can't pull off. They're
> > almost indestructible. I mean, I managed to kill one of them, but now I
> > have almost no ammo left at all. I used all of it to kill just one hunt
er!
> >
>
> After beating it, I learned that hunters have a vulnerability to
> automobile tires moving at around 45mph / 72kph.
>
> First time through, I spent all the shotgun ammo on the first few
> hunters, then switched between the crossbow and any grenade/rocket on
> hand. That took more saves and restarts then I care to admit.
>
Wait... The hunters in 2 don't have the vulnerability where you can
shoot them in the back to kill them? Useful when you have sniper rifle.
;) But seriously, at least in Halo 1, they have *no* armor at all in the
lower back, where you can see a patch of orange, sort of V shaped. Mind
you, haven't played 2, since a) I don't have an XBox and b) I don't have
fracking Vista. :p
--
void main () {
If Schrödingers_cat is alive or version > 98 {
if version = "Vista" {
call slow_by_half();
call DRM_everything();
}
call functional_code();
}
else
call crash_windows();
}
<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models,
3D Content, and 3D Software at DAZ3D!</A>
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Patrick Elliott wrote:
> In article <47a4c525$1@news.povray.org>, Sabrina Kilian <"ykgp at
> vtSPAM.edu"> says...
>> Orchid XP v7 wrote:
>>>>> I *still* haven't completed HL2:EP2 yet because it's too hard
>>>> It's not that hard. Destroy the hunters, then the strider, save.
>>>> Go to the next strider and repeat.
>>> It's the "destroy the hunters" part that I can't pull off. They're
>>> almost indestructible. I mean, I managed to kill one of them, but now I
>>> have almost no ammo left at all. I used all of it to kill just one hunter!
>>>
>> After beating it, I learned that hunters have a vulnerability to
>> automobile tires moving at around 45mph / 72kph.
>>
>> First time through, I spent all the shotgun ammo on the first few
>> hunters, then switched between the crossbow and any grenade/rocket on
>> hand. That took more saves and restarts then I care to admit.
>>
> Wait... The hunters in 2 don't have the vulnerability where you can
> shoot them in the back to kill them? Useful when you have sniper rifle.
> ;) But seriously, at least in Halo 1, they have *no* armor at all in the
> lower back, where you can see a patch of orange, sort of V shaped. Mind
> you, haven't played 2, since a) I don't have an XBox and b) I don't have
> fracking Vista. :p
>
Half-life 2 != Halo 2.
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Orchid XP v7 wrote:
> I guess that's what it comes down to. The only way I'm going to complete
> this thing is by spending several very boring days playing and replaying
> the same 4 minutes of gameplay until I get lucky. *sigh*
Isn't that what God mode is for? This *is* a PC you're talking about, right?
--
Darren New / San Diego, CA, USA (PST)
On what day did God create the body thetans?
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On Sat, 02 Feb 2008 20:40:37 +0000, Orchid XP v7 wrote:
> [I do, however, want to see how it ends.]
That's what cheat codes are for. ;-)
Jim
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Darren New <dne### [at] san rr com> wrote:
> Isn't that what God mode is for? This *is* a PC you're talking about, right?
Cheating is for wimps. It's not honorable. :P
--
- Warp
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On Sun, 03 Feb 2008 02:59:20 -0500, Warp wrote:
> Darren New <dne### [at] san rr com> wrote:
>> Isn't that what God mode is for? This *is* a PC you're talking about,
>> right?
>
> Cheating is for wimps. It's not honorable. :P
Depends on what your goal is. If the goal is to see the story, it's
perfectly acceptable. I suck at games that involve any sort of
coordination (video or otherwise), but if I want to "read the story", the
only way for me to do that is to put the game in God mode.
Jim
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"Jim Henderson" <nos### [at] nospam com> wrote
> Depends on what your goal is. If the goal is to see the story, it's
> perfectly acceptable. I suck at games that involve any sort of
> coordination (video or otherwise), but if I want to "read the story", the
> only way for me to do that is to put the game in God mode.
You might want to try books instead. Easier to read. Better stories.
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somebody escribió:
> "Jim Henderson" <nos### [at] nospam com> wrote
>
>> Depends on what your goal is. If the goal is to see the story, it's
>> perfectly acceptable. I suck at games that involve any sort of
>> coordination (video or otherwise), but if I want to "read the story", the
>> only way for me to do that is to put the game in God mode.
>
> You might want to try books instead. Easier to read. Better stories.
Or even movies.
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Warp wrote:
> Darren New <dne### [at] san rr com> wrote:
>> Isn't that what God mode is for? This *is* a PC you're talking about, right?
>
> Cheating is for wimps. It's not honorable. :P
While true, cheating at a solitary (single-player) game and admitting it
doesn't seem to have any dishonor to me. Now, if you bragged you beat it
and didn't mention you cheated, that's different.
Is God mode more or less cheating than asking people online how to get
past the problem area? :-)
--
Darren New / San Diego, CA, USA (PST)
On what day did God create the body thetans?
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somebody wrote:
> "Jim Henderson" <nos### [at] nospam com> wrote
>
>> Depends on what your goal is. If the goal is to see the story, it's
>> perfectly acceptable. I suck at games that involve any sort of
>> coordination (video or otherwise), but if I want to "read the story", the
>> only way for me to do that is to put the game in God mode.
>
> You might want to try books instead. Easier to read. Better stories.
Having read the first Myst novel, I'm willing to assert the game was
better. ;-)
--
Darren New / San Diego, CA, USA (PST)
On what day did God create the body thetans?
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Darren New wrote:
> Is God mode more or less cheating than asking people online how to get
> past the problem area? :-)
Hmm.... IDKFA.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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On Sun, 03 Feb 2008 12:28:32 -0700, somebody wrote:
> "Jim Henderson" <nos### [at] nospam com> wrote
>
>> Depends on what your goal is. If the goal is to see the story, it's
>> perfectly acceptable. I suck at games that involve any sort of
>> coordination (video or otherwise), but if I want to "read the story",
>> the only way for me to do that is to put the game in God mode.
>
> You might want to try books instead. Easier to read. Better stories.
Thanks; I do read, but I also like other forms of entertainment as well.
I don't need to be lectured by someone who doesn't know me about what is
and isn't entertaining.
Jim
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somebody wrote:
> "Jim Henderson" <nos### [at] nospam com> wrote
>
>> Depends on what your goal is. If the goal is to see the story, it's
>> perfectly acceptable. I suck at games that involve any sort of
>> coordination (video or otherwise), but if I want to "read the story", the
>> only way for me to do that is to put the game in God mode.
>
> You might want to try books instead. Easier to read. Better stories.
So we're supposed to be excluded from an entire medium of story telling,
just because we're not l337 hax0r 13yo's, but instead we have real jobs
(not to mention, other hobbies)?
There's nothing wrong with wanting to play through a game for fun,
rather than for bragging rights (haha, I beat Doom 14 on "Final
Nightmare Elite" mode in 31 hours, w/o taking a potty break!). After
all, it IS a "game".
--
...Ben Chambers
ben at pacific web guy dot com (no spaces)
www.pacificwebguy.com
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Darren New wrote:
> Warp wrote:
>> Darren New <dne### [at] san rr com> wrote:
>>> Isn't that what God mode is for? This *is* a PC you're talking about,
>>> right?
>>
>> Cheating is for wimps. It's not honorable. :P
>
> While true, cheating at a solitary (single-player) game and admitting it
> doesn't seem to have any dishonor to me. Now, if you bragged you beat it
> and didn't mention you cheated, that's different.
>
> Is God mode more or less cheating than asking people online how to get
> past the problem area? :-)
http://www.sirlin.net/Features/feature_PlayToWinPart1.htm
If the game lets you do it, it's not really cheating :)
--
...Ben Chambers
ben at pacific web guy dot com (no spaces)
www.pacificwebguy.com
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"Orchid XP v7" <voi### [at] dev null> wrote in message
news:47a426c3$1@news.povray.org...
>> Well, I have Vista, but the graphics cards on prebuilt systems (HP
>> Pavilion) are usually low-end even if everything else is top-of-the-line.
>
> Interesting. The new Dell laptops we have at work come with... an nVidia
> Quadro graphics card. (Yes, those are the ones that cost £2k each.) Hmm...
I'll do you a swap with my card... Your company won't notice the
difference... ;)
~Steve~
>
> --
> http://blog.orphi.me.uk/
> http://www.zazzle.com/MathematicalOrchid*
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>> Wait... The hunters in 2 don't have the vulnerability where you can
>> shoot them in the back to kill them? Useful when you have sniper rifle.
>> ;) But seriously, at least in Halo 1, they have *no* armor at all in the
>> lower back, where you can see a patch of orange, sort of V shaped. Mind
>> you, haven't played 2, since a) I don't have an XBox and b) I don't have
>> fracking Vista. :p
>
> Half-life 2 != Halo 2.
Heh. I was confused for a minute there...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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St. wrote:
> "Orchid XP v7" <voi### [at] dev null> wrote in message
> news:47a426c3$1@news.povray.org...
>>> Well, I have Vista, but the graphics cards on prebuilt systems (HP
>>> Pavilion) are usually low-end even if everything else is top-of-the-line.
>> Interesting. The new Dell laptops we have at work come with... an nVidia
>> Quadro graphics card. (Yes, those are the ones that cost £2k each.) Hmm...
>
> I'll do you a swap with my card... Your company won't notice the
> difference... ;)
LOL! Unfortunately you can't do that with laptops...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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And lo on Sat, 02 Feb 2008 19:35:25 -0000, Orchid XP v7 <voi### [at] dev null>
did spake, saying:
> Sabrina Kilian wrote:
>
>>> It's the "destroy the hunters" part that I can't pull off. They're
>>> almost indestructible. I mean, I managed to kill one of them, but now I
>>> have almost no ammo left at all. I used all of it to kill just one
>>> hunter!
>>>
>> After beating it, I learned that hunters have a vulnerability to
>> automobile tires moving at around 45mph / 72kph.
>
> Yeah - good luck hitting them though. It's almost impossible to drive
> that vehicle! I mean, it's difficult to hit the *road*, never mind a
> bunch of nimble-footed metal cylopses...
I have the same problems, but then I'm useless at almost every driving
game there is.
>> First time through, I spent all the shotgun ammo on the first few
>> hunters, then switched between the crossbow and any grenade/rocket on
>> hand. That took more saves and restarts then I care to admit.
>
> I guess that's what it comes down to. The only way I'm going to complete
> this thing is by spending several very boring days playing and replaying
> the same 4 minutes of gameplay until I get lucky. *sigh*
If I had to take out a hunter I used the crossbow and restocked from the
sheds, mostly I'd try to either swing around and come in from the back to
plant the bomb on the strider (then let the resistance deal with the
hunters) or try to lob a bomb on the strider from a distance; not funny
when the hunters target it mid-flight and destroy it, but when it worked...
BTW am I the only one that's annoyed that when you're in the base you can
watch a lecture on the use of this great new weapon whose alternative mode
is designed to take down hunters, yet you don't get given one?
Oh and for the record I too got really bored with this part of the
episode; repetative and annoying. Not to mention the three crashes on the
PS3 during this one stage mostly when I was tactically withdrawing from
the three hunters all firing filaments at me.
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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And lo on Sun, 03 Feb 2008 20:02:58 -0000, Darren New <dne### [at] san rr com>
did spake, saying:
> Warp wrote:
>> Darren New <dne### [at] san rr com> wrote:
>>> Isn't that what God mode is for? This *is* a PC you're talking about,
>>> right?
>> Cheating is for wimps. It's not honorable. :P
>
> While true, cheating at a solitary (single-player) game and admitting it
> doesn't seem to have any dishonor to me. Now, if you bragged you beat it
> and didn't mention you cheated, that's different.
>
> Is God mode more or less cheating than asking people online how to get
> past the problem area? :-)
Which at times is necessary due to poor story telling on the game's part.
'I've unloaded everything I've got into this boss and he's still
standing', 'Yeah run around him and press that concealed switch to turn
off the invincibilty shield', 'How the hell I was I supposed to know that?'
Likewise with cheats do you think people spend hours tapping in key
combinations such as idkfa or on consoles up down left right X, they get
released by the game studios themselves.
How about taking advantage of AI glitches?
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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>>> After beating it, I learned that hunters have a vulnerability to
>>> automobile tires moving at around 45mph / 72kph.
>>
>> Yeah - good luck hitting them though. It's almost impossible to drive
>> that vehicle! I mean, it's difficult to hit the *road*, never mind a
>> bunch of nimble-footed metal cylopses...
>
> I have the same problems, but then I'm useless at almost every driving
> game there is.
Next time you go to the shops, try driving your car using only 100% left
lock, 100% right lock and center. 10 points if you can do it without
flipping your car over...
> If I had to take out a hunter I used the crossbow and restocked from the
> sheds,
It's impossible to hit anything with the crossbow - especially such fast
moving targets. (Well, no, actually it's *not* impossible - just
extremely improbable. But you get lucky every now and then...)
> mostly I'd try to either swing around and come in from the back
> to plant the bomb on the strider (then let the resistance deal with the
> hunters) or try to lob a bomb on the strider from a distance; not funny
> when the hunters target it mid-flight and destroy it, but when it worked...
I can't *find* the enemy to enguage them until they reach the rebel base
- which gives you about 20 seconds to kill them. (!)
I also find it extremely difficult to throw the bomb, stick it to a
Strider, and then switch weapons fast enough to shoot it. I don't *get*
how all these players you see on TV manage to switch weapon in a split
second; it takes me ages...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Phil Cook wrote:
> How about taking advantage of AI glitches?
This is the only way I can beat the computer at Go. Otherwise it
destroys me every time...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Invisible <voi### [at] dev null> wrote:
> I also find it extremely difficult to throw the bomb, stick it to a
> Strider, and then switch weapons fast enough to shoot it. I don't *get*
> how all these players you see on TV manage to switch weapon in a split
> second; it takes me ages...
You can define shortcut keys in the options.
--
- Warp
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And lo on Mon, 04 Feb 2008 09:54:09 -0000, Invisible <voi### [at] dev null> did
spake, saying:
>>>> After beating it, I learned that hunters have a vulnerability to
>>>> automobile tires moving at around 45mph / 72kph.
>>>
>>> Yeah - good luck hitting them though. It's almost impossible to drive
>>> that vehicle! I mean, it's difficult to hit the *road*, never mind a
>>> bunch of nimble-footed metal cylopses...
>> I have the same problems, but then I'm useless at almost every driving
>> game there is.
>
> Next time you go to the shops, try driving your car using only 100% left
> lock, 100% right lock and center. 10 points if you can do it without
> flipping your car over...
The control system for the console really didn't help with movement and
acceleration all on the left analogue stick; try to do a sharp turn and
you'd accidently go into reverse i.e. stop dead.
>> If I had to take out a hunter I used the crossbow and restocked from
>> the sheds,
>
> It's impossible to hit anything with the crossbow - especially such fast
> moving targets. (Well, no, actually it's *not* impossible - just
> extremely improbable. But you get lucky every now and then...)
IIRC they stop as they shoot their taser-style filaments. It's been some
small time, I've been sucked into Oblivion.
>> mostly I'd try to either swing around and come in from the back to
>> plant the bomb on the strider (then let the resistance deal with the
>> hunters) or try to lob a bomb on the strider from a distance; not funny
>> when the hunters target it mid-flight and destroy it, but when it
>> worked...
>
> I can't *find* the enemy to enguage them until they reach the rebel base
> - which gives you about 20 seconds to kill them. (!)
Yeah that was a hassle. I had a save just before I got out of the car and
joined the 'squad', when the console crashed I used that save and the free
time to orientate myself - there's the water
tanks/cranes/sawmill/whatever, set in relation to the bomb delivery
stations and the roads. Doing that when I hear "They're coming from the
[blank]" I knew roughly what roads to take to get alongside and behind
them. It's only if you get held up on one and get multiple "They're coming
from the ..."'s queueing up does it get messy. I think of the first wave
only one maanged to get close enough to the base, two in the second.
Talking about the ending before the striders and just before you get sent
to 'clear the rats' did you hang around and see what happened to the pet
head crab?
> I also find it extremely difficult to throw the bomb, stick it to a
> Strider, and then switch weapons fast enough to shoot it. I don't *get*
> how all these players you see on TV manage to switch weapon in a split
> second; it takes me ages...
May be easier on a console IIRC it's circle to switch to the grav-gun and
circle to switch back to last weapon held.
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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Invisible wrote:
>>> Wait... The hunters in 2 don't have the vulnerability where you can
>>> shoot them in the back to kill them? Useful when you have sniper
>>> rifle. ;) But seriously, at least in Halo 1, they have *no* armor at
>>> all in the lower back, where you can see a patch of orange, sort of V
>>> shaped. Mind you, haven't played 2, since a) I don't have an XBox and
>>> b) I don't have fracking Vista. :p
>>
>> Half-life 2 != Halo 2.
>
> Heh. I was confused for a minute there...
I liked that about Halo. Their hunters are almost invunerable from the
front but you can practically tickle them to death from behind. :-)
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Warp wrote:
> Invisible <voi### [at] dev null> wrote:
>> I also find it extremely difficult to throw the bomb, stick it to a
>> Strider, and then switch weapons fast enough to shoot it. I don't *get*
>> how all these players you see on TV manage to switch weapon in a split
>> second; it takes me ages...
>
> You can define shortcut keys in the options.
Ah. I see...
[Now Benny has one of those 1337 game keyboard with 40+ extra keys that
are programmable on a per-game basis to do whatever you want. Hmm...]
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Invisible <voi### [at] dev null> wrote:
> I can't *find* the enemy to enguage them until they reach the rebel base
> - which gives you about 20 seconds to kill them. (!)
> I also find it extremely difficult to throw the bomb, stick it to a
> Strider, and then switch weapons fast enough to shoot it. I don't *get*
> how all these players you see on TV manage to switch weapon in a split
> second; it takes me ages...
Btw, have you checked at Valve's statistics page how many people have
completed the game, even at the most difficult setting? I assume that the
vast majority (if not all of them) did not do it with cheating codes
(I would assume that Valve has made the game so that it won't send the
statistic if you completed the game in cheating mode).
This tells that it's perfectly possible to complete the game.
I completed the game. The last battle was not easy, but doable.
Stop talking about "it seems impossible", and just do it, because
it's not impossible.
--
- Warp
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And lo on Mon, 04 Feb 2008 13:18:12 -0000, Warp <war### [at] tag povray org> did
spake, saying:
> Invisible <voi### [at] dev null> wrote:
>> I can't *find* the enemy to enguage them until they reach the rebel base
>> - which gives you about 20 seconds to kill them. (!)
>
>> I also find it extremely difficult to throw the bomb, stick it to a
>> Strider, and then switch weapons fast enough to shoot it. I don't *get*
>> how all these players you see on TV manage to switch weapon in a split
>> second; it takes me ages...
>
> Btw, have you checked at Valve's statistics page how many people have
> completed the game, even at the most difficult setting? I assume that the
> vast majority (if not all of them) did not do it with cheating codes
> (I would assume that Valve has made the game so that it won't send the
> statistic if you completed the game in cheating mode).
You'd expect.
> This tells that it's perfectly possible to complete the game.
Okay someone find a video showing someone balancing a pencil on its point
to illustrate the difference between possible and bloody difficult.
> I completed the game. The last battle was not easy, but doable.
Unless you play it the way the game tells you to. 'Go and find that squad
by the sawmill' so off you go then it's 'incoming from the water towers'
what bloody water towers? What, you mean you didn't memorise that map on
the desk back in the base?
> Stop talking about "it seems impossible", and just do it, because
> it's not impossible.
Just annoying, repetitive and boring. Hey look it's a Strider, oo and
another, and another, and another, and another, and another, and another,
and another, and oh wait we're done. Nope silly me here's another Strider,
and another, and another, and another, and another. Gee wasn't that fun?
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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Phil Cook wrote:
> Just annoying, repetitive and boring. Hey look it's a Strider, oo and
> another, and another, and another, and another, and another, and
> another, and another, and oh wait we're done. Nope silly me here's
> another Strider, and another, and another, and another, and another. Gee
> wasn't that fun?
More fun than that battle in EP1 that takes place in a dark room waiting
for the lift to arrive.
[Honestly, no matter how many zombies I killed, there always seemed to
be more of them... Not to mention that killing things with a crowbar
isn't easy. But hey, if you have no ammo left, what else can you do?]
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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